Leafs_Suck's Common Deck Challenge: Round 1

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Deco_y

28 August 2011

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Sorry for the delay. Instead of explaining and making you read excuses, HERE WE GO!

Round 1 ~ Match 1: For Rest VS Red Pauper CATASTROPHE!

Game 1-

I screwed up with my Quicksand mistake as I ALWAYS DO. So I am re-doing game 1. Thanks for everyone who jumped on my back. This is why I post this real time so people catch this.

Rest keeps a hand of Forestx2, Llanowar Elves, Arbor Elfx2, Nest Invader, Kozilek's Predator.

Catastrophe keeps a hand of Mountain, Teetering Peaksfoil, Staggershockx2, Zektar Shrine Expedition, Plated Geopede, Kiln Fiend.

Turn 1-

Rest plays Forest, Llanowar Elves, passes.

Cata draws Mountain, plays it, passes.

Rest: 20 / Cata: 20

Turn 2-

Rest draws Kozilek's Predator, plays forest, plays both Arbor Elfs, passes turn.

Cata draws Terramorphic Expanse, plays Mountain, casts Plated Geopede, passes turn.

Rest: 20 / Cata: 20

Turn 3-

Rest draws Forest, plays it. Casts Kozilek's Predator, taps both Arbor Elfs, casts Nest Invader, passes.

Cata draws Teetering Peaksfoil. Casts Zektar Shrine Epedition, plays Teetering Peaks targeting Plated Geopede, swings. PG is blocked by a spawn token. Passes turn.

Rest: 20 / Cata: 20

Turn 4-

Rest draws Quicksand(FML), plays it. Taps 3 forest and Llanowar Elves to play Kozilek's Predator. Swings with everything for 7. Passes.

Cata draws Teetering Peaksfoil, plays Terramorphic Expanse, sacs it for a mountain. Swings with Geopede. Blocked by Kozilek's Predator. Passes.

Rest: 20 / Cata: 13

Turn 5-

Rest draws Arbor Elf, plays it. Swings for 8. Passes

Cata draws Terramorphic Expanse, plays it. Casts Staggershock targeting the Nest Invader, passes turn.

Rest: 20 / Cata: 5

Rest draws Vines of Vastwood. Swings with everything. In response to declaring attackers, Cata sacs Terramorphic Expanse to play a mountain. Cata sacs the shrine to bring out the 7/1. He blocks KP with Plated Geopede and the 7/1 to block an elf. Rest casts a kicked Vines on a token and wins.

Game 1 winner: For Rest


Game 2:

Catastrophe keeps a hand of Mountain, Teetering Peaksfoil, Terramorphic Expanse, Lightning Bolt, Searing Blaze, Staggershock, Goblin Tunneler.

Rest keeps a hand of Forest, Llanowar Elvesx2, Garruk's Companion, Ulamog's Crusher, Kozilek's Predator, Hand of Emrakul.

Turn 1-

Catastrophe plays Mountain, passes.

Rest draws Unnatural Predation, plays Forest, plays Llanowar Elves, passes turn.

Rest: 20 / Cata: 20

Turn 2-

Cata draws Mountain, plays mountain, casts Searing Blaze targeting Llanowar Elves, passes turn.

Rest draws Kozilek's Predator, plays Llanowar Elves, passes.

Rest: 17 / Cata: 20

Turn 3-

Cata draws Zektar Shrine Expedition, plays it, then plays Terramorphic Expanse, sacs it for a mountain. Passes turn.

Rest draws Forest, plays forest, plays Garruk's Companion, passes.

Rest: 17 / Cata: 20

Turn 4-

Cata draws Assault Strobe, plays Teetering Peaks, passes turn.

Rest draws Forest, and before the end of the upkeep Cata casts Staggershock targeting Llanowar Elves. Plays Forest, passes turn.

Rest: 17 / Cata: 20

At the beginning of Cata's upkeep, Staggershock rebounds in targeting Garruk's Companion. Cata draws mountain, plays it. Cata sacs the shrine for the 7/1 Elemental creature. Cata casts Assualt Strobe targeting the 7/1 Elemental, swings for 14. Cata casts Lightning Bolt for the win.

