My own spin on one of the most hated Generals: Zur the Enchanter. This is my main deck, meant for 1 v. 1 play. The deck gets diluted in multiplayer. Ramp into him early, and either go in for the kill with Daybreak Coronet + Diplomatic Immunity + Empyrial Armor , combo early on with Helm of Obedience + Rest in Peace , Helm of Obedience + Leyline of the Void or pillow fort with Necropotence + Solitary Confinement or Rest in Peace + Web of Inertia to get to Mind Over Matter + Temple Bell . Any suggestions are appreciated, as I always need an outside opinion when building a deck.

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Date added 10 years
Last updated 10 years
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Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

16 - 0 Mythic Rares

53 - 0 Rares

16 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 3.10
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