KrazyCaley's Top 10 Alara Cards for the 2011 Core Set
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KrazyCaley
15 March 2010
2269 views
15 March 2010
2269 views
It's not as long as you think before the "Lights, Camera, Action" block is released this fall, and when it is, Alara will fade into Standard's rearview mirror. But Alara has given us some truly interesting cards, and some of them are so interesting, or versatile, or simple and easy, that they deserve to be included permanently in standard as part of the Core Set. What cards would these be?
(Note- cards that were included in the 2010 Core Set were not considered. Nor were very Alara-specific mechanics, like Cascade cards)
Honorable Mentions (also good reprint candidates)- Ancient Ziggurat, Banefire, Colossal Might, Cumber Stone, Double Negative, Dragon Appeasement, Fatestitcher, the Borderpost cycle, Fleshbag Marauder, Identity Crisis, Maelstrom Pulse, Memory Erosion, Wretched Banquet.
10- Behemoth Sledge
Equipment frequently doesn't get nearly enough love. Behemoth Sledge, easily the most well-used piece of equipment in Alara standard, is fun, easy, and provides an aggressively-costed, powerful effect for all-purpose use in any deck with creatures. I hope that we continue to see The Hammer fall on people through the rest of the year.
9- Wall of Denial
The only wall on the list, Wall of Denial is the best pure defender in standard. A lot of long-game decks that would otherwise lack the necessary defensive tools are successful due to the presence of the flying, shrouded 0/8 wall. Keep in mind that there are only five other walls in standard magic right now- The old standard Wall of Bone, the unimpressive Wall of Fire and Wall of Faith, the excellent Wall of Frost, and the unlikely-to-be-reprinted Wall of Reverence. (Interestingly, Zendikar and Worldwake have no walls in them. RoE will be the first set in the Zendikar block to contain walls).
8- Oblivion Ring
You really can't do without Oblivion Ring. Of course, ol' O-ring was actually originally from Lorwyn, but Wizards reprinted it in Shards. O-Ring is great all-purpose removal, and one of the few reliable answers for Planeswalkers, certainly the only one White has. (Red has direct damage, blue can counter planeswalkers or bounce 'em, black has Vampire Hexmage. Green.....usually needs to have dudes on the board.) O-Ring is too important a balance-keeper to let go of, which it why it was reprinted in Alara in the first place. It should stick around permanently.
7- Rupture Spire
It is becoming progressively harder to run more than two colors in a single deck. First, 5-color players lost the Vivid Lands, which were some of the best 5-color lands ever. Also lost with Lor/Sha was Reflecting Pool, an extremely powerful land that is still quite expensive. With the loss of Alara, multicolor players stand to lose the filter Unstable Frontier, the tri-land cycle, the Panorama cycle, and of course Rupture Spire. Of these, I think Rupture Spire is the best candidate to remain in standard. It produces any color as many times as your like, but of course the drawback is that it is painfully slow. I understand that 5-color control became extremely annoying last year, but certainly Rupture Spire is no threat to the metagame relative to the Vivid lands, and it's a fun card for beginners (and others!) to use should it make a core set.
6- Reliquary Tower
A great land. The presence of Spellbook in the 2010 Core Set probably means that Wizards does not intend to reprint Reliquary Tower, but I hope they change their mind. I like Reliquary Tower a good bit and always thought it was a fairer card to the decks that run it than Spellbook. You can make an argument that decks that would run Reliquary Tower draw enough cards to get to their Spellbook eventually, and ALSO draw enough cards so that they aren't hampered by having a 0-cost artifact that accomplishes the effect instead of a ready-to-go colorless mana producer. I still think Reliquary Tower ought to stay, though.
5- Meddling Mage
MM has yet to fulfill the expectations we had of it when it was reprinted for alara reborn . Somehow, it just keeps dying. Sure, it finds its way into the sideboard occasionally, but it's never quite been the control piece that people hoped it would be. I think its time is yet to come. I think it will be a good counterbalance to those nasty Eldrazi beaters that might soon be terrorizing the landscape. I think Kozilek, Butcher of Truth needs to be MEDDLED WITH.
4- Anathemancer
Even though pain fetches rule the landscape, there are still plenty of nonbasic lands around for Anathemancer to punish. Wizards seems to agree that nonbasic lands are in fairly constant need of balancing; witness Tectonic Edge. I think keeping the evil Mr. Wizard around will help keep non-basics in check.
3- Infest
Infest continues to keep all sorts of creature decks down. Elves, Soldiers, Allies (sort of), Goblins, Vampires, Thopters/Artifacts, etc. Infest is a very utilitarian card that has seen plenty of play and which has a history that goes beyond its inclusion in Alara, making it an excellent candidate for Core Set inclusion.
