Ulgris' Green Rare Challenge Winners
Community Set
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7 November 2010
1388 views
7 November 2010
1388 views
Ulgris' Green Rares
Here are the three winners of the Ulgris' Green rare Challange
Ulgris Green Rare Winners
Fetid Evolution - xeratheenigma
Pulse of Maggots - IronHead
Spreading Ooze - ilikeoldcardsbetter
The Ulgris Blue and Black Rare Challenge
Here are the guidelines for our newest challenge:
1) We are creating three cards again this round: 1. a blue Rare, 2. A black rare, and 3. a Blue/black multicolored rare.
2) Each submitted card should be rare.
3) The only keywords that may appear on submitted cards are Wither (Ulgris' keyword) and evergreen keywords. For your convenience, the evergreen keywords are deathtouch, defender, double strike, enchant, equip, first strike, flash, flying, haste, indestructible, intimidate, landwalk, lifelink, protection, reach, regenerate, shroud, trample, and vigilance. Remember, just because you're allowed to use a keyword, doesn't mean it really belongs on Ulgris. For example, lifelink doesn't really fit Ulgris flavor-wise.
4) Each person may submit a maximum of four entries total. You may submit any combination of creature, sorcery, enchantment, or instant for your four entries. You may also submit any combination of the two colors for this challenge (could be 4 blue cards, could be all multicolored UB, or could be a mix).
5) We will be judging based on the following criteria: a) Effectiveness (Does the card actually work mechanics-wise?) b) Set Cohesion (Does the card belong in its color and does it belong on Ulgris?) c) Balance (Is the card too overpowered or underpowered both in general and for its rarity?) d) Creativity (Does the card seem fun or is it a clever design?)
To help inspire you, here's a summary of Ulgris:
Ulgris is a simple place. Imagine a peat bog with a dense canopy cover that makes everything perpetually dark. The waters in this region are a network of underground rivers, and the standing water in the bogs and estuaries go from salt to brackish to fresh water. The easy way to describe this place is dangerous. Everything is deadly, poisonous, and the ground is covered in writhing bugs. This area has no real society. Most species found here can mate and procreate shortly after they are born and eat nearly anything. Survival is key. There are few, if any, sentient beings found here.
The main creature types of Ulgris are Bat, Fish, Frog, Fungus, Insect, Leech, Lizard, Ooze, Plant, Rat, Snake, Spider, and Worm.
The themes of Ulgris are:
1) Dangerous Creatures (Particularly those with deathtouch, flash, and wither)
2) Defenses (Particularly countering target activated and triggered abilities, regeneration, and shroud)
3) Graveyard Manipulation (Particularly milling and reanimation)
4) Token Creation
5) -1/-1 Counter Effects/Manipulation
The deadline for entries is Wednesday, November 10, 2010 at 11:59 p.m. Good luck to everyone!
leon_raymond says... #2
just wondering, will there be a green/black and green/blue rares competition?
@IronHead i love allergic reaction! and omen fish is fairly epic too but i think it could have flash. it would be a nice surprise for your opponent
November 7, 2010 6:07 p.m.
@leon_raymond I'm assuming its just like the last shard (Irindu) so the next design challenge will be GU, GB, and GBU.
November 7, 2010 6:47 p.m.
xeratheenigma says... #5
i would assume so.
so far it has followed irindu's challenge setup exactly (excluding the planeswalker challenge) and if I'm correct it should be the next challenge that is posted after we vote for these rares
November 7, 2010 6:53 p.m.
Ravenous Eel-Mass 3,BU
Creature-Eel Swarm
Flash, Wither
When this creature enters or leaves the battlefield, tap 2 other creatures and place 2 -1/-1 counters on each of them.
3/2
Blighted Reanimation 3,B
Sorcery
Return 1 creature with 3 or less Toughness from any player's graveyard to your hand. Then, place one -1/-1 counter on each of target player's creatures.
