Zur deck build off of the control Zur primer found here on tapped out. The main win conditions are either commander damage with Zur or the old rest in peace and helm combo. I play in a fairly competitive meta, and sometimes it can take too long to set up the deck, or once I start taking people out with the helm combo I quickly become the target. Also in our group the mill out combo borders on what we'd define as an infinite combo ( which is frowned upon. ) I have spent a substantial amount of time and resources putting the deck together, but I feel like it could be better yet. I am looking for help with accelerating my plan if possible and also any additional win conditions that would synergies with what I already have going on. Or maybe something to make the helm combo more palatable, like if I included lab man in the deck so it would add a card to my combo and make it a little more fair? I appreciate any and all suggestions wizards!

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Date added 6 years
Last updated 4 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

14 - 0 Mythic Rares

40 - 0 Rares

22 - 0 Uncommons

19 - 0 Commons

Cards 100
Avg. CMC 2.59
Tokens Bird 2/2 U, Marit Lage
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