Ulgris' Green Rare Challenge Winners

Community Set

$ªmHεiπ

7 November 2010

1388 views


Ulgris' Green Rares

Here are the three winners of the Ulgris' Green rare Challange


Ulgris Green Rare Winners

Fetid Evolution - xeratheenigma



Pulse of Maggots - IronHead



Spreading Ooze - ilikeoldcardsbetter



The Ulgris Blue and Black Rare Challenge

Here are the guidelines for our newest challenge:

1) We are creating three cards again this round: 1. a blue Rare, 2. A black rare, and 3. a Blue/black multicolored rare.

2) Each submitted card should be rare.

3) The only keywords that may appear on submitted cards are Wither (Ulgris' keyword) and evergreen keywords. For your convenience, the evergreen keywords are deathtouch, defender, double strike, enchant, equip, first strike, flash, flying, haste, indestructible, intimidate, landwalk, lifelink, protection, reach, regenerate, shroud, trample, and vigilance. Remember, just because you're allowed to use a keyword, doesn't mean it really belongs on Ulgris. For example, lifelink doesn't really fit Ulgris flavor-wise.

4) Each person may submit a maximum of four entries total. You may submit any combination of creature, sorcery, enchantment, or instant for your four entries. You may also submit any combination of the two colors for this challenge (could be 4 blue cards, could be all multicolored UB, or could be a mix).

5) We will be judging based on the following criteria: a) Effectiveness (Does the card actually work mechanics-wise?) b) Set Cohesion (Does the card belong in its color and does it belong on Ulgris?) c) Balance (Is the card too overpowered or underpowered both in general and for its rarity?) d) Creativity (Does the card seem fun or is it a clever design?)

To help inspire you, here's a summary of Ulgris:

Ulgris is a simple place. Imagine a peat bog with a dense canopy cover that makes everything perpetually dark. The waters in this region are a network of underground rivers, and the standing water in the bogs and estuaries go from salt to brackish to fresh water. The easy way to describe this place is dangerous. Everything is deadly, poisonous, and the ground is covered in writhing bugs. This area has no real society. Most species found here can mate and procreate shortly after they are born and eat nearly anything. Survival is key. There are few, if any, sentient beings found here.

The main creature types of Ulgris are Bat, Fish, Frog, Fungus, Insect, Leech, Lizard, Ooze, Plant, Rat, Snake, Spider, and Worm.

The themes of Ulgris are:

1) Dangerous Creatures (Particularly those with deathtouch, flash, and wither)

2) Defenses (Particularly countering target activated and triggered abilities, regeneration, and shroud)

3) Graveyard Manipulation (Particularly milling and reanimation)

4) Token Creation

5) -1/-1 Counter Effects/Manipulation

The deadline for entries is Wednesday, November 10, 2010 at 11:59 p.m. Good luck to everyone!

This article is a follow-up to Voting for Ulgris' Green Rares. The next article in this series is Voting for Ulgris U/B Rares

IronHead says... #1

Mist Hunter 3, U (4 converted)

Creature - Bat

Flying, Shroud

B: Mist Hunter gains death touch until the end of turn

G: Mist Hunter gains trample until the end of turn.

3/4


Allergic Reaction 3,B,B (5 converted)

Sorcery

Each creature with a -1/-1 counter on it gets -X/-X where X is its toughness.


Ravenous Ooze B (1 converted)

creature - ooze

During your upkeep if this card came into play before your previous upkeep put 2 -1/-1 counters on target creature you control.

4/3


Omen Fish B,U (2 converted)

Creature - Fish

When this card is sent from the field to the graveyard cards its controller reveals cards off the top of your library until you reveal an instant or sorcery card. You may then pay X life where X is that spells converted manna cost to cast the spell without paying its manna cost, otherwise put the revealed spell into your hand. Shuffle other cards revealed this way back into your library.

1/1

November 7, 2010 3:42 p.m.

leon_raymond says... #2

just wondering, will there be a green/black and green/blue rares competition?

@IronHead i love allergic reaction! and omen fish is fairly epic too but i think it could have flash. it would be a nice surprise for your opponent

November 7, 2010 6:07 p.m.