Game 2 winner: Red Pauper CATASTROPHE!


Game 3:

Cata keeps a hand of Mountainx3, Terramorphic Expanse, Lightning Bolt, Plated Geopede and Flame Slash.

Rest keeps a hand of Forestx3, Arbor Elf, Untamed Might, Ulamog's Crusherx2

Turn 1-

Cata plays Mountain, passes.

Rest draws Arbor Elf. Plays forest, Arbor Elf, passes.

Rest: 20 / Cata: 20

Turn 2-

Cata draws mountain, plays it, plays Plated Geopede, passes.

Rest draws Arbor Elf, plays both Arbor Elfs, passes.

Rest: 20 / Cata: 20

Turn 3-

Cata draws Goblin Tunneler. Plays mountain, casts flame slash on a elf. Swings with PG. Casts Goblin Tunneler. Passes.

Rest draws Forest, plays it. Passes.

Rest: 17 / Cata: 20

Turn 4-

Cata draws Flame Slash. Cata taps Goblin Tunneler to make it unblockable. Cata plays Terramorphic Expanse and sacs for mountain. PG swings. Casts Flame Slash on Arbor Elf. Passes.

Rest draws Growth Spasm. Rest plays Forest, plays Growth Spasm, passes.

Rest: 12 / Cata: 20

Turn 5-

Cata draws Mountain. Cata taps GT to make PG unblockable. Cata plays mountain. Swing with PG. Passes.

Rest draws Vines of Vastwood. He casts it kicked and swings for 5 with Arbor Elf. Passes.

Rest: 9 / Cata: 15

Turn 6-

Cata draws Lightning Bolt. Taps the Goblin, plays mountain, swings, and double bolts for game.

Game 3 winner and Match winner: Red Pauper CATASTROPHE! 2-1




Round 1 ~ Match 2: Village Commoners VS Mono-Blue Pauper Challenge

Game 1-

Village keeps a hand of Plainsx2, Suture Priestx2, Squadron Hawk, Porcelain Legionnaire, Rest for the Weary.

Blue keeps a hand of Island, Quicksand, Preordain, Unsummon, Into the Roil, AEther Adeptx2.

Turn 1-

Village plays plains, passes.

Blue draws Into the Roil, plays island, uses preordain. Shows Halimar Depths and Calcite Snapper. Blue puts the snapper on top and keep the depths(for the draw) and pass.

Vil: 20 / Blue: 20

Turn 2-

Village draws Plains, plays it. Village casts Suture Priest and passes.

Blue draws the snapper. Blue plays Halimar Depths and looks at Island, Sky-Eel School and Island. Blue puts the Eel back first then the 2 islands. Passes turn.

Vil: 20 / Blue: 20

Turn 3-

Village draws Steppe Lynx. Plays Suture Priest then Steppe Lynx. Passes turn.

Blue draws Island. Blue plays Quicksand, Unsummons a Suture Priest, passes turn.

Vil: 23 / Blue: 20

Turn 4-

Village draws Porcelain Legionnaire, plays it. Passes turn.

Blue draws an Island, plays it. Plays a kicked Into the Roil on the Legionnaire and draws Sky-Eel School. Passes.

Vil: 24 / Blue: 20

Turn 5-

Village draws Evolving Wilds, plays and sacs it for a plains. Swing with Lynx for 4. Plays a Legionnaire and passes.

Blue draws Island, plays it. Casts AEther Adept bouncing the Legionnaire to the hand. Passes.

Vil: 24 / Blue: 15

Turn 6-

Village draws Apostle's Blessing. Village plays Suture Priest and then a Squadron Hawk. Village gets 2 more hawks to his hand and passes.

Blue draws Calcite Snapper. Blue plays an Island, plays another AEther Adept bouncing a Suture Priest, then a Snapper. Swing with Adept for 2, passes.

Vil: 25 / Blue: 12

Turn 7-

Village draws Kor Skyfisher, casts it bouncing a tapped land to hand. Plays the Plains and cast a Legionnaire. Swings with Hawk, passes.

Blue draws Sky-Eel School, plays it. Draws Preordain, discards a Snapper. Plays preordain, to reveal another preordain and an Island. Blue puts the preordain back and draw the island. Plays the island and passes.

