This is a Zur list which goes for a nice middle ground between different infinite combos. Mainly using Zur for colours, and occasionally to cheat in certain combo pieces if I have the right cards in hand. Using both Necropotence and Ad Nauseum to fill my hand and then being able to evaluate the situation safely with Ghostly Prison, Propaganda and Isochron Scepter/Silence for how I want to win the game.

combos present in the deck: Stuffy Doll // Guilty Conscience - This will mainly be used in 1v1 games, or to punish a single opponent in multiplayer. Bit of a d**k combo if I can get it off the ground, but worth having.

Helm of Awakening // Future Sight // Sensei's Divining Top - This combo will lead into playing Lab Man and triggering a draw off of Top, or if early enough, it will be used to storm off with Tendrils of Agony.

Helm of Obedience // Rest in Peace - While rest in Peace can backfire on me against mill decks, if utilised quickly enough, it will be used to exile entire libraries and then either passing the turn, or using Fascination to get them to draw.

Power Artifact // Basalt Monolith - Used for infinite mana, this combo will then play into winning with Debt to the Deathless or Exsanguinate.

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Casual

91% Competitive

Date added 7 years
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

36 - 0 Rares

23 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 2.61
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