IronHead says... #3

@leon_raymond I'm assuming its just like the last shard (Irindu) so the next design challenge will be GU, GB, and GBU.

November 7, 2010 6:47 p.m.

leon_raymond says... #4

cool, thanks. just checking

November 7, 2010 6:49 p.m.

xeratheenigma says... #5

i would assume so.

so far it has followed irindu's challenge setup exactly (excluding the planeswalker challenge) and if I'm correct it should be the next challenge that is posted after we vote for these rares

November 7, 2010 6:53 p.m.

Carn13 says... #6

Ravenous Eel-Mass 3,BU

Creature-Eel Swarm

Flash, Wither

When this creature enters or leaves the battlefield, tap 2 other creatures and place 2 -1/-1 counters on each of them.

3/2


Blighted Reanimation 3,B

Sorcery

Return 1 creature with 3 or less Toughness from any player's graveyard to your hand. Then, place one -1/-1 counter on each of target player's creatures.


Mindsludge Ooze 2,UU

Creature-Ooze

This creature enters the battlefield with 2 -1/-1 counters on it.

U, remove 1 -1/-1 counter from this card: Counter target activated ability.

3/3


Blight-Touched Fungus 2,BU

Creature-Fungus

This creature cannot be countered.

XU, (tap): Your opponent discards the top X cards of their deck.

XB, (tap): Return 1 creature with converted mana cost X or less from your graveyard to the battlefield.

2/4

Sorry this is a bit big, everyone.

November 8, 2010 1:52 a.m.

Jarrod_0067 says... #7

Malaria 1B

Instant

When you cast Malaria any player may discard two cards. If they do, counter Malaria.

Destroy all creatures with a -1/-1 counter on them.

November 8, 2010 3:19 a.m.

leon_raymond says... #8

Abrupt Mortification

Cost: XB

Instant

Put X -1/-1 counters on target creature


Waning Landscape

Enchantment - Aura

Cost: 3BB

Enchant Land

At the beginning of enchanted land's controller's upkeep, put a -1/-1 counter on each creature that player control

needs to be re-worded, but the whole point is that your opponent will begin to accrue -1/-1 counters before they can destroy the enchantment at sorcery speed. And that it's the land being enchanted, not the player, in case of Leyline of Sanctity , etc.


Volatile Ooze

Cost: BU

Creature - Ooze

Whenever an opponent plays a spell, put a token into play that's a copy of Volatile Ooze

P/T: 1/1

I'm not sure whether or not this is too powerful. I was thinking of either changing the cost to 1BU or giving it 0 power if it was too powerful


Will of the Masses

Cost: U

Sorcery

Target player puts the top X cards of his or her library into his or her graveyard where X is twice the number of creatures you control

November 8, 2010 6:40 a.m.

dude1818 says... #9

Enchantment - Aura: Necrosis

November 8, 2010 7:24 a.m.

dude1818 says... #10

Okay, the link didn't work. Try here: http://tappedout.net/users/dude1818/concept-cards/necrosis/

November 8, 2010 7:26 a.m.

BrownDog5117 says... #11

2UB

Stealthspore

Creature - FungusWhen Stealthspore enters the battlefield, choose a basic land type. Stealthspore is unblockable if your opponent controls a land of the chosen type. When Stealthspore deals combat damage to an opponent, you may put a -1/-1 counter on target creature or draw a card.2/2

November 8, 2010 9:03 a.m.

Battlecry1986 says... #12

Pool of Birthing Cost: B,U (2 converted)

Enchantment:

Pool of Birthing enters the battlefield Tapped.

(Tap) sacrifice a Token creature: Put two copies of the sacrificed creature into the battlefield.

Note: If we upeed the casting cost by one colorless i think it could enter play untapped.

November 8, 2010 12:54 p.m.

exarkun809 says... #13

Multiplicity

UUU

Instant

Until the end of the turn, whenever a creature comes into play you may draw a card.

November 8, 2010 1:34 p.m.

