RoE Spoiler Analysis
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KrazyCaley
15 March 2010
2129 views
15 March 2010
2129 views
We have our first few Eldrazi spoilers, folks! Let's have a look:
Thoughts- Mnemonic Wall seems about average, power-curve-wise. It's a nice spell to pull in limited, probably won't see too much constructed play, and will probably not appear at all in wider formats. At the cost of 5 mana, you get what is most likely a very ineffectual wall (what good is an 0/4 wall with no abilities by turn 5?) The money of this card is of course the retrieval ability. This spell can get back a key piece; most likely a control piece like Cancel, a wrath effect, or spot removal. No small trick in limited, to be sure, but redundant and wasteful in a well-crafted constructed deck; why have something that picks up a useful piece when you can just include a different useful piece in its stead?
An interesting item for RDW decks and their ilk; this guy can also be a solid defender (not that that likely matters for any deck that runs him). His most interesting use is that of being a constant Elemental Appeal sans trample. Therein lies the problem with this card, of course; not only does it die to any damage spell, like an Elemental Appeal token, Ball Lightning, etc., but it ALSO fails to do any damage if the opponent has a 1-power blocker; it doesn't have trample. Plus, it actually costs significantly more than these RDW staples. Not sure this card will be of much constructed use; even in limited it's probably far from your top pick.
The most interesting thing about this card is the new keyword it introduces- you get a free copy of the spell during your next upkeep. While we observe a moment of mourning for all those Firestorm decks that could have used this effect, let's ponder this new keyword. First off, assuming that similar effects will be printed in every color, this is, like cascade, quite useful in terms of card advantage, though certainly not as powerful as cascade was/is. The card itself suggests that rebound might only apply to very "basic" effects, like a temporary creature boost, perhaps -x/-x counters for a black rebound card, and so on down the line. It is possible that rebound might be tacked on to more powerful effects, though, so stay tuned.
Giant world-ending dude that must be killed ASAP, as the Eldrazi all seem to be. What I find most fascinating about this card is that it is an uncommon; Eldrazi will apparently not all be rares. Perhaps we might see the first common cards that are high-costed with big effects, which would certainly make for a fascinating limited environment, if nothing else. ("Oh, ho hum, another 15/15 dude that costs 20 and makes your opponent mill for 50 every time he attacks") Of course, interestingly, he sucks compared to this guy:
This guy is better than the last guy. He costs one less, adds one more annihilator, and lets you draw FOUR CARDS when you CAST him, plus he's an avatar that is also a convenient Gaea's Blessing to defeat mill decks. I am fairly confident that this is better than not being able to be blocked by less than three creatures. Of course, this guy is also a mythic rare, while our last guy is an uncommon, so fair's fair.
This is my favorite new spoiled card so far. Aura enchantments just don't get much love in constructed play, most of the time. The last time I saw them used much at all in standard was back in Lor/Sha when the Steel of the Godhead, Clout of the Dominus, etc. cycle was around. And then, of course, Shield of the Oversoul was basically the most popular one by far. What Shield of the Oversoul has in common with this new card is that it protects your guy. The primary drawback of all creature enchantments has always been that if you kill the creature, you kill the enchantment, thus accomplishing a very efficient play. That's why enchanted creatures always either have to protect themselves, i.e. Slippery Bogle or Uril, the Miststalker, or the enchantment has to protect them, as with Shield of the Oversoul or this new mechanic of totem armor. I think giving a creature an extra life/power up is a neat idea, and a clever way to dodge the most common problem with auras.
It's 5 for a "kill a nonblack creature" black kill spell, but the kill spell is just a free bonus to a card whose primary purpose seems to be to ramp up to Eldrazi cards using those 0/1 tokens. You go from 5 to 7 mana with this card, no small feat given that the two spoiled Eldrazi are 10 and 11. One wonders if this "do a ordinary color mechanic and get mana tokens" is a cycle of cards, or something that just this card alone does....
