Results from Negashard!

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KrazyCaley

15 February 2010

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By far the most popular of the negashards were Black/White/Green and White/Black/Red. Less popular, but still fairly common, were Blue/Red/Green and Red/White/Blue. Green/Black/Blue decks were hard to come by, and only one cracked the top 10. One did get an honorable mention for funny value though. Let's start with that one.

Honorable Mention - $ªmHεiπ - BUG - JAAD Green/Blue/Black

$ªmHεiπ's deck is an artifact/affinity deck, with Cranial Plating, Myr Enforcer, Thoughtcast, all that good stuff. You know, like we used to see ALL THE TIME during Mirrodin. Only, it's also a GUB deck. Vorosh, the Hunter WOULD BE SO PROUD OF YOU. On to the top 10 decks.

10- squire1 - teneb's weenies (huh?) Black/White/Green

Score- 20

Master Deckbuilder squire1 modestly says this is a "basic weenies deck" but it's considerably more subtle, and as I have discovered, more fatal than that. The weenies he chose have great synergy with each other AND slow down or cripple opponents. Combine that will some well-placed control and you've got a powerful set of cards. squire1 keeps on trucking with his sixth top 10.

9- Illiad - Oros' Persecution White/Black/Red

Score- 20.5

This control/beatdown deck is full of plays that can only be described as "ill." Bituminous Blast can cascade into any number of horrors. Magus of the Moon is never fun for nonbasic land runners. And Ranger of Eos will always find two Figure of Destiny. Ouch. A suite of nasty beaters like Abyssal Persecutor and Baneslayer Angel, plus some creature removal and the AT-RC (all-terrain removal card) Vindicate round out this solid deck. This is Illiad's fifth top 10 appearance, and the fourth straight competition in which he has made the top 10.

8- squire1 - intet and friends Blue/Red/Green

Score- 21

This is a heck of a fun deck to play. There are a few counterspells. There are a few creatures that ramp/cheat into play (Radha, Heir to Keld, Lotus Cobra, Elvish Piper). Everything else is dragons, some of the best that grace the colors of blue, red, and green, including Intet, the Dreamer himself. Get a Crucible of Fire or two out and you've got massive beats. squire1 takes the lead away from TAMA with this appearance, his seventh, and is now the only deckbuilder with the distinction of appearing in every single challenge's top 10.

7- zimek22 - Favor of Fugue Green/Black/Blue

Score- 22.5 (Loser of duel-off for 6th place, 2 games to 0 games)

The only Green/Black/Blue deck to make the top 10. You can't stop damage from coming through against this clever deck. A suite of simic enchantments, plus some control pieces, make it difficult to defend yourself against Zimek's creatures. If your kill doesn't get disarmed by a Shielding Plax or Vines of Vastwood, it will get Negated or Dispelled. Dispel is a difficult card to use properly, but Zimek does it here- he knows the only things that can really stop him are instants. zimek22 makes his inaugural top 10 appearance.

6- Zanven - Make 'em say URG! Blue/Red/Green

Score- 22.5 (winner of duel-off for 6th place, 2 games to 0 games)

This deck is a complicated one that has a lot of moving parts and took me some practice to use properly, but it works like a well-oiled machine once you get the hang of the controls. Zanven wins through using creatures like Nulltread Gargantuan, who can bounce Coiling Oracle and Mystic Snake, and he also makes clever use of Gelectrode for the deck's many instants, plus Momir Vig, Simic Visionary to ramp up the pressure. A wide-ranging set of instants provides versatility and usefulness in any situation. A very well-thought out deck that nets Zanven his first top 10.

5- honeymomo - KC's Negashard Challenge Red/White/Blue

Score- 24

Like MC Hammer, you can't touch this deck. It is so very difficult to do any damage to a deck that can get out Magus of the Moat, Grand Arbiter Augustin IV, as many Wall of Denial as you please, Spelltithe Enforcer, and then back it up with tons of counters and removal. I mean, all of that out is exhausting just to think about. Then you die to Lightning Angel. The only weakness is mill, but there are answers enough for that in here as well. honeymomo makes her first top 10 appearance with this entry.