Battlecry1986 says... #14

Ritual of Sacrifice

Cost: 1BU

Sorcery

Put an insect token named Maggot onto the battlefield.

Multi-kicker: Pay 5 life, Put an additional 4 insect tokens named Maggot into play.

Note: I like how this card can combo with Pulse of the Maggots

November 8, 2010 1:38 p.m.

Battlecry1986 says... #15

Ritual of sacrifice should read...

Put a 1/1 insect token named Maggot onto the battlefield

November 8, 2010 1:41 p.m.

Battlecry1986 says... #16

Rain Season

Enchantment

Cost: 4U

If a spell or effect would put a counter onto a permanent it puts twice that amount instead.

If a spell or effect would put a token into play it puts twice that amount into play instead.

Note: I wasnt sure if it could cost 4U or 5U.

November 8, 2010 1:57 p.m.

exarkun809 says... #17

Meliadoul, the Harbinger

Legendary Creature - Leech

3UB

Wither, Deathtouch

During your attack phase, choose a color. Target opponent exiles the top X cards of his or her library, where X is the number of creatures with wither attacking. For each card of the chosen color exiled this way, put a 1/1 black and blue leech creature token with wither into play under your control.

4/5

(Inspired by Oona, Queen of the Fae , which I think is conceptually perfect for U/B Ulgris. If we find that this isn't powerful enough, I was going to add the following abilities: XU: Target opponent places the top X cards of his or her library into their graveyard and/or XUBB: Exile X cards from target opponent's graveyard. Place that many 1/1 black and blue leech creature tokens with wither into play under your control.)

November 8, 2010 2:10 p.m.

exarkun809 says... #18

@Battlecry1986

I really like Rain Season.

November 8, 2010 2:14 p.m.

exarkun809 says... #19

Putrefy

Enchantment

BBB

Enchant target non-black permanent.

At the beginning of its controllers next upkeep, sacrifice enchanted permanent.

November 8, 2010 2:29 p.m.

xeratheenigma says... #20

I feel rain season is strictly better than Doubling Season and that card is awesome so I think it should possibly be 4UU or at least 5U

@exarkun: there already is a card named Putrefy just thought id let you know

November 8, 2010 2:38 p.m.

exarkun809 says... #21

Rats! Let's change the name to... Infest :P Taken? Damn. Decompose is taken too!? Ugh.

Let's go with... Touch of the Decrepit.

And no wonder I liked Rain Season so much... knew it looked familiar lol.

November 8, 2010 2:52 p.m.

IronHead says... #22

@exarkun809 rot?

November 8, 2010 3:04 p.m.

Battlecry1986 says... #23

@exarkun809

i like idea behind Putrefy/Touch of the Decrepit

But, it doesn't feel like a rare.. more like a common at BBB.

If it cost 1B i could see it as a rare or uncommon level.

Take a look at Do or Die , card:Garza's Assassin, Royal Assassin or Wicked Pact these are all rare destroy type black cards.

Your card currently feels more like a crappy Doom Blade , Terror or Expunge

Also here are a few examples of Commons that are more powerful than you card as it is currently printed. Hideous End , Dark Banishing

November 8, 2010 3:38 p.m.

Battlecry1986 says... #24

Ulgris Bazaar

Cost: 2B

Sorcery

Choose one: Add GU to your mana pool; Destroy target tapped creature; or Sacrifice a Creature to Draw a card.

Rebound

Note: I like the versatility of this card its got everything you typical need in a given game (Removal, Mana diversification, Draw) But, the real gem of it is the Rebound.

November 8, 2010 3:55 p.m.

Battlecry1986 says... #25

@ xeratheenigma

is Rain Season better than Doubling Season ?

Rain season doubles everything where as Doubling season only doubles your stuff.

November 8, 2010 3:59 p.m.

IronHead says... #26

@Battlecry1986: You do realize that rebound and multikicker aren't evergreen right and the only non evergreen mechanic allowed in Ulgris is wither right?

November 8, 2010 4:54 p.m.

