Morglen Black Card Design Challenge

Community Set

squire1

7 July 2011

4645 views


Hello everyone and welcome back. So last time we had voting for our Morglen Planeswalkers and we now have a winner:

Z'yanthl, Tharin'l Druidess by SocialistElite


A fine addition to the set, we all agreed that we would rock a deck with a playset of these.

Morglen Black Challenge

The next challenge will be to create three of the rares for the Morglen shard. Obviously, there are some guidelines. 1) We are looking for three rares: Creatures, Enchantments, Instants, Sorceries are all fine. At least one of the final cards will be a creature 2) They must all be Black only. No other colors. No artifacts. 3) Each person can only submit three entries. If you submit more than three, we will only take the last three submissions and ignore the earlier ones. 4) The cards will be judged based on four categories: Effectiveness, Set Cohesion, Balance, and Creativity. Here are a couple of helpful things: 1) Remember that the only keywords that can appear on Sorok cards are the evergreen" keywords (deathtouch, defender, double strike, enchant, equip, first strike, flash, flying, haste, indestructible, intimidate, landwalk, lifelink, protection, reach, regenerate, shroud, trample, and vigilance). In addition to these evergreen keywords, the keyword that is exclusive to Morglen, Memento (When this creature dies, if it wasn't a token, put a token that is a copy of this creature onto the battlefield.), may be used. 2) We love to see people create their own physical pictures of the cards that they created. Often, they are great looking and really cool, and I encourage you to share them with us. But for our convenience, if you can also type the information directly into the comment, it makes our lives easier. You won't be marked down for not doing this, but copying and pasting text saves a lot of time compared to typing it all up from scratch. 3) Just a reminder, the winning cards may be changed. Be it mana cost or other small things to make the set balanced, your original creation may not be EXACTLY what it was originally, but I promise that we will try our hardest to keep the card as close to its origins as possible. HAVE FUN CREATING! ###The deadline for the Challenge is Tuesday, July 12th, 2011 at 11:59 p.m. Thanks to everyone!
###Information about Morglen. Morglen is filled with wide reaching Savannah and glades, but as one ventures deeper and deeper into the forests and farther from the heart of morglen, the ground becomes slightly bogged and more desolate. ###Storyline/history
In this shard there are two Major tribes, the Gladeparters and the Tharin'l, both of elves. The Gladeparters are centered around true democracy and hold their tribal council with the Tharin'l though they get along less and less as the year go on. Both tribes believe in order in nature and are willing to die for it. Nature is nearly worshiped by these elves in a religious fashion. The Gladeparters led by Doreer, the elder, follow the normal worship of nature and realize the plans of the youth around them but decide as a group to not devise a plan against them. All that they concentrate on is that nature and right will prevail and that they will gladly die protecting both. Both societies have the technology level of an iron age society. They have Iron weapons and armor, yet their buildings are more hut like in nature, some on the ground and some in the trees. Neither architecture nor creating artifacts is a focus of this nation.
###Themes The major themes and keywords of Morglen are Recursion/resurrection, Regeneration, life loss, and ramp
###Creature Types The creature types of Morglen are : Elf, Beast, Plant, Treefolk, Troll, Zombie, Centaur, Wolves Subtypes include: Rogue, Shaman, Druid, Necromancer. #Themes/Mechanics ### Morglen Mechanic After Voting, the new mechanic is Memento (When this creature dies, if it wasn't a token, put a token that is a copy of this creature onto the battlefield.) ### Others The mechanics of course include the evergreen keywords (deathtouch, defender, double strike, enchant, equip, first strike, flash, flying, haste, indestructible, intimidate, landwalk, lifelink, protection, reach, regenerate, shroud, trample, and vigilance) and Memento.
####The general themes according to the voting are Regeneration, Hexproof, Reach, landwalk, Recursion/resurrection, and Ramp.
This article is a follow-up to Morglen Planeswalker Voting The next article in this series is Morglen Black Card Voting

IronHead says... #1

Cursed Elder 4B

Creature - Treefolk

Deathtouch

Plants and Treefolk you control gain momento.