Mindsludge Ooze 2,UU
Creature-Ooze
This creature enters the battlefield with 2 -1/-1 counters on it.
U, remove 1 -1/-1 counter from this card: Counter target activated ability.
3/3
Blight-Touched Fungus 2,BU
Creature-Fungus
This creature cannot be countered.
XU, (tap): Your opponent discards the top X cards of their deck.
XB, (tap): Return 1 creature with converted mana cost X or less from your graveyard to the battlefield.
2/4
Sorry this is a bit big, everyone.
November 8, 2010 1:52 a.m.
Jarrod_0067 says... #7
Malaria 1B
Instant
When you cast Malaria any player may discard two cards. If they do, counter Malaria.
Destroy all creatures with a -1/-1 counter on them.
November 8, 2010 3:19 a.m.
leon_raymond says... #8
Abrupt Mortification
Cost: XB
Instant
Put X -1/-1 counters on target creature
Waning Landscape
Enchantment - Aura
Cost: 3BB
Enchant Land
At the beginning of enchanted land's controller's upkeep, put a -1/-1 counter on each creature that player control
needs to be re-worded, but the whole point is that your opponent will begin to accrue -1/-1 counters before they can destroy the enchantment at sorcery speed. And that it's the land being enchanted, not the player, in case of Leyline of Sanctity , etc.
Volatile Ooze
Cost: BU
Creature - Ooze
Whenever an opponent plays a spell, put a token into play that's a copy of Volatile Ooze
P/T: 1/1
I'm not sure whether or not this is too powerful. I was thinking of either changing the cost to 1BU or giving it 0 power if it was too powerful
Will of the Masses
Cost: U
Sorcery
Target player puts the top X cards of his or her library into his or her graveyard where X is twice the number of creatures you control
November 8, 2010 6:40 a.m.
Okay, the link didn't work. Try here: http://tappedout.net/users/dude1818/concept-cards/necrosis/
November 8, 2010 7:26 a.m.
BrownDog5117 says... #11
2UB
Stealthspore
Creature - FungusWhen Stealthspore enters the battlefield, choose a basic land type. Stealthspore is unblockable if your opponent controls a land of the chosen type. When Stealthspore deals combat damage to an opponent, you may put a -1/-1 counter on target creature or draw a card.2/2
November 8, 2010 9:03 a.m.
Battlecry1986 says... #12
Pool of Birthing Cost: B,U (2 converted)
Enchantment:
Pool of Birthing enters the battlefield Tapped.
(Tap) sacrifice a Token creature: Put two copies of the sacrificed creature into the battlefield.
Note: If we upeed the casting cost by one colorless i think it could enter play untapped.
November 8, 2010 12:54 p.m.
exarkun809 says... #13
Multiplicity
UUU
Instant
Until the end of the turn, whenever a creature comes into play you may draw a card.
November 8, 2010 1:34 p.m.
Battlecry1986 says... #14
Ritual of Sacrifice
Cost: 1BU
Sorcery
Put an insect token named Maggot onto the battlefield.
Multi-kicker: Pay 5 life, Put an additional 4 insect tokens named Maggot into play.
Note: I like how this card can combo with Pulse of the Maggots
November 8, 2010 1:38 p.m.
Battlecry1986 says... #15
Ritual of sacrifice should read...
Put a 1/1 insect token named Maggot onto the battlefield
November 8, 2010 1:41 p.m.
Battlecry1986 says... #16
Rain Season
Enchantment
Cost: 4U
If a spell or effect would put a counter onto a permanent it puts twice that amount instead.
If a spell or effect would put a token into play it puts twice that amount into play instead.
Note: I wasnt sure if it could cost 4U or 5U.
November 8, 2010 1:57 p.m.
exarkun809 says... #17
Meliadoul, the Harbinger
Legendary Creature - Leech
3UB
Wither, Deathtouch
During your attack phase, choose a color. Target opponent exiles the top X cards of his or her library, where X is the number of creatures with wither attacking. For each card of the chosen color exiled this way, put a 1/1 black and blue leech creature token with wither into play under your control.