4- I_Call_BS - Soar to victory Red/White/Blue

Score- 26.5

You are cleared for takeoff. This deck is all about flying, and it's more than just Pride of the Clouds. Go check out the carefully-chosen fliers that are in this deck, and you will be impressed. They line up well on the mana curve, they support each other, and all of them contribute to the idea of the deck. Dovescape can have hilarious results (doesn't it always) with Pride of the Clouds out, and there are even ways to recover bad situations in the deck's non-creature collection. My personal favorite was the rarely-seen Master Warcraft, which, in this deck, essentially often read "Destroy all creatures opponent controls," or at the very least could equalize with a superior opponent. A solid, enjoyable deck that gets I_Call_BS his third top 10.

3- Siegfried - Annihilation White/Black/Red

Score- 27.5

There were a mountain of white/black/red decks, and this one was only surpassed by the champion deck. First, you slow the opponent down with a bunch of efficient removal and some land destruction here and there. Basilisk Collar and Gorgon Flail make their way onto the battlefield. Then, a set of creatures designed to absolutely crush your opponent, especially when equipped with deathtouch. Deathbringer Thoctar and Stun Sniper become kill machines, and Blood Cultist, which I never thought was very good, becomes a huge target that must be dealt with. Finishers besides that are Defiler of Souls and potentially Figure of Destiny. Souls of the Faultless and Cerodon Yearling provide mid-range defense if you don't pull that Day of Judgment. (What, no Wrath of God?) A lot of creatures die when you go against this deck, which gets Siegfried his sophomore top 10 appearance.

2- Blueclay - Attack of the Lands! Black/White/Green

Score- 28

Although it was doubtless mentally exhausting to build his dumb deck, Blueclay wasn't too tired to come up with this very clever idea. Essentially, Blueclay realized that Terra Eternal + Manlands = world of hurt for your opponent. This might even be a feasible standard idea. In Extended it just gets completely broken with cards like Crucible of Worlds, Plague Boiler, Magus of the Disk, what have you. A few planeswalkers and some clever sorceries (look, it's Crime / Punishment!) round out a very exciting, fun, and extremely effective deck. This is Blueclay's third top 10 appearance.

1- Marcus316 - Blood Vengeance White/Black/Red

Score- 29

Call it beginner's luck if you like, but Marcus316 is a Master Deckbuilder on his first, and so far, only entry into any of the challenges. Clever ideas are easily found in this deck, which feels futile to play against. Wrath of God, Anarchist, Wrath of God again is an extremely demoralizing play for opponents, perhaps even more so than Blightning, Anarchist, Blightning. Lyzolda, the Blood Witch is the deck's most interesting piece. Get Nasty Lyz out with a Bloodghast, and you're going to have some fun times. The deck is fast, doesn't easily run out of gas, makes the opponent run out of gas, and has killer cards and answers lurking everywhere. With his first and only top 10 appearance thus far, Marcus316 is your newest Master Deckbuilder.

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You already have your newest challenge- go look at Squire's interim challenge. Instead in this space, I present your Deckbuilders' Challenge Top 10 Leaderboard!

(Minimum 2 top 10 appearances)

1- squire1 7 top 10s, 1 win, avg. ranking of 6.57

2- TAMA 6 top 10s, 1 win, avg. ranking of 4.67

3- Illiad 5 top 10s, no wins, avg. ranking of 6.2

4- $ªmHεiπ 4 top 10s, no wins, avg. ranking of 6.25

5- luckyfirefox16 3 top 10s, 1 win, avg. ranking of 2.67

6- I_Call_BS 3 top 10s, no wins, avg. ranking of 6.33

7- Blueclay, 3 top 10s, no wins, avg. ranking of 7

8- mwkelley 2 top 10s, 1 win, avg. ranking of 3.5

9- Siegfried 2 top 10s, no wins, avg. ranking of 5

10- Darkness1835, 2 top 10s, no wins, avg. ranking of 6.5

Darkness1835 says... #1

ugh.. this bites. placing in a challenge has eluded me again..

any ideas on what i should improve on?