Whenever a plant or a treefolk is put into the graveyard from anywhere you may have target opponent lose 2 life.

4/4

July 7, 2011 12:41 p.m.

landot says... #2

Domain of Rot

3BB

Enchantment

All basic lands are Swamps in addition to their other types.

Sacrifice a Swamp: Target creature you control has Memento until end of turn.


Deathchanneler

1BB

Creature - Elf Druid

lose 2 life: add B to your mana pool for each life you've lost this turn. Activate this ability only once per turn.

I said there was a solution, my lord. I didn't say it was pleasant.

July 7, 2011 12:54 p.m.

IronHead says... #3

Deathly Vineyard 3BB

Enchantment

Whenever a nontoken creature is put into the graveyard from the battlefield put a token copy of that creature into play under your control. It loses all abilities and becomes a plant in addition to its other types.

July 7, 2011 1:34 p.m.

IronHead says... #4

Undead Ravager 2B

Creature-Zombie

Sacrifice a creature: Zombie Ingester gets +x/+x where x is that creature's converted manna cost until the end of turn.

1/1

July 7, 2011 1:41 p.m.

landot says... #5

Tharin'l's Remorse

2BB

Sorcery

Target opponent chooses one -- that opponent sacrifices two creatures, or loses 10 life, or you return two creatures in your graveyard to the battlefield.

July 7, 2011 3:30 p.m.

Thought Dissection

1BB

Instant

Target player discards 1 card, loses 1 life, sacrifices 1 permanent and puts the top card of his or her library into his or her graveyard.

July 7, 2011 4:35 p.m.

yyd says... #7

Dastard Memoir2BBEnchantment

Non-token creatures you control have memoir

Token creatures you control have deathtouch

"The more Hwaylen read, the more he wondered if the all consuming rot was planned"

July 7, 2011 4:54 p.m.

oltskul says... #8

Jaroslav the Rotten Seed

Creature - Plant Necomancer

BBBBBB

-Deathtouch

Whenever Jaroslav the Rotten Seed deals combat damage to a player, you may choose up to two target basic lands your opponent control and put a Seed counter on each of them. Each of those lands are under your control as long as it has a Seed counter on it.

BBB (tap): Up to three target lands you control become 2/3 Plants with defender and double strike until end of turn.

0/6


Jaroslavs Fertilization

Tribal Sorcery - Plant

BBBBB

Cast Jaroslavs Fertilization if you control one or more Plants.Each opponent sacrifices creature with converted mana cost with 3 or less.Put 2/1 Plant creature with double strike, deathtouch and exile it at the beginning of your next end step, for each creature sacrificed


Jaroslavs Recipe

Tribal Sorcery - Plant

BBB

Cast Jaroslavs Recipe if you control one or more Plants.

Each opponent discards card at random.Search you library for basic land for each card discarded this way. Suffle your library afterwards.



images as bonus:



July 7, 2011 6:09 p.m.

Wakleon says... #9

Vindictive Remembrance

2BB

Instant

Target creature gains Memento and Deathtouch until end of turn.

"As the shrieks of the battle faded, only the memory of the Tharin'l remained."

July 7, 2011 6:16 p.m.

yyd says... #10

Wretched Soil

2B

Enchantment-Aura

Enchant Land

Lands opponents control that are the same as enchanted land do 1 damage to its owner when tapped.

" If only the Tharin'l knew how their squabbling makes Morglen weep."

July 7, 2011 7:09 p.m.

squire1 says... #11

try to keep in mind that this is a multicolor set. this is for the GBW shard. tons of B mana symbols makes a card hard to play in multicolor sets

July 7, 2011 7:19 p.m.

dude1818 says... #12

Rise Again 1BB

Sorcery

Return target creature card from a graveyard to the battlefield if you control a permanent with the same name as that card. If you don't, exile it instead.