4/5
(Inspired by Oona, Queen of the Fae , which I think is conceptually perfect for U/B Ulgris. If we find that this isn't powerful enough, I was going to add the following abilities: XU: Target opponent places the top X cards of his or her library into their graveyard and/or XUBB: Exile X cards from target opponent's graveyard. Place that many 1/1 black and blue leech creature tokens with wither into play under your control.)
November 8, 2010 2:10 p.m.
exarkun809 says... #19
Putrefy
Enchantment
BBB
Enchant target non-black permanent.
At the beginning of its controllers next upkeep, sacrifice enchanted permanent.
November 8, 2010 2:29 p.m.
xeratheenigma says... #20
I feel rain season is strictly better than Doubling Season and that card is awesome so I think it should possibly be 4UU or at least 5U
@exarkun: there already is a card named Putrefy just thought id let you know
November 8, 2010 2:38 p.m.
exarkun809 says... #21
Rats! Let's change the name to... Infest :P Taken? Damn. Decompose is taken too!? Ugh.
Let's go with... Touch of the Decrepit.
And no wonder I liked Rain Season so much... knew it looked familiar lol.
November 8, 2010 2:52 p.m.
Battlecry1986 says... #23
@exarkun809
i like idea behind Putrefy/Touch of the Decrepit
But, it doesn't feel like a rare.. more like a common at BBB.
If it cost 1B i could see it as a rare or uncommon level.
Take a look at Do or Die , card:Garza's Assassin, Royal Assassin or Wicked Pact these are all rare destroy type black cards.
Your card currently feels more like a crappy Doom Blade , Terror or Expunge
Also here are a few examples of Commons that are more powerful than you card as it is currently printed. Hideous End , Dark Banishing
November 8, 2010 3:38 p.m.
Battlecry1986 says... #24
Ulgris Bazaar
Cost: 2B
Sorcery
Choose one: Add GU to your mana pool; Destroy target tapped creature; or Sacrifice a Creature to Draw a card.
Rebound
Note: I like the versatility of this card its got everything you typical need in a given game (Removal, Mana diversification, Draw) But, the real gem of it is the Rebound.
November 8, 2010 3:55 p.m.
Battlecry1986 says... #25
@ xeratheenigma
is Rain Season better than Doubling Season ?
Rain season doubles everything where as Doubling season only doubles your stuff.
November 8, 2010 3:59 p.m.
@Battlecry1986: You do realize that rebound and multikicker aren't evergreen right and the only non evergreen mechanic allowed in Ulgris is wither right?
November 8, 2010 4:54 p.m.
ilikeoldcardsbetter says... #27
1st entry:
Ulgrisian Fly - B (1cc)
Creature - Insect
Flying, Deathtouch
When Ulgrisian Fly is put into your graveyard from The battlefield, you may search your library for a card named Ulgrisian Fly, and put it into play. If you do, Shuffle your library.
November 8, 2010 7:20 p.m.
xeratheenigma says... #29
my first entry is: mind-corrosion
honestly i do think rain season is better than doubling season. especially with wither doubling season made all of your creatures recieve double the -1/-1 counters where as with rain reason all creatures would recieve double the -1/-1 counters. and it should at least cost more than doubling season because counter/token production is usually greens thing and it affects all players.
im not saying i wouldnt mind playing it i would love to play it and so would graft decks as well.
November 8, 2010 8:14 p.m.
BrownDog5117 says... #30
2UB
Landsweep Plague
Return all creatures with -1/-1 counters on them to their owners' hand.
November 8, 2010 8:30 p.m.
Enchantment - Aura
Enchant creature
At the beginning of your upkeep, place a -1/-1 counter on enchanted creature.