2- Swerve
Swerve is too awesome a card to let go of. Though its art and flavor text are very Alara-specific, a reprint with some new art could make this card into a longtime classic and staple of the game. Swerve is a fantastic balancer that can turn any deck into its own worst enemy- even the mightiest of Jund players tremble at the thought of Grixis Control decks, which Swerve those Blightnings right back at Jund's face in one of the most demoralizing plays in standard. Swerve is a fantastic card that I personally hope is included in a new Core Set more than any other card.
1- Path to Exile
Swords 2.0 is one of the most balanced, clean, easy-to-use, and versatile removal spells Wizards has ever printed. It kills almost anything for one mana, but balances that out by ramping for your opponent; quite a fair card, if you ask me. With the number of baddies that are coming out in RoE, plus the number of annoying creatures that already exist in Zendikar block (Bloodghast), I shudder to think of a Path-less standard.
Dishonorable Mention
(Cards it's definitely time to say goodbye to)
1- The tri-color land cycle - They're just too Alara-specific, all of 'em.
2- Blightning - It's usually a bad idea to leave the best card in standard around for too long.
3- Martial Coup - I think we're good to go with wrath effects for now.
4- Terminate - Creatures live in fear these days, and we've got to lose at least one of the three killer removal spells from Alara, the other two being Path and Pulse. The all-powerful Terminate should get a break from standard, but perhaps it should return one day when again creatures rise up to threaten the metagame.
5- Volcanic Fallout - It's all right. The Faeries decks are gone now. You can go home, Fallout.
KrazyCaley says... #2
You're right, Anathemancer does use an Alara keyword, which is bad. Still, he's a useful chap.
I think Swerve has a place as a continuing core spell, whereas that trap that you're thinking of is a bit convoluted by comparison, plus it only targets blue spells? Or is it triggered by someone casting a blue spell? I forget. Anyway, I <3 Swerve.
Cumber Stone will never be underrated by me. Great card. Would love for it to be reprinted.
March 16, 2010 5:39 a.m.
I'd like to see good old Retaliator Griffin come back :P
Nothing as fun as prolonging a game with that especially if you can shroud it :P.
March 16, 2010 6:21 a.m.
I have a horrible feeling that anything multicoloured will disappear after a block as multicolour-heavy as Alara. Just look at Zendy, so far only 2 multi-coloured cards for the whole block, and RotE is going to be full of NON-coloured cards.
@KC: Ricochet Trap can swerve anything, it just costs 1 if your opponent has cast something blue in the turn. Otherwise it's a mono-colour, more expensive Swerve. I agree, Swerve is a gorgeous card, the mechanic has a place in Standard magic, and it's likely to face a reprint some time in the future, just not anytime soon, in my not-so-humble opinion.
March 16, 2010 6:41 a.m.
i think you could also add Woolly Thoctar and Sprouting Thrinax to the glad to see go list.
March 16, 2010 8:05 a.m.
I"m gonna miss Knight of the White Orchid . After it cycles out, the only white ramp there is going to be is.... Kor Cartographer , ew.
But yea, I pretty much agree with the thoughts posted here.
March 16, 2010 3:13 p.m.
Maybe I'm biased cause I just made a deck with it but Knotvine Paladin should be in M11. It doesn't use the 'exalted' keyword even though it kind of does the same thing and it's just the sort of card I would have been all about when I started playing magic.
March 16, 2010 3:20 p.m.
Three colored decks are pretty much gone now since the whole tri land thing is gone ahah. Am I the only one thinking that eldrazi's huge, efficient, with annihilation keyword is going nowhere good? Sacrificing 4 permanents ruins the fun of a game.
March 16, 2010 3:40 p.m.
True OMGZYAOV but it looks like the Eldrazi are gonna be quite expensive and so far they Die To Everything, so there shouldn't be any reason to get Annihilated on!
March 16, 2010 4:24 p.m.
Still, it is just that i imagine the feeling of getting attacked by one. shudder
March 16, 2010 6:17 p.m.
mattlohkamp says... #12
I'm gonna miss alara. I think I liked it better than lorwyn/shadowmoor. Jund is going to be broken up - I wonder what'll be next? rediculous eldrazi ramp?
Spellbook and Reliquary Tower in the same environment does seem a little redundant, I have to admit. you can Fabricate Spellbook , or Expedition Map Reliquary Tower , but the book is easier to get rid of than the tower, if you opponent wants to force you to drop the 25-card hand that you're holding onto.
March 16, 2010 8:15 p.m.
misshepeshu says... #13
To go on a bit of a tangent about scrubbing out Planeswalkers using green: if you have a ton of mana sitting around or an Elvish Piper that has somehow managed to survive a whole turn without being turned into fricassee, a Terastodon definitely helps, ditto a kicked Mold Shambler . (Extended has Woodfall Primus and Rootgrapple , too.) Otherwise, yeah: not really a whole lot of answers in green, though it seems to have more than white does.