The best back-up is always yourself.


Fent-rot, Bringer of Undeath 5BB

Legendary Creature - Treefolk Shaman

When Fent-rot, Bringer of Undeath enters the battlefield, return target creature card in a graveyard to its owner's hand.

Memento (When this creature dies, if it wasn't a token, put a token that's a copy of this creature onto the battlefield.)

2/5

It's hard to see the forest for the trees, when the trees keep trying to kill you.


Revival of the Fittest BBB

Enchantment

Whenever a nontoken creature dies, you may pay B. If you do,put a 2/2 black Zombie creature token onto the battlefield.

Those who cannot remember their pasts are condemned to repeat them.

July 7, 2011 7:27 p.m.

Mpz5 says... #13

Name: Rebirthing the Spoiled

CmC: 2BB

Type: Instant

Put the top three cards of your library into your graveyard, choose a permanent that was put into your graveyard this turn, put that permanent into play.


Photobucket

This card could either be ramp or recursion. Fits the theme I think.


Name: Aneska, Waker of the Dead

CmC: 2BB

Type: Legendary Creature, Elf Necromancer

P/T: 2/1

XB: Return target creature with converted mana cost equal to X from the graveyard to play, lose X life times two. A creature returned to the battlefield in this way becomes a black zombie in addition to its other types.

Memento

Photobucket

I would love me a playset of her. Recursion and flavor rolled into 1.


Name: Deaths Call

CmC: BBB

Type: Enchantment

If a creature you control would die, you may pay X where X is that creatures converted mana cost. If you do, Regenerate that creature and it becomes a Black Zombie in addition to its other types.

Photobucket

A solid card for mono black. Zombie theme would be nice with this card and it regenerates which is a theme.


Hope you like my cards. Good luck everyone.

July 7, 2011 9:16 p.m.

Mpz5 says... #14

If you need to change the mana symbols that's cool, I was just trying to make it fair for the lower mana cost by making the color requirements harder. I know that it is a multi-color set though so...

July 7, 2011 9:18 p.m.

MPZ5....when you say "I want to 'Playtest'....

...wait never mind. It just says playset.

Carry on.

July 7, 2011 9:24 p.m.

Masterjds says... #16

Here Are My 3

Elf PlagueStomper (4)(B)(B)(B)

Creature-Beast

TrampleIf Elf Plaguestomper Puts an Elf Card to The Graveyard Put a +1/+1 counter on Elf Plaguestomper 5/6

"We Must kill this Beast before it wipes out the whole of Morglen" Zyanthl Tharinl Druidess

Necromancer's Ritual (1)(B)(B)

InstantGain Control of Target Creature Permanently. It becomes a 2/2 Zombie with addition with its subtype.

"The Ritual has finally been prepared. Now we just need a sacrifice" Unknown Necromancer.

Zombie Uprising (2)(B)(B)

Tribal Enchantment-ZombieWhen a Creature goes in the Graveyard its owner Returns it as a 2/2 Zombie with DeathTouch and Haste Until End of Turn. Destroy It at the opponents next upkeep.

"The Zombies Are ATTACKING!, Everyone go inside your house and wait until Sunrise!" Elf Town Crier

July 7, 2011 9:32 p.m.

Masterjds says... #17

Here Are My 3

Elf PlagueStomper (4)(B)(B)(B)

Creature-Beast

TrampleIf Elf Plaguestomper Puts an Elf Card to The Graveyard Put a +1/+1 counter on Elf Plaguestomper 5/6

"We Must kill this Beast before it wipes out the whole of Morglen" Zyanthl Tharinl Druidess

Necromancer's Ritual (1)(B)(B)

InstantGain Control of Target Creature Permanently. It becomes a 2/2 Zombie with addition with its subtype.

"The Ritual has finally been prepared. Now we just need a sacrifice" Unknown Necromancer.

