Tracing M11s Ancestry
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mattlohkamp
9 July 2010
1940 views
9 July 2010
1940 views
There are lots and lots and lots of cards in Magic's catalog - far too many to think of at once. But as you flip through them, you may start to notice patterns - for instance, how many variations of Grizzly Bears have we seen now? M11 reprints Runeclaw Bear, which is the latest iteration. I think it's fun recognizing 'new' card's ancestory and/or inspiration; It gives the game a sense of consistency, something that makes Magic magical. So with that in mind, let's take a look at a few new cards, and see if we can find their predecessors.
Call To Mind
This one is easy - the first (and variation Sage's Knowledge) simply returns a sorcery. Relearn performs the same function, for an adjusted casting cost. The new wall comes with a 0/4 wall effect for a couple extra mana - and finally m11 is a 'upgraded' version of the original Deja Vu.
Inspired Charge
The black and white creature pumps have been around since alpha, and have been reprinted all the way up into the current set - the holy one gives an extra point to toughness, while the unholy one gives an extra point to power. Interestingly enough, Inspired Charge actually passes out Unholy Strength to each of your creatures - the black effect, instead of the white effect.
Mass Polymorph
This one is pretty easy to understand - it's even polymorphier than polymorph, with a slight twist - it costs 2 more mana, exiles rather than destroys, and only works on your own creatures.
Nantuko Shade
I do think it's funny that one of the reasons given for reprinting the husk as a vampire was that core sets are supposed to be setting-agnostic, and no one knows what a 'nantuko' is - yet here's m11 with a nantuko shade. As long as we're talking about consistency, note the common attribute shared by every shade since alpha - black's version of Firebreathing, temporarily increasing power and toughness, most recently seen in Nirkana Revenant.
Reverberate & Deflect
Ah, the great circle of life - Fork turns to Twincast turns to Reverberate. Blue's 'mess with your spells' and 'copy' attributes get swapped out for red 'chaotic' attribute, which seems fair - I like the bouncing of this ability back and forth between the enemy colours. Also, it means that for a while both will be legal - 4 copies of each in a blue/red deck certainly sounds like it could have interesting implications...
Hornet Sting
Green just isn't good at direct damage these days - even Leaf Arrow is a Lightning Bolt that only works on flying creatures. Hornet Sting is worse than Shock - but it's a bigger bone than green usually gets thrown, these days, so that's interesting. Also, compare Bee Sting and Unyaro Bee Sting. Yeah, they did that.
Dark Tutelage
Dark Confidant was good. Magic 8-ball says that Dark Tutelage will be good as well.
Temple Bell
Howling Mine was cheaper, but more of a gamble - because unless your opponent has an instant, Temple Bell gives you an edge, in that it's your turn, so you can actually play any sorcery-speed cards that you draw. Also, and this is important: Henceforth, activating the Temple Bell's ability will be referred to as 'ringing the bell.' Remember, you heard it here first (I hope.)
Demon Of Death's Gate
M11's demon carries on in the alpha-old tradition of giant demons with heavy costs - but it's a little different, in that the "6 life, 3 creatures" cost is once-only, and really only a shortcut to casting him earlier. A shortcut worth taking, though - you could easily get the whole demon out on your second turn, especially in if green or white are involved. Saying, "your turn!" at 14 life with a flying trample 9/9 creature on the board at the end of your second turn is kind of like saying "game over," in a lot of situations. (although I'd love to see your white opponent smugly introduce your big demon to Pacifism.)
Pyretic Ritual
Oh hey.
Combust
Hmmm, what five-toughness white creatures do we know of?
Overwhelming Stampede
If it read "X is the least power" the benefit might be arguable versus Overrun, but this is pretty obviously a simple upgrade. If you thought an Overrun of elves accompanied by that subtype's myriad 'lord'-effects was bad before, it won't get any better after M11 (although Shard's elves will shortly be exiting stage left, to make way for new Mirrodin elves, no dobut.)
Time Reversal
I wonder if 'reversal' is a clandestine reference to the original alpha inspiration?
Back To Nature
Enchantments aren't generally as big of a deal nowadays, especially in bulk (though I may get some disagreement there,) which is probably why this was printed at a 1-mana discount.
War Priest Of Thune
Hey look, it's a white Grizzly Bears (AKA Fresh Volunteers) that comes with a free Demystify!
Scroll Thief
If the shadowmage took off his Mask of Riddles, he'd probably look like the thief. Which makes sense - fear is a black ability, so you turn that black mana in the cost to colourless, and nix the 'hard to block' attribute. Vedalken Heretic just wasn't that scary, apparently.
Ajani's Mantra
Ajani Goldmane is pretty good at white magic, apparently, as evidenced by the face that his version of Convalescence is a straight upgrade.
Condemn
This one has a pretty proud lineage - even Path to Exile's status as a 'fixed' Swords to Plowshares is questionable, but this latest handful of white single-mana methods for dealing with pesky creatures shows that Wizards is still trying.
