KrazyCaley's Top 10 Walls

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KrazyCaley

25 June 2009

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Your opponent looks up at you, his fingers reaching down to twist some cardboard sideways and forward into the red zone. A gleam in his eye, he asks you: "Beats?"

It's a familiar situation, and it's definitely not a comfortable one. No matter what color, no matter what deck archetype you like to play, sometimes what a planeswalker needs is a little peace of mind. Sometimes what you need is a few feet of good solid WALL between you and your opponent's foul beasts. Here are the 10 walls, that, in my opinion, justify you the most in obnoxiously pounding the table and starting the "DE-FENSE.....DE-FENSE" chant.

Criterial note- To make my list, you had to be a wall, not just have defender! No Benevolent Ancestor or Carven Caryatid! We start with a golden oldie.

10 - Wall of Air

For years, this and Wall of Water was what blue mages had to work with. And Wall of Water was antithematic, being a mere blue Wall of Fire. Back in the old days, before shadow and other evasion, a flying wall with 5 toughness could stop all but the meanest of assaults in the early to mid game. And while there are now better walls for three, the Wall of Air still stands strong today, being a much-used classic that still sees some play today, having been reprinted in every core set ever (except for 9th). Wall of Air remains the best all-purpose mono-blue wall there is, 15 years later.

9 - Wall of Bone

Speaking of golden oldies, how about that there Wall o’ Bone? How many times did this play happen among the crazy early Timmies of old?- “I attack with Craw Wurm.” “Ok, I block with Wall of Bone.” “It dies.” “Yeah, but I regenerate it.” “But .I have a Craw Wurm.” Wall of Bone regenerates with the same one black mana as Drudge Skeletons, deters 1 toughness creatures, and can soak a respectable 4 damage from tramplers. Your opponent has to outnumber it, plow through it every time, or use a non-regenerative killer/RFGer on it. And at a mere 3 CMC, that’s a pretty solid wall. But not the best.

8 - Wall of Junk

Now THAT’S what I’m talking about. Of course, you still have to keep it alive through the end of combat or its ability won’t trigger, but an 0/7 for 2? Madness! Do you even NEED that much toughness? The mighty mighty Junk Wall will soak anything your opponent can throw at you in the early game, and that’s before you consider the many, many opportunities for combos. Glaze Fiend alone! Of course, this Wall, being from Urza’s Saga, is legal only in its own block, plus legacy and vintage, but that doesn’t make it any less formidable on the kitchen table.

Now this is what a black wall should look like! This wall can knock down anything that comes at it, but at the cost of life. Thus, the Wall of Blood functions more as a deterrent rather than a wall you’ll actually use as a blocker with any frequency. But let’s be honest- Wall of Blood isn’t on this list because it can knock down attackers. It’s here because it’s at the heart of many a nefarious black combo. Magus of the Mirror, anyone?

That’s right, I said it. Crenellated Wall. From Mercadian Masques. By itself, this Wall is essentially an 0/8 for 4, which is ok, albeit not stunning. Wall of Stone, after all, only costs 3. But what’s impressive about this wall is its toughness booster, which, when you have multiple other blockers, is far more impressive than you might expect. You can laugh Giant Growths to scorn over and over again, save creatures from all sorts of post-combat burn, and generally conduct a super-efficient defense. Yeah, it’s an artifact, and yeah, it’s only 0/4 before it taps to do anything, but when it comes to combat trickiness, this wall is extremely helpful.

I’ll confess that I may have an irrational preference for this wall. I like, in purely flavor terms, the idea of a metal sphere that flies around and annoyingly gets in enemy creatures’ way, blocking them off wherever they go. But even without the flavor, Shield Sphere is fantastic. 0/6 is a good starting point for this decayer, ensuring that you can get a good three or four solid blocks off of it before it must retire. But wait? How much does it cost? Nothing. Nothing at all. While this doesn’t exactly make Shield Sphere the Black Lotus of walls, it makes it an extremely valuable defensive option on the kitchen table, especially if your buds like weenie aggro.