1st entry:

Ulgrisian Fly - B (1cc)

Creature - Insect

Flying, Deathtouch

When Ulgrisian Fly is put into your graveyard from The battlefield, you may search your library for a card named Ulgrisian Fly, and put it into play. If you do, Shuffle your library.

November 8, 2010 7:20 p.m.

P/T for Ulgrisian Fly:

1/1

November 8, 2010 7:23 p.m.

xeratheenigma says... #29

my first entry is: mind-corrosion

honestly i do think rain season is better than doubling season. especially with wither doubling season made all of your creatures recieve double the -1/-1 counters where as with rain reason all creatures would recieve double the -1/-1 counters. and it should at least cost more than doubling season because counter/token production is usually greens thing and it affects all players.

im not saying i wouldnt mind playing it i would love to play it and so would graft decks as well.

November 8, 2010 8:14 p.m.

BrownDog5117 says... #30

2UB

Landsweep Plague

Return all creatures with -1/-1 counters on them to their owners' hand.

November 8, 2010 8:30 p.m.

BrownDog5117 says... #31

landsweep plague is an Instant

November 8, 2010 8:31 p.m.

dude1818 says... #32

  1. Necrosis

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, place a -1/-1 counter on enchanted creature.

2B: Return Necrosis to its owner's hand.

  1. Pool of Despair

Enchantment

Whenever a nontoken creature enters the battlefield, its controller loses 1 life. Its controller sacrifices it at the beginning of his or her next upkeep unless he or she pays 1.

  1. The Conqueror Worm

Creature - Worm

First strike, deathtouch

"But see, amid the mimic rout, / A crawling shape intrude! / A blood-red thing that writhes from out / The scenic solitude! / It writhes! - it writhes! - with mortal pangs / The mimes become its food, / And seraphs sob at vermin fangs / In human gore imbued." - Edgar Allan Poe, "The Conqueror Worm"

PT: 6/6

  1. Piranhas of the Air

Creature - Fish

Flash, flying

U/B, T: Place a -1/-1 counter on target creature.

1UB, T: Destroy target creature. It can't be regenerated.

PT: 3/1

November 8, 2010 11:38 p.m.

dude1818 says... #33

November 8, 2010 11:53 p.m.

The ooze pit of spawning 2(b)(b)

Enchantment

Whenever any creature leaves the battlefield and is put into any graveyard put (X) 1/1 ooze token with wither onto the battlefield where (X) was the creatures toughness.

Lord of the Underbog 2(b)(u) 3/3 Ooze creature

All token creatures you control get +1/+1 and gain deathtouch and shroud.

Withered restoration - 1(u) remove target creature with at least one -1/-1 counter on it from the game, return it to its owners control at end of the their next endstep.

Mystic Snake - 2(b)(u) 4/4 with Wither and with (u) Return a creature with a -1/-1 counter on it to its owners hand. (b) add a -1/-1 counter to a creature who already has a -1/-1 counter on it

November 8, 2010 11:56 p.m.

Jarrod_0067 says... #35

Iguanid, Burrowing Thrinax 3B

Legendary Creature - Lizard

Deathtouch

Whenever you would draw a card you may pay 2 life. If you do, skip your next draw and return target creature card from your graveyard to your hand.

You never know what it might dig up

2/3


Giant Annelid 3UB

Creature - Leech

Wither

Whenever a non-token creature enters the battlefield under your control, you may sacrifice a non-land permanent. If you do, each other player loses 2 life. You gain life equal to the life lost this way.

"Well...that sucks."

5/3

November 9, 2010 12:07 a.m.

leon_raymond says... #36

@Battlecry1986 I'm liking the sound of Ritual of Sacrifice. Definitely works well with Pulse of Maggots. And i can see Rain Season as being an epic combo card.

@ilikeoldcardsbetter Ulgrisian Fly is wicked

@Jarrod_0067 I love the idea of a legendary lizard

November 9, 2010 1:37 a.m.

xeratheenigma says... #37

my second entry will be : Cranial Gorger

November 9, 2010 1:58 a.m.

xeratheenigma says... #38

my third entry is : Stifling Jelly

note: it possibly could lose shroud or i could raise the cmc by 1 or 2 what do you guys think.