Zombie Uprising (2)(B)(B)

Tribal Enchantment-ZombieWhen a Creature goes in the Graveyard its owner Returns it as a 2/2 Zombie with DeathTouch and Haste Until End of Turn. Destroy It at the opponents next upkeep.

"The Zombies Are ATTACKING!, Everyone go inside your house and wait until Sunrise!" Elf Town Crier

July 7, 2011 9:32 p.m.

Soul Sovereign 2BB

Legendary Creature - Necromancer

Dying creatures don't cause abilities to trigger.

Pay X life: Return target creature from your graveyard to the battlefield, where X is double that creature's converted mana cost. Any player may activate this ability.

2/2

July 7, 2011 9:35 p.m.

Masterjds says... #19

My Necromancer Card is ment to be sorcery!

July 7, 2011 9:39 p.m.

Mpz5 says... #20

Lawl @ theemptyquiver

Mind out of the gutter man!

July 7, 2011 9:40 p.m.

Rottman's Mind

2B

Sorcery

Search target players graveyard for any non-basic land card. Remove that card from the game. Search target opponents graveyard, library, and hand for all cards with the same name as chosen cards and remove them from the game. Shuffle players library. Put a 2/2 black Zombie creature token into play for each card from the game.

Sivis, Keeper of the Plague

B

Legendary Creature - Zombie Necromancer

Memento, Trample, Deathtouch

When this creature enters the battlefield, discard your hand to half, rounded down. You also lose life equal to half your total, rounded up.

8/8

Plaguemark

BB

Instant

Destroy target creature. If it has memento it loses memento. It if it does not have memento, it gains memento.

July 8, 2011 1:43 a.m.

Deco_y says... #22

Tharin'l Outcast

2BB (4CMC)

Creature - Elf Necromancer

Deathtouch

BB: Place a creature card from your graveyard onto the battlefield. Pay X life, where X is that creature's converted mana cost minus 1 for each B in it's cost.

2/3

I may not have nailed the wording, but basically if it's CMC was 3GWB, you would pay 5 life because it's 6 minus 1 because it had 1 black mana symbol in it's cost.

July 8, 2011 1:56 a.m.

oltskul says... #23

Sorry for inconvenience... i diddn realized :)thanks quire1 and Mpz5 for reminder:)

please disregard upper three cards, as the rules suggest :)bit of tuning up now.

Jaroslav the Rotten Seed

Creature - Plant Necomancer

3BB

-Deathtouch

Whenever Jaroslav the Rotten Seed deals combat damage to a player, you may choose up to two target basic lands your opponent control and put a Seed counter on each of them. Each of those lands are under your control as long as it has a Seed counter on it.

4BB (tap): Up to three target basic lands you control become 2/2 Plants Rouge creatures with double strike and protection from Artifacts until end of turn.

0/4


Jaroslavs Fertilization

Tribal Sorcery - Plant

2BB

Cast Jaroslavs Fertilization if you control one or more Plants. Each opponent sacrifices creature with converted mana cost with 3 or less.Put 3/1 Plant creature with double strike, deathtouch and exile it at the beginning of your next end step, for each creature sacrificed


Jaroslav's Recipe

Tribal Sorcery - Plant

2B

Cast Jaroslavs Recipe if you control two or more Plants.

Each opponent discards card at random.Search you library for basic land for each card discarded this way. Suffle your library afterwards.

July 8, 2011 2:40 a.m.

Ok well here are my ideas =] No pics sorry XD

Undead Shaman [3B]

Creature Zombie-Shaman

Hexproof

1W:Gains protection from the colour of your choice until end of turn

1G:Gains +1/+1 and trample until end of turn

1B:Gains deathtouch until end of turn

4/4

"The Shaman's road to awe does not end with death" - Tharin'l folklore
Doreer's Last Stand [2BB]SoceryDestroy all non-token creatures, you gain life equal to the amount of creatures that died this way and target opponent loses life equal to the amount of creatures that died this way.
"We will rise from the remains stronger and defeat the Tharin'l!" - Doreer
Treading On Sacred Grounds [3BB]EnchantmentAll non-token creatures under your control gain Memento.All token creatures under your control gain Deathtouch and First Strike.Creatures you control are black zombies in addition to its other types.
"Braaaaaaaains?..."
July 8, 2011 11:20 a.m.