Dark_Confidant says... #2
We're all missing what's really most important here. Non Karn colorless EDH.
March 15, 2010 11:30 a.m.
KrazyCaley says... #4
Isn't there something else that already does something Mnemonic Wall-like in extended? Or am I just imagining that?
-C
March 15, 2010 6:07 p.m.
Nucklavee and Izzet Chronarch ! The latter is one of my favorite cards of all time, so I'm stoked to see a standard version.
March 15, 2010 6:21 p.m.
mattlohkamp says... #6
yeah, I suspect Mnemonic Wall will be breakable to some degree - current standard has card:Nature's Spiral and Grim Discovery , and Vengeful Rebirth I guess, but the wall will be a welcome addition to Turbo Fog and Agadeem Unearth decks, I'm thinking.
March 15, 2010 7:54 p.m.
mattlohkamp says... #7
also, it seems like exile-type-removal is going to become super important - 'destroy' is losing a bit of ground with all the 'shuffle back into your deck' and 'if this would be destroyed' stuff.
March 15, 2010 11:05 p.m.
KrazyCaley says... #8
Yeah. I hope that Path to Exile is printed in 2011 Core; be a shame to lose it. Swerve too. Maybe that's another whole article.
March 16, 2010 12:24 a.m.
I disagree with you on Valakut Fireboar. I bet you anything it will be VERY heavily picked in draft/constructed (I know I'll be keeping an eye out for it), and it has up on your other elementals the fact that you keep it for more than one sodding turn, probably many turns depending on what the opponent is playing. Then it lays down decent damage once your opponent's blockers have been taken away by some form of fire or lightning.
March 16, 2010 4:26 a.m.
So...what you're telling me is....Ramp decks are going to swarm the meta until eldrazi goes out of style. That and polymorph decks.
March 16, 2010 5:56 p.m.
Aww, man. Some more Eldrazi cards were spoiled but I'm super disappointed. I was really, really interested in the Level Up creatures, but the reminder text on them confirms my fears. They need Level Up counters on them in order to be whatever level they're at, which means Vampire Hexmage is going to terrorize the hell out of them. Hnnnngh. I guess it's easier than flip-cards like in Kamigawa.
March 24, 2010 5:04 p.m.
lol though i love the Promo Eldrazi though
15 cost is about right though especially if they want to see it make some sort of play, rough calculation
for an extra turn ------------- 4 - slightly better than Time Warp
pro - coloured spells---------- 0.5 - by comparison i think shroud is better)
un-counterable----------------- 1 - yeah just ensures it hits the field and you get you extra turn.
annihilator 6------------------ 5.5 - really dont know how to price this
15 / 15 ----------------------- 4 - really should be 15 normally, but yeah unneccesarily huge power and toughness.
I mean the only though you could want on this would be some better art. :P I will be buying cards just so i can have a play set of this uber awesome guy :D even if he will never ever really hit the field.
But yeah im liking the looks of level up more than anything else, and yeah the set looks promising, i may remain interested for more than the pre-release.
March 26, 2010 6:42 a.m.
ohh and i forgot the flying and the fact it never goes to the graveyard:P
March 26, 2010 6:43 a.m.
Dark_Confidant says... #14
Only as much as any other firebreather is. You can only activate his level up mechanic as a sorcery, which is only allowed during main phase 1 and 2 of your turn. By the time you could cast a sorcery, mana generated during your upkeep has already emptied from the pool when you drew for your turn.
April 1, 2010 9:07 a.m.
I gotta say, I am digging the new Planeswalkers, and I hope there's more to come. We already have two pretty far out concepts for Planeswalkers (Kamikaze planeswalker Sarkhan the Mad and planeswalker CREATURE Gideon Jura ), I can only hope there's more to come. I have a secret little hope that we'll see either a new Sorin or a new Nissa, and what their abilities will be I can't even guess at.
Phostan says... #1
Mnemonic wall is going to be badass in extended/vintage.
March 15, 2010 7:33 a.m.