November 9, 2010 2:19 a.m.

leon_raymond says... #39

@xeratheenigma I think that Stifling Lamprey is very powerful, but not over-powered. It can still be Pyroclasm ed and Wrath of God ed even if it keeps shroud. And by the looks of things, Ulgris will have several abilities which say "put a -1/-1 counter on all creatures target player controls" or something similar. So i think keep it as is, or make it 1/1 so it can be "swept" more easily.

November 9, 2010 2:34 a.m.

Jarrod_0067 says... #40

I made Iguanid, Burrowing Thrinax + Giant Annelid specifically to combo with enter-the-battlefield and put-into-graveyard creatures. e.g. my fourth and final entry


Deathchaser 2UB

Creature - Bat

Flash

Flying

When Deathchaser enters the battlefield, counter target activated or triggered ability. When Deathchaser is put into the graveyard from the battlefield, draw a card.

1/1

November 9, 2010 2:49 a.m.

xeratheenigma says... #41

@leonraymond: i just wanted to make sure it wasn't OP or ridiculously broken and i think you cleared it up for me a bit.

and if any of you were curious the inspiration for Stifling Jelly is a mish mash of Damping Matrix and Stifle

November 9, 2010 3:17 a.m.

leon_raymond says... #42

yeah, it seems like a really good lockdown card. A card of this caliber will require some very epic artwork

November 9, 2010 3:34 a.m.

xeratheenigma says... #43

i do agree that the art should be epic as well.

hmmmm... what to make for my final entry so many choices this one will be the toughest for me to come up with so far hopefully i will have posted my final entry by tomorrow.

November 9, 2010 3:54 a.m.

2nd Entry

Virile Crayfish - 5UB (7cc)

Creature - Mutant Fish

Whenever Virile Crayfish is dealt combat damage you may put that many 0/1 Blue Fish tokens with islandwalk into play

Whenever Virile Crayfish deals combat damage to a player you may put that many 0/1 black fish tokens with swampwalk into play

7/7

November 9, 2010 9:50 a.m.

exarkun809 says... #45

@Battlecry1986

Touch of the Decrepit/Rot allow you to "putrefy" any nonblack permanent... not creature. This makes in much, much more valuable. I actually thought it was closer to overpowered than underpowered when I wrote it up. You can destroy any nonblack card on the board for BBB with a 1/2 turn delay. I would use that.

November 9, 2010 11:32 a.m.

exarkun809 says... #46

Revision to Putrefy/Touch of the Decripit/whatever:

Putricide

Enchantment

BBB

Enchant target non-black permanent.

At the beginning of its controllers next upkeep, sacrifice enchanted permanent. That player loses 2 life.

November 9, 2010 11:45 a.m.

exarkun809 says... #47

Last one:

Mist of Ulgris, Germinating Atrophy

Legendary Enchantment

2UB

At the beginning of your upkeep, put a -1/-1 counter on each creature on the battlefield.

Whenever a creature with a -1/-1 counter on it is put into a graveyard from play, put X 2/2 blue and black insect creature tokens with flying into play where X is that creature's printed toughness.

November 9, 2010 12:24 p.m.

Battlecry1986 says... #48

@ exarkun809

Dude, my bad. thats what happens when you spend more time responding to somthing then you did reading it. lol

November 9, 2010 3:36 p.m.

Battlecry1986 says... #49

It has come to my attention that some of the terms I used in previous posting are disallowed. These should not fit all rules.


Rain Season

Enchantment

Cost: 5U

If a spell or effect would put a counter onto a permanent it puts twice that amount instead.

If a spell or effect would put a token into play it puts twice that amount into play instead.


Ritual of Sacrifice

Cost: 1BU

Sorcery

Put a 1/1 insect token named Maggot onto the battlefield

Pay 5 life, Put an additional 4 insect tokens named Maggot into play.

Pay 10 life, Put an additional 8 insect tokens named Maggot into play.


Pool of Birthing

Cost: B,U (2 converted)

Enchantment:

Pool of Birthing enters the battlefield Tapped.