Now we’re getting into some true modern goodness, and into walls that really are respectable in modern metagames. For four you get a 1/6 flyer that gains you at least one life a turn. That by itself is nothing to scoff at, and indeed, many a BW tokens deck nowadays does precisely that in the early game. But then, once the bigger creatures get out, the Wall of Reverence gets pretty ridiculous. A Wall that protects you AND gives you life by itself for four is definitely what I’m looking for in defensive options. And with two of them out? That lets your opponent know that they ought to settle in, maybe bring a drink and some dip to the table, because you’re not going anywhere. Solid.

Here’s a combo for you. Turn 2, Wall of Glare. Turn 3, put Inviolability on it. Then, proceed to stop worrying about your opponent’s non-evasive creatures ever again (or drop an AEther Web on it too and stop worrying about your opponent’s creatures ever again, evasive or no). ‘Nuff said.

So what does it take to kill the Wall of Shadows? Well, ordinary kill spells hit it, of course. Fine. Let your opponent throw down a Terminate, then watch his face as it sinks in that he just used a kill spell on a WALL. Infest/Volcanic Fallout/Wrath of God-style effects aside, an opponent has to go far out of the way to get rid of the Wall of Shadows (which doesn’t die to deathtouch, since combat damage to it is reduced to zero). And if they don’t get rid of it? Pick the biggest, baddest dude on your opponent’s board. That guy’s not a problem for you anymore.

The only multicolored wall on the list is heads and shoulders above the rest. Good luck with this in the current standard metagame. Kiss all your targeted kill spells goodbye. Fallout doesn’t come CLOSE to killing it. Neither does Infest. So how can you get rid of the Wall of Denial (which costs an insane CMC of three)? Well, you can Wrath ..and that’s about it, as far as practical options go. Deathtouchers do kill it, and there is always the possibility of just flat out overpowering it, but if you’re facing down something that Wall of Denial can’t block, then congratulations, you’ve already survived long enough for your deck to do whatever it’s supposed to do. And while Esperites everywhere mourn the fact that Wall of Denial is not an artifact creature, it will still give them all the time they could possibly expect to gain from a Wall, even against severe threats. Rafiq of the Many? Denied. Bloodbraid Elf? Denied. Anything Sojourner? Denied. Jund Hackblade? Denied. Woolly Thoctar? Denied. Mycoid Shepherd? Denied. Karrthus, Tyrant of Jund? DENIED. FRIGGIN' Blitz Hellion? DEEEEE-NIED!

mattlohkamp says... #1

that was fun! I remember I had a German wall of bone in my deck forever - 'Knochenmacer' seemed so much more arcane then plain old 'wall of bone.'

June 29, 2009 1:19 p.m.

TomBonesMalone says... #2

Excellent list! Maybe I should put together a WU deck for Wall of Denial . . .

July 2, 2009 7:52 p.m.

Sitromis says... #3

I think you missed one sir... Plumeveil ... absolutly stunning!

4/4 with Flash and Flying allows you to preferably play it when it isn't your turn; initiate a block/kill; and at 4/4, it isn't delt with via cantrip magic's or quick damage spells such as Shuck or Incenerate even.

Outside of that, I miss Wall of Blood... so many good combo's remembered.

July 9, 2009 6:40 p.m.

Zorantu says... #4

"Criterial note- To make my list, you had to be a wall, not just have defender! No Benevolent Ancestor or Carven Caryatid !" Though, sadly, Rafiq of the Many would tear up Wall of Denial. Too bad, so sad. Everything else it nuls, though. It's an amazing wall.

July 10, 2009 1:42 a.m.

Sitromis says... #5

The "Criterial Note" seems to be contradicted by the Wall of Denial already... and certainly, if Raf attacks allone, he's a 4/4 with double strike; There are few walls that can withstand that type of beating. The only one of this list is Wall of Shadows and potentially the Wall's of Blood and Bone.

I'd still say its probably the strongest one and belongs right where it is on the top 10. It's KrazyCaley's list... but I think mine would look similar, only Glare would be ommitted for the Plumeveil ...

