SOM Daily Draft Debate 3-9

Daily Draft Debate

KrazyCaley

21 December 2010

695 views

Last pick

Ferrovore

Picks so far

SOM DDD Deck

Cards missing from this pack

Cerebral Eruption

Ichor Rats

Necrogen Scudder - By us

Melt Terrain

Perilous Myr

Alpha Tyrranax

Neurok Invisimancer

Grasp of Darkness

Cards left in this pack

Golem's Heart

Seize the Initiative

Ichorclaw Myr

Copperhorn Scout

Echo Circlet

Screeching Silcaw

Mountain

This article is a follow-up to SOM Daily Draft Debate 3-8 The next article in this series is SOM Daily Draft Debate 3-10

I don't see anything here making the main deck.

card:Golem's Heart or Echo Circlet .

December 21, 2010 11:54 p.m.

Seize the Initiative . We can sideboard it in against infect.

December 22, 2010 12:40 a.m.

LordBroccoli says... #3

I kinda like seize the initiative. I just like combat suprises that kill our opponent's creatures and in a set with such low toughness, this spell almost counts as removal in my book. The circlet is a good idea just to have more equipment, and it'll probably be the last equipment we'll see.

But...I'm gonna vote Ichorclaw Myr. It's another creature. And taking it keeps it away from an infect deck that wants it. And it's a pain for our opponents to block it, delivering 3 -1/-1 counters like a miniature grasp of darkness.

December 22, 2010 1:42 a.m.

LordBroccoli says... #4

But yeah...like supreme allies commander says, all these cards will be a tough sell for maindeck when it's time to put everything together. :P

December 22, 2010 1:44 a.m.

Apox says... #5

Hate draft the Ichorclaw Myr , it is realy anoying to play agienst, so get it out of the way, nothing here will be main deck anyway

December 22, 2010 2:22 a.m.

JaceFace says... #6

Hate draft Ichorclaw Myr , he IS annoying to fight.

December 22, 2010 3:20 a.m.

I considered hating the Ichorclaw Myr , but it's such an obvious card to hate, I figure the player next to us will do it for us. Odds are low that he or she is drafting infect.

December 22, 2010 9:31 a.m.

exarkun809 says... #8

Myr.

December 22, 2010 12:20 p.m.

DeckBuilder345 says... #9

Seize the Initiative is my vote. Kills stuff as a surprise. You need some combat tricks in any deck and we don't have any at this point, so i vote for the combat trick. Besides we can kill the myr w/ our trigons.

December 22, 2010 12:38 p.m.

KrazyCaley says... #10

Adding my vote to speed things along. I vote for Bushido Myr.

December 22, 2010 2:10 p.m.

tapanmeister says... #11

Oh yeah, for sure. Gimme that sticky icky icky. Ooh wee!

December 22, 2010 6:15 p.m.

MagnorCriol says... #12

Heh, Bushido Myr. I like it.

That's also my vote. I hate fighting the little bugger far more than I like Seize.

December 22, 2010 6:30 p.m.

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