Tap) sacrifice a Token creature: Put two copies of the sacrificed creature into the battlefield.


Ulgris Bazaar

Cost: 2B

Enchantment:

Ulgris Bazaar enters the battlefield with two charge counters.

(tap) remove a charge counter: Add GU to your mana pool

(tap) remove a charge counter: Destroy target tapped creature

(tap) remove a charge counter, sacrifice a creature: Draw a card.

November 9, 2010 3:55 p.m.

xeratheenigma says... #50

my fourth and final entry is: Banishing Plague

November 9, 2010 6:04 p.m.

Yourman says... #51

Tenochtiton,The Giant Cave Bat

5BB

Creature-Legendary Bat

Flying,Deathtouch

Whenever an opponent's creature enters the battlefield, if he controls two or more other creatures, exile that creature. Return that card to the battlefield under its owner's control when Tenochtiton,The Giant Cave Bat leaves the battlefield.

4/5

November 9, 2010 6:36 p.m.

Yourman says... #52

Stalling Tactic

UUU

Instant

Counter target activated ability,triggered ability or spell.

If a spell would go to the graveyard put it in it's owner's library second from the top.

November 9, 2010 6:54 p.m.

Yourman says... #53

Food for my Body,Poison for your Brain

1BU

Enchantment

(2)and pay 1 life- take the three cards of your graveyard and put them on the bottom of your library then take the top four cards of target player's library and put them in his graveyard.

November 9, 2010 7:16 p.m.

Swamp Spider BBB

Creature-Spider

Double Strike, Deathtouch, Wither, Reach

2/3

November 9, 2010 7:29 p.m.

Ulgris Spider

http://tappedout.net/users/ElementalMaster23/concept-cards/ulgris-spider/

November 9, 2010 7:43 p.m.

leon_raymond says... #56

@ilikeoldcardsbetter i really like the sound of virile crayfish. very epic.

@ElementalMaster23 Swamp Spider seems very over powered to me. Also, having wither and deathtouch is a little unnecessary. As much as i'm in favour of a black beatdown spider, i think it should have deathtouch removed, and should cost 2BB. and then it could maybe become an uncommon instead. I see ulgris' rares as being big on the effects side. A black beatdown spider, as epic as it is, is an uncommon in my view

November 10, 2010 2:03 a.m.

Deco_y says... #57

1st Entry:

Widow of Vengeance 4BBBB (8 CMC)

Legendary Creature - Spider

(X)3BB: Exile Widow of Vengeance and any permenents you control. Target player exiles the top X cards from his or her library for each card exiled this way. For each permenent you exiled, you may play that many spells from the cards exiled by target player. You do not pay their mana cost.

4/6

Flavor text: She had lost much to the bog, and with her dying breath, took back all that was rightfully hers.

November 10, 2010 2:49 a.m.

Jarrod_0067 says... #58

@Battlecry1986 Ritual of Sacrifice is a great idea, but wordy and overpowered. If I could make any changes, it would read like this:

Ritual of Sacrifice

Cost: 1BU

Sorcery

Put a 1/1 insect creature token named Maggot onto the battlefield.

When you cast Ritual of Sacrifice you may pay 5 life. If you do, put an additional four 1/1 insect creature tokens named Maggot onto the battlefield.

November 10, 2010 3:09 a.m.

Deco_y says... #59

2nd Entry:

Endemic Antidote 1BU (3 CMC)

Enchantment

At the beginning of your upkeep, put a -1/-1 counter on target creature you control. If you do, put a +1/+1 counter on each other creature you control that shares a creature type with the creature you put the -1/-1 counter on.

Flavor text: Ulgris' poison shatters the weak and dilutes the mind of the strong. It works it's way through the ranks until all is consumed.

November 10, 2010 3:22 a.m.

leon_raymond says... #60

@Battlecry1986 I agree with Jarrod_0067, it should be re-worded slightly. I still love the card though.