2B: Return Necrosis to its owner's hand.
Enchantment
Whenever a nontoken creature enters the battlefield, its controller loses 1 life. Its controller sacrifices it at the beginning of his or her next upkeep unless he or she pays 1.
Creature - Worm
First strike, deathtouch
"But see, amid the mimic rout, / A crawling shape intrude! / A blood-red thing that writhes from out / The scenic solitude! / It writhes! - it writhes! - with mortal pangs / The mimes become its food, / And seraphs sob at vermin fangs / In human gore imbued." - Edgar Allan Poe, "The Conqueror Worm"
PT: 6/6
Creature - Fish
Flash, flying
U/B, T: Place a -1/-1 counter on target creature.
1UB, T: Destroy target creature. It can't be regenerated.
PT: 3/1
November 8, 2010 11:38 p.m.
November 8, 2010 11:53 p.m.
DeckBuilder345 says... #34
The ooze pit of spawning 2(b)(b)
Enchantment
Whenever any creature leaves the battlefield and is put into any graveyard put (X) 1/1 ooze token with wither onto the battlefield where (X) was the creatures toughness.
Lord of the Underbog 2(b)(u) 3/3 Ooze creature
All token creatures you control get +1/+1 and gain deathtouch and shroud.
Withered restoration - 1(u) remove target creature with at least one -1/-1 counter on it from the game, return it to its owners control at end of the their next endstep.
Mystic Snake - 2(b)(u) 4/4 with Wither and with (u) Return a creature with a -1/-1 counter on it to its owners hand. (b) add a -1/-1 counter to a creature who already has a -1/-1 counter on it
November 8, 2010 11:56 p.m.
Jarrod_0067 says... #35
Iguanid, Burrowing Thrinax 3B
Legendary Creature - Lizard
Deathtouch
Whenever you would draw a card you may pay 2 life. If you do, skip your next draw and return target creature card from your graveyard to your hand.
You never know what it might dig up
2/3
Giant Annelid 3UB
Creature - Leech
Wither
Whenever a non-token creature enters the battlefield under your control, you may sacrifice a non-land permanent. If you do, each other player loses 2 life. You gain life equal to the life lost this way.
"Well...that sucks."
5/3
November 9, 2010 12:07 a.m.
leon_raymond says... #36
@Battlecry1986 I'm liking the sound of Ritual of Sacrifice. Definitely works well with Pulse of Maggots. And i can see Rain Season as being an epic combo card.
@ilikeoldcardsbetter Ulgrisian Fly is wicked
@Jarrod_0067 I love the idea of a legendary lizard
November 9, 2010 1:37 a.m.
xeratheenigma says... #38
my third entry is : Stifling Jelly
note: it possibly could lose shroud or i could raise the cmc by 1 or 2 what do you guys think.
November 9, 2010 2:19 a.m.
leon_raymond says... #39
@xeratheenigma I think that Stifling Lamprey is very powerful, but not over-powered. It can still be Pyroclasm ed and Wrath of God ed even if it keeps shroud. And by the looks of things, Ulgris will have several abilities which say "put a -1/-1 counter on all creatures target player controls" or something similar. So i think keep it as is, or make it 1/1 so it can be "swept" more easily.
November 9, 2010 2:34 a.m.
Jarrod_0067 says... #40
I made Iguanid, Burrowing Thrinax + Giant Annelid specifically to combo with enter-the-battlefield and put-into-graveyard creatures. e.g. my fourth and final entry
Deathchaser 2UB
Creature - Bat
Flash
Flying
When Deathchaser enters the battlefield, counter target activated or triggered ability. When Deathchaser is put into the graveyard from the battlefield, draw a card.