Jace's Ingenuity
I really really really hope that when Wizards was sitting around throwing out ideas for each of the planeswalker's two 'signature' m11 cards, they came to Jace, and someone stood up and said, "I have a Brilliant Plan..." (the plan being to print a pricier Ancestral Recall)
Liliana's Caress
Liliana Vess has managed to come up with an improved version of Megrim, apparently - though note that this causes loss-of-life, not damage. Which is kind of like the square-is-a-rectangle thing, right?
Reassembling Skeleton
It kind of regenerates. Kind of. I like this new variation, because unlike real regeneration, Reassembling Skeleton comes into play again, and all that that implies.
Arc Runner
An easier to cast (though non-trampling) variation on a classic card.
Ember Hauler
I like that the archetype of the goblin that blows itself up to do damage (maybe he's got a mini-Goblin Grenade in his pocket) has been established.
Fire Servant
A bit easier to cast, comes attached to a nice medium creature, only effects your own spells, though easier to get rid of (vulnerable, ironically, to a Lightning Bolt.)
Fling
Another card that takes a cue from a concept established in alpha: giants tossing creatures around. Note to self: when drafting m11, try to Fling an Arc Runner after it's done attacking.
Shiv's Embrace
Again, it's interesting that in m10 Counsel of the Soratami became Divination because no one knew what a 'soratami' was - and yet m11 namedrops 'shiv' without explanation. Also, it's worth noting that this card was part of a five-colour cycle in Urza's Saga - each other Embrace also bestowed +2/+2 and flying, plus a third colour-appropriate ability (Gaea's Embrace was the exception]].) Do note that Shivan Dragon is pretty much a staple, and you one can extrapolate that 'shiv' has something to do with fire, lava, volcanoes, dragons, and other typically red things, so maybe that's why Shiv's Embrace gets to keep its name.
Cultivate
...And yet they rename this one, and I'm guessing it's because no one knows who 'kodami' is. (To be fair, they couldn't exactly keep the 'arcane' sub-type.)
Greater Basilisk
The same price for an arguably better value!
Plummet
Leaf Arrow is to Lightning Bolt as Plummet is to Terminate (sans the anti-regeneration clause) - green can pretend to be other colours if it means screwing with flying creatures. Also, again, Baneslayer Angel - just sayin'.
Sylvan Ranger
1 less for 1/1 less - seems like a fair deal, considering you can drop it one turn earlier, and ensure that your Leatherback Baloth drops in the next round (Although if you'd have added lanowar elves or Birds of Paradise first-turn, you could have cast the baloth on your second turn, but whatever.)
Wall Of Vines
It's like Wall of Wood finally grew tall enough that it can block fliers - although if they're concerned about card flavour, trees are going to get taller than vines (otherwise, what are the vines climbing on? MAGIC? oh. well, okay.)
So it looks like M11 has some interesting stuff - sorry if I switched from research to sarcasm mode a few times. Enjoy the pre-release, release, and subsequent games, TappedOut!
mattlohkamp says... #2
oh definitely - I was sad when Civic Wayfinder turned into Borderland Ranger - Sylvan Ranger is like a return to form as far as I'm concerned. I always thought the ranger should've been an elf, and the wayfinder should've been a human.
July 10, 2010 1:20 a.m.
tapanmeister says... #3
for real. Awesome article, like I said before. As an old player myself, I feel like its worthwhile to just point out a couple things you might have missed/omitted.
Husks - Bloodthrone Vampire is of the same lineage, and is being reprinted. Some say its better than the others, one less mana for one less power and toughness. Wizards seems to be testing the water with this concept, as you have already been discussing: Sylvan Ranger is also one less power for one less mana (and with the addition of a relevant creature type!) which is replacing a 2/2 with the same ability for one more.
Twincast family - you forgot the original twincast, Fork ! I know it isn't a true copy since it changes the color to red, but I'm a little surprised you didn't throw it a bone! Its so significant that it's returning to red!
Back to Nature - it's huge improvement over Tranquility is that it's an instant!! Thats WAY more important than being one cheaper to cast! This card will be popping up in legacy and vintage sideboards as a target for Cunning Wish . Instants are just huge. Why is card:Jace's Ingenuity far better than Brilliant Plan ? Or even the progenitor I feel it has more in common with, Concentrate ? Castable at instant speed. I'm sold.
As for Cultivate , i'm just glad they keep doing this - my edh deck gets better by the day!
I hope I didn't sound too critical - this really was a fun article. Just wanted to give some attention to a few other important ancestral cars that lay the groundwork for the cards you mentioned. Well done!
July 10, 2010 4:59 a.m.
mattlohkamp says... #4
yeah, Fork was originally mentioned, and then I cut part of that paragraph a little overzealously I think - it's back in now. I guess I should put it up along with the other two images, now that I look at it.
And please, be critical - I sort of wrote all this off the top of my head as I glanced over the m11 spoiler for the first time, and I'm too lazy to make any sort of claims about completeness, ha ha. If I write another in this vein, maybe I'll shoot it your way first - or maybe you'll beat me to it when Scars comes up?
July 10, 2010 5:28 a.m.
mattlohkamp says... #5
as an amusing aside, Inspired Charge was what (appropriately) inspired me to write all this in the first place - a white card that gave out Unholy Strength ! How curious!