March 16, 2010 8:39 p.m.
Darkness1835 says... #14
I wonder about Terminate . how can WotC NOT reprint a card that would help make the eldrazi cards a bit less powerful. There arent enough destroy effects to deal with them; Terminate would be a perfect fit.
as for Blightning ... i wish.
too bad cascade wont be reprinted. ever.
March 16, 2010 10:11 p.m.
Darkness1835 says... #15
i would argue that they ditch Pulse, rather than Terminate.
March 16, 2010 10:13 p.m.
MageSlayer says... #16
re: Terminate and Blightning
Good riddance, I say.
I'm not worried about the fatties coming in Eldrazi. They look a lot like Darksteel Colossus - I can't count the number of decks I've built around him. Can never seem to get him out consistently or quick enough. Aggro Red should make a huge comeback.
March 16, 2010 11:20 p.m.
Darkness1835 says... #17
i think the eldrazi will see TONS of play. just look at the evidence; Eye of Ugin , Everflowing Chalice , etc.
these types of cards (which there will obviously be more of in RoE) will these creatures probably see turn 5 or 6 play. image that game if you dont pull a Terminate to kill it?
March 16, 2010 11:30 p.m.
They won't reprint Terminate for the same reason they aren't making good counter spells anymore: they piss people off. It took them years to reprint Terminate from the first time it was made, it will be a long time, if ever, before they print it again. And it's unlikely to be a core set card, just too OTT.
In terms of Eldrazi, as has already been stated, they are vulnerable to pretty much every creature destruction spell made, until they print something that says 'destroy target non-colorless creature'. I'd have to see more of the actual Eldrazi and the support besides the 4 cards that exist to help drop them before 10th turn before I make judgements about how much playtime they'll see.
March 17, 2010 4:11 a.m.
Dragon Appeasement is a horrible, horrible card. It should never be reprinted ever.
March 17, 2010 4:24 a.m.
Everyone's freaking out about terminate! Eldrazi so far dont have haste, so you have plenty of answers to them, they're just answers you wouldn't normally think of. Journey, O-ring, etc. Any Sweeper... YES you'll have to play around the eldrazi a bit, but that's kind of the point, right?
March 17, 2010 1:50 p.m.
mattlohkamp says... #22
nah, you just have to be creative. equip your Magma Phoenix with Basilisk Collar then Lightning Bolt it for a red wrath, similarly send a collared wolf against it with Master of the Wild Hunt , discard it out or Sadistic Sacrament it, use Boomerang variations to completely tie down their mana, steal it with Mind Control or Roil Elemental or whatever... seriously, these cards are meant to look big and scary, and they'r showing them because they're mythic rares and they get people excited about spending money on cards, but it's not their intention to unbalance the game.
March 17, 2010 6:39 p.m.
Darkness1835 says... #23
im pretty sure since Magma Phoenix is already in the graveyard when it does its damage, deathtouch doesnt work? correct if im wrong.
March 18, 2010 1:23 a.m.
KrazyCaley says... #24
Darkness is right. "When Magma Phoenix is put into a graveyard," it is definitionally no longer equipped by the collar.
March 18, 2010 3:09 a.m.
mattlohkamp says... #25
Nope, it totally works - when it's put into the graveyard, its ability goes on the stack, and when the ability resolves it uses that whole 'last known information' rule - and the last time the Phoenix was on the board, it had deathtouch AND lifelink. I gather that it's one of those things about the new M10 way of dealing with those abilities that makes this work.
this thread on wizards' forum actually cites the rules in question, looks like. Now, think of the implications... :
March 18, 2010 3:36 a.m.
mattlohkamp says... #27
don't feel too bad - I wouldn't have known if drewskig hadn't hit me with it.
March 18, 2010 4:30 a.m.
@ Siegfried ne mirrodin was confirmed on mtg site today called "scars of mirrodin"
March 18, 2010 11:06 a.m.
The only cards on your list that have ANY chance of getting reprinted in M11 are Infest , O-Ring, and Terminate . Terminate won't see reprint because it has 2 colors and they want to keep the color pie as clear cut as possible in core sets. You notice how many multicolored spells are in M10? Don't expect that trend to change much, if any. Also, any spell with a keyword from Alara block won't be reprinted in a core set, so no Anathemancer or fatesticher. Wretched Banquet , on the other hand, is probably one of the most likely cards you mentioned to get reprinted. It is a simple, basic card that defines the color pie (black kills creatures) and isn't too powerful.