1/1
November 9, 2010 2:49 a.m.
xeratheenigma says... #41
@leonraymond: i just wanted to make sure it wasn't OP or ridiculously broken and i think you cleared it up for me a bit.
and if any of you were curious the inspiration for Stifling Jelly is a mish mash of Damping Matrix and Stifle
November 9, 2010 3:17 a.m.
leon_raymond says... #42
yeah, it seems like a really good lockdown card. A card of this caliber will require some very epic artwork
November 9, 2010 3:34 a.m.
xeratheenigma says... #43
i do agree that the art should be epic as well.
hmmmm... what to make for my final entry so many choices this one will be the toughest for me to come up with so far hopefully i will have posted my final entry by tomorrow.
November 9, 2010 3:54 a.m.
ilikeoldcardsbetter says... #44
2nd Entry
Virile Crayfish - 5UB (7cc)
Creature - Mutant Fish
Whenever Virile Crayfish is dealt combat damage you may put that many 0/1 Blue Fish tokens with islandwalk into play
Whenever Virile Crayfish deals combat damage to a player you may put that many 0/1 black fish tokens with swampwalk into play
7/7
November 9, 2010 9:50 a.m.
exarkun809 says... #45
Touch of the Decrepit/Rot allow you to "putrefy" any nonblack permanent... not creature. This makes in much, much more valuable. I actually thought it was closer to overpowered than underpowered when I wrote it up. You can destroy any nonblack card on the board for BBB with a 1/2 turn delay. I would use that.
November 9, 2010 11:32 a.m.
exarkun809 says... #46
Revision to Putrefy/Touch of the Decripit/whatever:
Putricide
Enchantment
BBB
Enchant target non-black permanent.
At the beginning of its controllers next upkeep, sacrifice enchanted permanent. That player loses 2 life.
November 9, 2010 11:45 a.m.
exarkun809 says... #47
Last one:
Mist of Ulgris, Germinating Atrophy
Legendary Enchantment
2UB
At the beginning of your upkeep, put a -1/-1 counter on each creature on the battlefield.
Whenever a creature with a -1/-1 counter on it is put into a graveyard from play, put X 2/2 blue and black insect creature tokens with flying into play where X is that creature's printed toughness.
November 9, 2010 12:24 p.m.
Battlecry1986 says... #48
Dude, my bad. thats what happens when you spend more time responding to somthing then you did reading it. lol
November 9, 2010 3:36 p.m.
Battlecry1986 says... #49
It has come to my attention that some of the terms I used in previous posting are disallowed. These should not fit all rules.
Rain Season
Enchantment
Cost: 5U
If a spell or effect would put a counter onto a permanent it puts twice that amount instead.
If a spell or effect would put a token into play it puts twice that amount into play instead.
Ritual of Sacrifice
Cost: 1BU
Sorcery
Put a 1/1 insect token named Maggot onto the battlefield
Pay 5 life, Put an additional 4 insect tokens named Maggot into play.
Pay 10 life, Put an additional 8 insect tokens named Maggot into play.
Pool of Birthing
Cost: B,U (2 converted)
Enchantment:
Pool of Birthing enters the battlefield Tapped.
Tap) sacrifice a Token creature: Put two copies of the sacrificed creature into the battlefield.
Ulgris Bazaar
Cost: 2B
Enchantment:
Ulgris Bazaar enters the battlefield with two charge counters.
(tap) remove a charge counter: Add GU to your mana pool
(tap) remove a charge counter: Destroy target tapped creature
(tap) remove a charge counter, sacrifice a creature: Draw a card.
November 9, 2010 3:55 p.m.
Tenochtiton,The Giant Cave Bat
5BB
Creature-Legendary Bat
Flying,Deathtouch
Whenever an opponent's creature enters the battlefield, if he controls two or more other creatures, exile that creature. Return that card to the battlefield under its owner's control when Tenochtiton,The Giant Cave Bat leaves the battlefield.
4/5
November 9, 2010 6:36 p.m.
Stalling Tactic
UUU
Instant
Counter target activated ability,triggered ability or spell.
If a spell would go to the graveyard put it in it's owner's library second from the top.