Vil: 27 / Blue: 10

Turn 8-

Village draws Plains, and plays it. Village plays Suture Priest and a Squadron Hawk. Swings with Skyfisher, a Hawk, and the Lynx with Apostle's Blessing cast on the Skyfisher. Hawk and Fisher gets through, Lynx is blocked by an Adept and the Adept dies. Pass turn.

Blue draws preordain and concedes.

Game 1 winner: Village Commoners


Game 2-

Blue keeps a hand of Islandx2, Calcite Snapperx2, AEther Adeptx2, and Sky-Eel School.

Village keeps a hand of Plainsx2, Soul's Attendant, Kor Skyfisherx2, Rest for the Weary, and Apostle's Blessing.

Turn 1-

Blue plays Island, passes.

Village draws Soul's Attendant. Plays a plains and an Attendant, passes.

Vil: 20 / Blue: 20

Turn 2-

Blue draws an Island, plays it, passes turn.

Village draws Porcelain Legionnaire. Plays a plains, swings with Attendant, , plays the Legionnaire paying 2 life. Passes.

Vil: 19 / Blue: 19

Turn 3-

Blue draws Narcolepsy, plays an island. Plays an Adept targeting Legionnaire. Passes.

Village draws Suture Priest. Village plays a Skyfisher bringing a land back to his hand. Passes.

Vil: 21 / Blue: 19

Turn 4-

Blue draws Mana Leak. Plays another adept targeting the Skyfisher. Swings with his first Adept, passes.

Village draws a Plains, plays it. Plays Suture Priest. Passes.

Vil: 21 / Blue: 19

Blue draws Unsummon. Blue swings swith both Adepts. Passes.

Village draws Steppe Lynx. Plays a plains, swings with both creature. Blue uses Unsummon on Suture Priest. White uses Apostle's Blessing on Suture priest. Both connect. Village plays the Lynx which is mana leak'd by Blue. Village plays another Attendant and passes.

Vil: 19: / Blue: 17

Turn 5-

Blue draws an Island, plays it. Plays a Calcite Snapper. Swings with both Adepts, passes.

Village draws Suture Priest, plays it. Swings with 3 creatures. Snapper blocks a Priest. Passes.

Vil: 18 / Blue: 14

Turn 6-

Blue draws Mana Leak. Swings with both Adepts, passes.

Village draws Plains, plays it. Plays a Skyfisher bouncing a land to hand. Taps out and pays 2 life to summon Legionnaire which is mana leaked. Passes.

Vil: 17 / Blue: 14

Turn 7-

Blue draws Preordain, uses it. Reveals Cancel and Sky-Eel School. Puts School at the bottom of the library and draws cancel. Plays Narcolepsy targeting Skyfisher, swings with both adepts. Passes.

Village draws Kor Skyfisher. Plays Plains. Casts Skyfisher targeting a tapped plains. Casts another Skyfisher targeting the Skyfisher enchanted by narcolepsy. Passes.

Vil: 19 / Blue: 14

Turn 8-

Blue draws Preordain and uses it. Reveals Cancel and Into the Roil. Puts Cancel at the bottom of library and draws Into the Roil. Passes turn.

Village draws Journey to Nowhere. Plays plains. Plays Journey targeting an Adept, which is canceled by Blue. Casts Rest for the Weary for 8 life. Swings with both Skyfishers, passes.

Vil:27 / Blue: 10

Turn 9-

Blue draws Quicksand, plays it. Plays a kicked Into the Roil targeting Suture Priest. Draws Halimar Depths. Swings with both Adepts, passes.

Village draws Plains, plays it. Plays Suture Priest and then a Skyfisher targeting a tapped land. Swings with 2 skyfishers, passes.

Vil: 28 / Blue: 6

Turn 10-

Blue draws forsee. Plays Halimar Depths, revealing Preordain, Calcite Snapper and Quicksand. Blue conceeds.