@ Siegfried The reason they don't reprint Counterspell anymore, or any of the other powerful counters, is because they were too good. Get used to the countermagic that you see now, its likely all you are going to see for the next year or so, at least in common/uncommon slots. Maybe the original Counterspell can be reprinted as a rare later on, but that isn't any time soon.
March 20, 2010 11:39 a.m.
KrazyCaley says... #31
@mrenglish Yeah, you're right re: keywords. Be good to have something similar to Anathemancer to punish excessive non-basic use, though; Tectonic Edge doesn't do it for me.
I agree that Infest and Oblivion Ring are the most likely reprints. Infest is a solid all-around card that's been in and out of the game for a while. Oblivion Ring was carried over from Lor/Sha because it's so handy.
I still think you can make solid cases for Path to Exile and Swerve , though.
March 20, 2010 6:22 p.m.
@KC: Nope. No Swerve . Last two core sets have had ZERO multicoloured cards. So that trend will continue. Maybe we'll see it in the Scars block. O-Ring is a massive candidate. I really hope they do, 'cause that'll mean us control players losing Path won't hurt /that/ much. I also agree with Infest to an extent, but we do have Marsh Casualties .
Also, we have cards that punish non-basic use. Spreading Seas and Convincing Mirage .
March 20, 2010 6:39 p.m.
I'm with mrenglish on this. Matter of fact, have ANY core sets had multicolored cards? I sure don't remember any, I doubt this will be changing. It's the "Core" set because it's the base color spells. I could actually see Wall of Reverance making it to M11. Maybe Banefire, Ranger of Eos, Wild Nacatl(keep in mind Kird Ape had seen core sets). And as a friend and I were discussing, the power curve in standard has only been increasing the last few sets, counterspell may see the light of day once again, blue did get a beef-up from worldwake, but it's still weaker then most of the other colors. And counterspell isn't on the reserve list, so that says something. It's actually suprising Force of Will isn't on the reserved list, with things like Baneslayer Angel, don't be suprised if a nuke in that price range for one of the other colors shows up in M11.
March 21, 2010 2:01 a.m.
the should reprint Knight of the Reliquary and Noble Hierarch
Btw Blightning is the third best card in standard, the best being Bloodbraid Elf of Path to Exile
March 21, 2010 5:04 a.m.
Darkness1835 says... #35
@ Feece- not really gonna spend too much time arguing, but blightning is current the best card in standard because of its cost:payoff ratio. its just way too rediculous.
path is just spot removal, and you still give your opponent ramp. bloodbraid is for sure the best cascade card, but blightning is definitely better.
@ everyone- i dont expect too much out of the next few sets. as for RoE, Counterspell and maybe 1 or 2 overpowered vampires. Man, i sure wish Terminate would show up...
M11: I expect Banefire , Path to Exile , and Infest will all make it in. Otherwise, I'm just sticking to Zendikar block basically...
March 22, 2010 2:53 a.m.
mattlohkamp says... #36
yeah, Path to Exile does really feel like a house card at this point - it reinforces white removal as 'exile' rather than 'destroy,' and appeals to the old guard of magic players as a 'fixed' Swords to Plowshares .
March 22, 2010 3:16 a.m.
KrazyCaley says... #37
I'm with Matt. Feels good and old school. There's not much that your trusty Path can't take care of, but it does cost you, and waayyy more than Swords, in most cases.
-C
March 22, 2010 3:37 a.m.
MagnorCriol says... #38
I can't see them NOT reprinting Path, honestly. It's so standard these days, and is practically the standard-bearer for White removal. It might get new art, but I will be surprised if it's not in there.
Infest and O-Ring as well, I expect.
Like the others, I doubt Swerve will make it because the core sets are typically single-color only. I could see them including cards like Loam Lion, Sejiri Merfolk, Kird Ape, Wild Nacatl, etc. that care about other basic land types, but not true multicolors. Which is a shame, because I like Swerve, Wall of Denial, and Behemoth Sledge all quite a bit.
I love Reliquary Tower because it's hard for me to want to take up card spaces in my deck for Spellbook, but tacking the effect on a land feels just fine, and there's more than enough colorless costs out there (especially with RoE!) that the lack of colored gen isn't a hindrance. But it's a pretty setting-heavy card, really, so even if they do reprint it I think it might see a new name.
Siegfried says... #1
Infest is very much reprintable, I agree with you there. Anathemancer and Swerve each have equivalent effects somewhere in the zendikar block anyway, not to mention Anathemancer has Unearth, the Grixis ability. Oblivion Ring may face another reprint, if not, a new card with similar power is definitely in order.
I think you've under-rated Cumber Stone, especially if rumours of a New Mirrodin turn up true.
March 16, 2010 4:40 a.m.