November 9, 2010 6:54 p.m.
Food for my Body,Poison for your Brain
1BU
Enchantment
(2)and pay 1 life- take the three cards of your graveyard and put them on the bottom of your library then take the top four cards of target player's library and put them in his graveyard.
November 9, 2010 7:16 p.m.
ElementalMaster23 says... #54
Swamp Spider BBB
Creature-Spider
Double Strike, Deathtouch, Wither, Reach
2/3
November 9, 2010 7:29 p.m.
ElementalMaster23 says... #55
Ulgris Spider
http://tappedout.net/users/ElementalMaster23/concept-cards/ulgris-spider/
November 9, 2010 7:43 p.m.
leon_raymond says... #56
@ilikeoldcardsbetter i really like the sound of virile crayfish. very epic.
@ElementalMaster23 Swamp Spider seems very over powered to me. Also, having wither and deathtouch is a little unnecessary. As much as i'm in favour of a black beatdown spider, i think it should have deathtouch removed, and should cost 2BB. and then it could maybe become an uncommon instead. I see ulgris' rares as being big on the effects side. A black beatdown spider, as epic as it is, is an uncommon in my view
November 10, 2010 2:03 a.m.
1st Entry:
Widow of Vengeance 4BBBB (8 CMC)
Legendary Creature - Spider
(X)3BB: Exile Widow of Vengeance and any permenents you control. Target player exiles the top X cards from his or her library for each card exiled this way. For each permenent you exiled, you may play that many spells from the cards exiled by target player. You do not pay their mana cost.
4/6
Flavor text: She had lost much to the bog, and with her dying breath, took back all that was rightfully hers.
November 10, 2010 2:49 a.m.
Jarrod_0067 says... #58
@Battlecry1986 Ritual of Sacrifice is a great idea, but wordy and overpowered. If I could make any changes, it would read like this:
Ritual of Sacrifice
Cost: 1BU
Sorcery
Put a 1/1 insect creature token named Maggot onto the battlefield.
When you cast Ritual of Sacrifice you may pay 5 life. If you do, put an additional four 1/1 insect creature tokens named Maggot onto the battlefield.
November 10, 2010 3:09 a.m.
2nd Entry:
Endemic Antidote 1BU (3 CMC)
Enchantment
At the beginning of your upkeep, put a -1/-1 counter on target creature you control. If you do, put a +1/+1 counter on each other creature you control that shares a creature type with the creature you put the -1/-1 counter on.
Flavor text: Ulgris' poison shatters the weak and dilutes the mind of the strong. It works it's way through the ranks until all is consumed.
November 10, 2010 3:22 a.m.
leon_raymond says... #60
@Battlecry1986 I agree with Jarrod_0067, it should be re-worded slightly. I still love the card though.
@Leafs_suck i love both of these cards. Widow of Vengeance is EPIC! and Endemic Antidote will work really well with Ulgris. Also, if the Antidote doesn't make it into the rares, i reckon it would make a great uncommon if it was changed to a sorcery. (of course it would lose "at the beginning of your upkeep")
November 10, 2010 4:11 a.m.
BrownDog5117 says... #61
1UB
Enchantment
Plaguenull Pact
During your upkeep, target player puts the top X cards of his or her library into his or her graveyard, where X is the number of -1/-1 counters on permanents that player controls.
November 10, 2010 8:42 a.m.
@leon_raymond Thanks. I made Widow of Vengeance legendary as well just to give her a really epic feeling, and also because people would have a chance to run Clone s or something for a spot removal of it, so people might have some way of removing it easier late game. The idea I had for Antidote is if Ulgris has almost no sentient life naturally, then it would probably take a group of people(or same race) to traverse it safer and that they would almost canabalize eachother to make sure the weak don't hinder the strong's survival and to also power them up before eventually killing them too.