Game 2 and match winner: Village Commoners 2-0



STANDINGS:

White: 1-0
Red: 1-0
Black: 0-0
Blue: 0-1
Green: 0-1

This article is a follow-up to Leafs_Suck's Common Deck Challenge: Black decks

mozerdozer says... #1

You made a slight mistake. Rest sacrificed Quicksand when Plated Geopede wasn't attack on turn two. Quicksand says attacking creature.

August 28, 2011 11:48 p.m.

SwiftDeath says... #2

turn 2 first game for rest you activated quicksand to early in your senario the creature wasn't attacking yet so it was an illegal action.

August 28, 2011 11:48 p.m.

Gamer7129 says... #3

turn two, forest makes an illegal play by sacrificing Quicksand and targeting a creature that isn't attacking.

August 28, 2011 11:49 p.m.

mozerdozer says... #4

Also turn 8, after Cata plays Lightning Bolt, why would he sacrifice the token it targets? No reason not to, and if I'm not mistaken, this would have allowed Hand of Emrakul.

August 28, 2011 11:51 p.m.

mozerdozer says... #5

Wow. A LOT of people jumped on that mistake.

August 28, 2011 11:52 p.m.

zandl says... #6

... So this just stops right after the second game began.

And, for what it's worth, Rest was down to 2 because the Searing Blaze on Turn 9 should've hit the player even though Vines of Vastwood saved his creature.

And, yadda yadda, Quicksand yadda attacking creatures only yadda...

August 28, 2011 11:54 p.m.

SwiftDeath says... #7

also if your plan was to sac the tokens for mana to cheat in a creature then you could still sac the other token in response to the lightning bolt.

August 28, 2011 11:56 p.m.

Deco_y says... #8

Well fuck. I suck at this apperently.

I ALWAYS MAKE THAT MISTAKE WITH QUICKSAND. I HATE MY LIFE.

August 29, 2011 12:02 a.m.

Deco_y says... #9

I'll keep game 2 up and redo game 1.

August 29, 2011 12:03 a.m.

Deco_y says... #10

Ugh I do make mistakes, thank you guys for catching them.

August 29, 2011 12:06 a.m.

SwiftDeath says... #11

actually from the cards that were drawn and the way cards were played red would've won game 1 before turn 8.

August 29, 2011 12:16 a.m.

zandl says... #12

Bleh. Even though I'd be happy if the good 'ole CATASTROPHE won one (I made it), I'd rather have a re-do.

S'all good, Leaf.

August 29, 2011 12:18 a.m.

Deco_y says... #13

I let For Rest go first in game 1 because he lost game 2, so it's like they essentially reversed with Game 2 being game 1 and game 1 being 2. It's like nothing bad ever happened. :)

August 29, 2011 12:25 a.m.

Deco_y says... #14

Red Pauper CATASTROPHE! wins his first round match.

Next pairing will be started shortly. Just need a break.

August 29, 2011 1:12 a.m.

That seems un-surprising somehow. ...mutters something about kiln fiends...

August 29, 2011 1:17 a.m.

Deco_y says... #16

Haha. I think I only had 1 Kiln Fiend in my hand the whole time while playing.

August 29, 2011 1:19 a.m.

zandl says... #17

YUSS. fist pump

August 29, 2011 1:21 a.m.

zandl says... #18

Kiln Fiend should've been a Mythic, if not a Rare.

August 29, 2011 1:22 a.m.

Deco_y says... #19

I'm hella tired. The game 2 will be done tomorrow for U/W.

August 29, 2011 2:53 a.m.

Hurray for results!!

August 29, 2011 3:25 p.m.

Deco_y says... #21

Alright, let's get this bitch over with.

August 31, 2011 12:39 a.m.

Deco_y says... #22

Round 1 complete.

Round 2 upcoming!

August 31, 2011 1:56 a.m.

birdseed says... #23

Aww I'm the only one not to get a game played yet lol. Could've sworn the blue deck would win, it's definitely good. But hey, grats to Commoners! (and catastrope!)

August 31, 2011 7:20 p.m.

zandl says... #24

... Dead?

September 29, 2011 12:55 p.m.

birdseed says... #25

Yeah I think so too.

Awesome

October 19, 2011 3:48 p.m.

zandl says... #26

Dead.

November 17, 2011 10:02 p.m.

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