February 15, 2010 6:13 p.m.

KrazyCaley says... #2

Your BUG Challenge deck was scored very highly by me in creativity and theme adhesion, but it just couldn't get over the effectiveness hump. It was tied for 11th with a couple other decks. I frequently found that your devouring creatures would die to a well-placed Terminate or something, and then the deck wouldn't have much gas left.

February 15, 2010 6:18 p.m.

KrazyCaley says... #3

Along the same lines, Life and Limb got you wrecked by Volcanic Fallout and Wrath of God -style effects on more than one playtest. The Cauldron of Souls didn't get out often enough to help you avoid those kill spells too much.

Just keep at it. You build solid decks, and this was a hard top 10 to get into. I think generally what happens is that your decks typically lack for answers, but have overwhelming numbers of threats. Usually it's good to have a bit of both, but it really depends on the deck. I really liked that BUG Challenge deck, but yeah, it didn't have any answers for opposing creatures or for removal, usually.

But that's good. You don't want to spread your deck too thin by having an answer for everything. You just press forward with your deck's own idea and make it beat your opponent's idea. You do an excellent job of that, and I think if you just keep building decks, the placements will come.

February 15, 2010 6:22 p.m.

Darkness1835 says... #4

Thanks a lot- let's hope so!

February 15, 2010 6:31 p.m.

zimek22 says... #5

Awesome i was the ubg deck to get in sweet!!!!!

February 15, 2010 7:28 p.m.

squire1 says... #6

great challenge great fun thanks KC

February 15, 2010 8:02 p.m.

Siegfried says... #7

Whooo 3rd! Slowly getting better....

Shouldn't Marcus316 be somewhere on that leaderboard? I think he deserves my spot on there at the very least.

February 15, 2010 8:40 p.m.

acewilliams says... #8

aww... i wanted to see my name up there? at least could i get a critique so i can improve.

February 16, 2010 1:34 a.m.

KrazyCaley says... #9

Ace, your deck had a difficult time building up a win condition. While the idea was coherent and your execution was focused, you just couldn't get real threats going.

Your basic idea as I understood it is to use repeated landfall to make your landfall creatures scary good. A few problems after retesting this deck a few times-

1- Too few creatures! 16 usually doesn't cut it in a deck where creatures are the win condition. There are exceptions, but this isn't one. 16 creatures means you can expect to draw a creature about once every four cards. A fairly average deck often has about the same number of answers, whether that be counters or removal. It was really hard for your deck to develop pressure. True, your counter suite did stall the enemy, but you couldn't get your own plan going because your creatures just wouldn't live.

2- The creatures you did have were not enough of a long-game threat. The only creature that is truly threatening to an opponent is Ob Nixilis, and you can only have four of him. Gladeheart is decent, but certainly won't kill anyone. Hedron Crab and Nibblers are ok, but having them along WITH Ob is a classic problem- mixing too much kill with too much mill. Generally it's usually a better idea to commit to either kill or mill and stick to it. Plus, crab and rats will only really be good if you cast Scapeshift. Scapeshift is your kill card, and to a lesser extent, Harrow , but they don't do much if you don't have enough creatures.

3- The artifacts didn't make too much sense to me. Crucible provides you with the very minor benefit of playing lands you've discarded to Syphon Life or sac'd with Harrow. That IS a benefit, but a very tiny one compared to the advantage you'd get by putting in some more really deadly landfall creatures. Given all the control, something way over the top and late-game would have been appropriate- maybe Avenger of Zendikar , Rampaging Baloths , or Roil Elemental .

In sum, my thought is that you need to demand more of the cards you put in your deck. Same with Amulet of Vigor; its only function is to ensure that the 9 vivid lands you have in your deck come in untapped (along with any Scapeshifted lands), which is a very minor point indeed; you usually don't want to draw Amulet of Vigor.