What might be also be interesting is a Standard list of Walls. What might that look like?

July 10, 2009 2:13 p.m.

TomtheBomb says... #6

After playtesting Wall of Denial, I agree on its strength.

Where is the Timber Wall..... Gotta love the Timber Wall.

July 12, 2009 12:35 a.m.

WTA_Zulu says... #7

Wall of blossoms should have made the list right before Wall of roots!!!

August 11, 2009 1:36 a.m.

fortune says... #8

Excellent list. As a relatively new player, I'm glad to see a mainstay of my deck, Wall of Reverence making this list. Wall of Denial is stupid good...but alas, couldn't fit that one in. Good article, cheers to you.

August 12, 2009 3:02 p.m.

speakeasy says... #9

Current standard, Plumeveil is better than Wall of Denial in anything constructed.

August 29, 2009 4:50 p.m.

KrazyCaley says... #10

Re: Plumeveil , note the cautionary tale at the top: Needs to have the creature-type "wall," not just have defender. Otherwise there would be way too many cool things to choose from.

@sitromis: I forgot Raffy is HIMSELF exalted. So good. Wall of Denial v. Rafiq of the Many battle outcome change noted.

@Tomthebomb: Tinder Wall is an awesome Wall, but it always seems to just get sac'd eventually. I don't feel super SECURE behind the Tinder Wall, but I do feel like I can burn it. For FIRE. Which is the whole point, I suppose.

August 31, 2009 2:48 a.m.

tapanmeister says... #11

First of all, i'm glad you did oldies in here. But you'd do well to mention Wall of Vapor , the blue mages Wall of Shadows . Yes, it costed 1 more, but it wasn't quite as hard to cast and could be used with one of my favorite old cards in the game... Glyph of Destruction .

Glyph of Destruction is the reason I'd have put Wall of Blood a few notches higher on this list. Pay 10 life, Glyph your Wall 'O Blood and then Fling . Voila! You've just been beaten by a Wall deck!

October 10, 2009 9:42 p.m.

Upinit says... #12

THE BEST WALL EVER IN MY OPPINIONIS ((FOG BANK)). YOU CAN'T BEAT THIS ONE. IT FLIES, TAKES NO DAMAGE, AND COMPLIMENT ANY BLUE DECK.

November 12, 2009 4:05 p.m.

Upinit says... #13

here, let's do this right... Fog Bank . It really rocks!

November 12, 2009 4:48 p.m.

Ceseret42 says... #14

umm... Gatekeeper of Malakir works perfectly fine to destroy Wall of Denial . especially if you're doing it right.

November 29, 2009 10 p.m.

Ceseret42 says... #15

also, out of standard, Cruel Edict ?

November 29, 2009 10:01 p.m.

thaprodigy58 says... #16

Ceseret42.... If the greatest wall that ever existed was the only creature on the field at the time.. The only ONLY true way to kill it outside of wrath is to counter it...

Comment my deck Polycade!

December 11, 2009 12:38 a.m.

Xander574 says... #17

personally a fan of wall of frost

December 16, 2009 11:05 a.m.

halogod989 says... #18

Right Wall of Frost and Alluring Siren let you drive in some major damage!

January 16, 2010 10:06 p.m.

Ashkaan says... #19

Very funny.. I personally have a weird obsession with Walls.. I would have made room for Shifting Wall , but then again.. it's hard to lose any of the one's you've posted..

April 17, 2010 5:52 a.m.

miracleHat says... #20

come on, what about Gomazoa and Fog Bank . still god though

August 22, 2012 11:08 p.m.

vishnarg says... #21

But Gomazoa and AEther Membrane are like really good...

May 29, 2013 10:07 p.m.

wolfging says... #22

Wall of Denial is my first favorite card in magic when I started playing. My deck The Winds of Exile have pulled off a lot of miracles because of all the time that it buys me.

January 28, 2015 11:02 p.m.

vishnarg says... #23

Also how did we forget about Wall of Omens

January 29, 2015 12:41 p.m.

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