July 10, 2010 5:31 a.m.
Would like to point out that Pyretic Ritual , similar to Cultivate , is in fact a non-arcane Desperate Ritual (also without the ability to splice!)
July 10, 2010 6:32 a.m.
SupremeAlliesCommander says... #7
The ancestry of Sylvan Ranger is pretty clear, but from a playability point of view, I think it represents an upgrade to Sakura-Tribe Elder . The lower casting cost makes it viable in X-Land stompy decks, for example.
Great read for a rainy morning!
July 10, 2010 10:13 a.m.
mattlohkamp says... #8
niiiiice, Siegfried and SupremeAlliesCommander - apparently I need to pay more attention to Kamigawa!
July 10, 2010 4:20 p.m.
mattlohkamp says... #10
oh don't say that. I mean, within the block it was a lot of fun to play, I thought - ninjitsu, sub-type offerings, and splice into arcane were all neat mechanics.
July 10, 2010 9:36 p.m.
And the legendaries. I am a big fan of the legendary creatures they had in the set (Isamaru, Hound of Konda anyone?)
July 10, 2010 9:39 p.m.
mattlohkamp says... #14
@ravagethielt - way to go on not getting me getting Fling right. :\
July 11, 2010 3:52 a.m.
lohkampster says... #15
Oooo! I just noticed:
Diminish is pretty much just our friend Snakeform in a much weaker form.
Which leads us to ask ourselves... Does the green mean no ability-snakes, and the two colorless mean card draw?
July 12, 2010 10:55 p.m.
mattlohkamp says... #16
I know! I actually had that in the article before, but I cut it out because it was more important to me, since Snakeform is my favorite lorwyn thing ever. There's been other stuff too that's similar.
But yeah, I think you're close - the green part is the snake, and the blue part is the cantrip, I'd guess. blue is better at drawing cards. the extra one colourless is probably because it's at instant speed, and the target loses all abilities.
July 13, 2010 12:02 a.m.
killroy726 says... #17
Wouldnt card:Shiv's Embrace come from card:Serra's Embrace?
July 13, 2010 9:53 p.m.
mattlohkamp says... #18
well, kinda sorta - they're both part of a cycle of 'embrace' creature auras from Urza's Saga: card:Serra's Embrace, card:Zephid's Embrace, Vampiric Embrace , card:Shiv's Embrace, and card:Gaea's Embrace; with the red one being the only one reprinted in m11, obviously.
Also, there was Verdant Embrace in time spiral, which was kind of a variation on that same theme.
July 14, 2010 8:27 a.m.
obviously, for casual play there's lots of interesting stuff, but as a whole, kami block was, in my opinion, underpowered, particularly compared to mirrodin and rav blocks on either side of it. Pretty much there's jit-tay, isamaru, Kokusho, the Evening Star , and a double handful of solidly playable but not generally spectacular cards ( Kodama of the North Tree , etc ).
<3 Verdant Embrace ... 8 player game, it survived for 6 or 7 of my turns once...yeah.
Dark Tutelage, while good, is not nearly as good as Dark Confidant - higher casting cost and, as importantly, almost impossible for black to remove on its own.
July 14, 2010 11:39 a.m.
mattlohkamp says... #20
yeah, agreed, it doesn't really play well with other sets like Alara does, as a recent example.
as far as the Dark Tutelage goes, that's true - Abyssal Persecutor is only good because you can force yourself to sacrifice it if you actually want to win. Black and red aren't going to be able to touch your tutelage - but neither are you. maybe add some extra life gain to offset it? I could almost see a black/green/white deck with a bunch of life gain, Sanguine Bond , and Dark Tutelage ... hmmm...
July 14, 2010 6:26 p.m.
or 4x card:Nevinyrral's Disk :P
yeah, i think in standard it's not going to see much use at all - i could see it as a combo enabler in extended or vintage though, where there's more in the way of removal, but again the extra colorless in the cc hurts it.
July 14, 2010 9:35 p.m.
THANK YOU for this article.. it as a very fun read.. PLEASE, PLEASE do this again for the next set that comes out!! ..and every other for that matter :)
July 16, 2010 7:40 p.m.
mattlohkamp says... #23
you're welcome, Ashkaan, I'm glad you liked it. Chances are good that I'll do a repeat performance in a few months when the new mirrodin comes out.
July 16, 2010 7:51 p.m.
Also, note to drafting M11: Use Fling after Act of Treason to get rid of your big critters on the opponent's board.
I also ran blue/red. Laying out Fire Servant and then using Lava Axe to then next turn pull Call to Mind and then next turn Lava Axe again. Well. The lovely opponent walks away wondering why they got killed by the ar-tard with ar-tard blue/red. :P
landot says... #1
Awesome article.
borderland ranger vs. sylvan ranger: I think it's arguably just as important that the sylvan ranger is an elf now, instead of a human. Being an elf in magic is sort of like being in a gang in a 1950s musical. You screw with the Sylvan ranger, and a bunch of guys with names like tajaru, talara, and joraga start tap-dancing down the street with menace in their eyes.
July 9, 2010 8:29 p.m.