Take all this with the knowledge that it's not a bad deck, and you're not a bad deckbuilder. The hardest thing to do is to think of a cool idea and make your deck conform to your vision, and you're doing that. Just need to expand your card "dictionary" and practice.

(Card "dictionary" = Every player has an internal database of cards that are useful for a particular purpose, much like people have internal databases of words that mean certain things. A person might have a perfectly good idea but not be able to express it because of a lack of vocabulary, and a good deckbuilder might not be able to express his or her idea because he/she doesn't know the right cards).

February 16, 2010 2:53 a.m.

acewilliams says... #10

i wanted to thank you for your input, and explain the use of one card that i have discovered, Amulet of Vigor since the text says, "Whenever a permanent enters the battlefield tapped and under your control, untap it." the word to notice is "whenever" this gives you the ability to untap a permanent once for each artifact you have out, allowing for playing of large creatures very early in the game (ex: ob on third turn) and crucible was for extra land fall when possible.

February 16, 2010 5:39 a.m.

Marcus316 says... #11

Wow! That was a nice surprise. I'm glad I took the time to tune the deck before submitting, especially since I got sick the week after (really nasty sickness, and my son was sick, too) and couldn't finish my other Negashard decks.

Time to take a look at squire1 's interim challenge. Congrats to all Top 10 finishers. Everyone seems to have such interesting ideas. :)

February 16, 2010 8:46 a.m.

halogod989 says... #12

I've been wondering how the grading score process works and how these decks are tested against eachother...?

Also i was wondering if there could be a list of the rest of the people, like a top twenty with only the top 10 getting feedback. (I wanna know how i did because i didnt place in the top 10)

February 16, 2010 2:31 p.m.

KrazyCaley says... #13

Ace- True, you can get a bunch of free mana with amulet of vigor. But in most cases, you didn't really need it. Might have been a more symbiont idea if you had more big dudes.

Halogod989- Your storm deck was one of the ones tied for third. It had a few problems with getting enough spells stormed up; could have used some suspend spells like Rift Bolt or what have you, but that was a very popular standard deck back in the day and might have hit you on creativity points.

As to my testing process, I first score the decks on creativity and theme adhesion. Ideas that strike me as especially clever or original score high on creativity (For instance, Marcus316's use of Lyzolda with Bloodghast is something I haven't yet seen and I gave a good bit of points for that). Decks that fit in well with the "flavor" of the challenge are scored high in theme adhesion. (For instance, Samhein's honorable mention deck scored zero here, because that was the joke- it was just an affinity deck that happened to have negashard colors; conversely, actually making your deck feel like it came from a specially-designed shard scored you high in this category).

Then I judge effectiveness. I use a program, or in some cases, proxied cards to test the decks, first against a few archetypical decks I have for the purpose, then against some popular current decks which tend to be known quantities, and then against each other for close calls or tiebreakers.

-C

February 16, 2010 4:17 p.m.

Marcus316 says... #14

Ace - I found your deck interesting, but it seemed a big jumble. For instance, there are 68 cards in the deck, but only 24 lands, and only 16 creatures.

It's hard to make a deck consistent even with 60 cards. More added cards makes the deck less consistent. I'll comment on specific changes on the deck page itself.

February 16, 2010 11:28 p.m.

zimek22 says... #15

hey kaley can you explain what happened in the match i lost to get 7th i dont mind im glad i placed in my first contest i just want to know how it went.

February 17, 2010 11:08 p.m.

KrazyCaley says... #16

I don't remember exactly how the games went now, but I do recall that in both of them Zanven's deck just kept drawing all the answers. Every time you'd try a Shielding Plax, he'd have a Bolt. Momir was able to keep his hand full of creatures while still having a deck full of answers, and he'd just eventually have more creatures than you. His Voidslime was particularly effective.

-C

February 18, 2010 3:28 a.m.

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