@Leafs_suck i love both of these cards. Widow of Vengeance is EPIC! and Endemic Antidote will work really well with Ulgris. Also, if the Antidote doesn't make it into the rares, i reckon it would make a great uncommon if it was changed to a sorcery. (of course it would lose "at the beginning of your upkeep")

November 10, 2010 4:11 a.m.

BrownDog5117 says... #61

1UB

Enchantment

Plaguenull Pact

During your upkeep, target player puts the top X cards of his or her library into his or her graveyard, where X is the number of -1/-1 counters on permanents that player controls.

November 10, 2010 8:42 a.m.

Deco_y says... #62

@leon_raymond Thanks. I made Widow of Vengeance legendary as well just to give her a really epic feeling, and also because people would have a chance to run Clone s or something for a spot removal of it, so people might have some way of removing it easier late game. The idea I had for Antidote is if Ulgris has almost no sentient life naturally, then it would probably take a group of people(or same race) to traverse it safer and that they would almost canabalize eachother to make sure the weak don't hinder the strong's survival and to also power them up before eventually killing them too.

November 10, 2010 9:51 a.m.

leon_raymond says... #63

@Leafs_suck oh i see. that makes antidote very fitting in terms of flavour. i could see that happening a lot on ulgris

November 10, 2010 4:08 p.m.

BrownDog5117 says... #64

Infested Excavation

2B

Sorcery

Put a -1/-1 counter on each creature your opponent controls. You may return a creature card with converted mana cost X or less from your graveyard to the battlefield, where X is the number -1/-1 counters put into play in this way.

November 10, 2010 9:21 p.m.

3rd entry

Wudsy Toad - 1B (2cc)

Creature - Frog

Wudsy Toad gets +3/+3 and gains deathtouch as long as you control no other creatures with power greater than 2.

1/1


4th entry

Poisoned Shores - XUB

Enchantment

At the beginning of your upkeep you may put X -1/-1 counters on each creature in play. If you do, put X 1/1 black fish tokens with wither onto the battlefield.

November 10, 2010 9:36 p.m.

Jarrod_0067 says... #66

@ilikeoldcardsbetter okay sure. That seems like it could work. Make it enter the battlefield with X charge counters on it to make it easier to remember what X was.

November 10, 2010 11:10 p.m.

Deco_y says... #67

3rd Entry:

Moldy Frog

BB (2 CMC)

Creature - Frog

BB - Sacrifice Moldy Frog: Target Player receives a poison counter. Target player then gives one of his or her creatures a -1/-1 counter if possible.

1/1

Flavour text: Only in Ulgris can a frog's ribbit instill as much fear as a mage's scream.

November 10, 2010 11:56 p.m.

Deco_y says... #68

EDIT TO 3rd entry:

3rd Entry:

Moldy Frog

BB (2 CMC)

Creature - Frog

Wither

BB - Sacrifice Moldy Frog: Target Player receives a poison counter. Target player then gives one of his or her creatures a -1/-1 counter if possible.

1/1

Flavour text: Only in Ulgris can a frog's ribbit instill as much fear as a mage's scream.

November 10, 2010 11:57 p.m.

leon_raymond says... #69

@Leafs_suck i like idea of Moldy Frog, just we aren't using poison in Ulgris. just evergreen key words and wither. However, you could say, "BB - sacrifice Moldy Frog: Put 2 -1/-1 counters, divided as you choose, on any number of target creatures."

or

"BB - Sacrifice Moldy Frog: put 2 -1/-1 counters, divided as you choose, on one or two creatures target player controls"

This way, it gets around shroud and seems a little bit more like a rare.

November 11, 2010 1:18 a.m.

Deco_y says... #70

Ohhhh I didn't know about the no poison, my bad.

I would have it:

"BB- Sacrifice Moldy Frog: Place a -1/-1 counter on target creature. If the player who controls target creature has other creatures with -1/-1 counters, add another -1/-1 counter to each of those creatures."

November 11, 2010 2:11 a.m.

leon_raymond says... #71

much better lol

November 11, 2010 2:13 a.m.

@ Jarrod_0067 , I like the charge counter idea, that also makes it sound more MTG speak

November 13, 2010 10:33 a.m.

Please login to comment