November 10, 2010 9:51 a.m.
leon_raymond says... #63
@Leafs_suck oh i see. that makes antidote very fitting in terms of flavour. i could see that happening a lot on ulgris
November 10, 2010 4:08 p.m.
BrownDog5117 says... #64
Infested Excavation
2B
Sorcery
Put a -1/-1 counter on each creature your opponent controls. You may return a creature card with converted mana cost X or less from your graveyard to the battlefield, where X is the number -1/-1 counters put into play in this way.
November 10, 2010 9:21 p.m.
ilikeoldcardsbetter says... #65
3rd entry
Wudsy Toad - 1B (2cc)
Creature - Frog
Wudsy Toad gets +3/+3 and gains deathtouch as long as you control no other creatures with power greater than 2.
1/1
4th entry
Poisoned Shores - XUB
Enchantment
At the beginning of your upkeep you may put X -1/-1 counters on each creature in play. If you do, put X 1/1 black fish tokens with wither onto the battlefield.
November 10, 2010 9:36 p.m.
Jarrod_0067 says... #66
@ilikeoldcardsbetter okay sure. That seems like it could work. Make it enter the battlefield with X charge counters on it to make it easier to remember what X was.
November 10, 2010 11:10 p.m.
3rd Entry:
Moldy Frog
BB (2 CMC)
Creature - Frog
BB - Sacrifice Moldy Frog: Target Player receives a poison counter. Target player then gives one of his or her creatures a -1/-1 counter if possible.
1/1
Flavour text: Only in Ulgris can a frog's ribbit instill as much fear as a mage's scream.
November 10, 2010 11:56 p.m.
EDIT TO 3rd entry:
3rd Entry:
Moldy Frog
BB (2 CMC)
Creature - Frog
Wither
BB - Sacrifice Moldy Frog: Target Player receives a poison counter. Target player then gives one of his or her creatures a -1/-1 counter if possible.
1/1
Flavour text: Only in Ulgris can a frog's ribbit instill as much fear as a mage's scream.
November 10, 2010 11:57 p.m.
leon_raymond says... #69
@Leafs_suck i like idea of Moldy Frog, just we aren't using poison in Ulgris. just evergreen key words and wither. However, you could say, "BB - sacrifice Moldy Frog: Put 2 -1/-1 counters, divided as you choose, on any number of target creatures."
or
"BB - Sacrifice Moldy Frog: put 2 -1/-1 counters, divided as you choose, on one or two creatures target player controls"
This way, it gets around shroud and seems a little bit more like a rare.
November 11, 2010 1:18 a.m.
Ohhhh I didn't know about the no poison, my bad.
I would have it:
"BB- Sacrifice Moldy Frog: Place a -1/-1 counter on target creature. If the player who controls target creature has other creatures with -1/-1 counters, add another -1/-1 counter to each of those creatures."
November 11, 2010 2:11 a.m.
ilikeoldcardsbetter says... #72
@ Jarrod_0067 , I like the charge counter idea, that also makes it sound more MTG speak
IronHead says... #1
Mist Hunter 3, U (4 converted)
Creature - Bat
Flying, Shroud
B: Mist Hunter gains death touch until the end of turn
G: Mist Hunter gains trample until the end of turn.
3/4
Allergic Reaction 3,B,B (5 converted)
Sorcery
Each creature with a -1/-1 counter on it gets -X/-X where X is its toughness.
Ravenous Ooze B (1 converted)
creature - ooze
During your upkeep if this card came into play before your previous upkeep put 2 -1/-1 counters on target creature you control.
4/3
Omen Fish B,U (2 converted)
Creature - Fish
When this card is sent from the field to the graveyard cards its controller reveals cards off the top of your library until you reveal an instant or sorcery card. You may then pay X life where X is that spells converted manna cost to cast the spell without paying its manna cost, otherwise put the revealed spell into your hand. Shuffle other cards revealed this way back into your library.
1/1
November 7, 2010 3:42 p.m.