Spoofed says... #25

Artemil the Grave Shaman 2BBBLegendary Creature - Elf Shaman

All elf creatures you control are black in addition to their other colors.

Any time an elf creature other than Artemil the Grave Shaman you control dies you may pay BB, if you do that creature gains memento until end of turn.

1/1

July 8, 2011 1:29 p.m.

zook99 says... #26

Ohast, Lord of the Treefolk

1BBGG

Legendary Creature-Treefolk Necromancer

Other treefolks you control have momento.

B: Regenerate target plant.G:Regenerate another target treefolk.

You may cast Ohast, King of the Treefolk without paying his mana cost if you sacrifice 6 treefolks or a combination of 6 treefolks and plants.

Hexproof

BG, Tap: Destroy target non treefolk creature.

3/1

July 8, 2011 2:24 p.m.

BrownDog5117 says... #27

3BB

Vengeful Recursion

Enchantment

Whenever a creature you control is put into a graveyard from the battlefield, return that creature to the battlefield tapped.

July 8, 2011 3:30 p.m.

nightscape says... #28

Entomb in Deathless Flesh

3B

Enchantment

As an additional cost to play Entomb in Deathless Flesh, sacrifice 3 token creatures.

Entomb in Deathless Flesh comes into play with 3 flesh counters on it.

Remove a flesh counter from Entomb in Deathless Flesh: Until end of turn, if you would lose the game, your life total becomes 5 instead.

July 8, 2011 3:54 p.m.

BrownDog5117 says... #29

Lingering Pursuit

BB

Instant

Return target creature card from your graveyard onto the battlefield. Lose 5 life.

July 8, 2011 3:55 p.m.

BrownDog5117 says... #30

1B

Tribal Sanctuary

When comes into play, choose a creature type.

Creatures you control of the chosen type have Momento (When this creature dies, if it wasn't a token, put a token that is a copy of this creature onto the battlefield.)

July 8, 2011 4 p.m.

BrownDog5117 says... #31

*When Tribal Sanctuary comes into play, ...

July 8, 2011 4:01 p.m.

nightscape says... #32

Death Eternally Given

2BB

Instant

Destroy target creature. Until end of turn, when a token creature enters the battlefield, destroy it.

Whenever a Necromancer enters the battlefield under your control and Death Eternally Given is in your graveyard, you may pay 2 life. If you do, return Death Eternally Given from your graveyard to your hand.

July 8, 2011 4:43 p.m.

nightscape says... #33

Skithian Vur, Seeder of Rot

2B

Legendary Creature - Druid Elf Necromancer

Whenever a forest, swamp, or plains enters the battlefield under your control, you may add (B) to your mana pool.

At the beginning of your upkeep, you may put target creature card from your graveyard on top of your library. If you do, you put two 1/1 green and black Zombie Plant tokens on to the battlefield.

1/1

July 8, 2011 4:55 p.m.

nightscape says... #34

Crap I just noticed my legendary sounds like oltskul 's lol oops... I'll change it if need be!

July 8, 2011 5:02 p.m.

1st Submission


Tharin'l Warmonger - 4BB

Creature - Elf

Memento, Swampwalk

Sacrifice Tharin'l Warmonger: Other creatures you control gain Memento until end of turn.

4/4

July 8, 2011 7:12 p.m.

2nd Submission

Morglen Troll - BBBB

Creature - Troll

B: Regenerate Morglen Troll

5/5


maybe overpowered?

July 8, 2011 7:36 p.m.

yyd says... #37

Z'yanthtl's Plaguestrider

2BB

Creature-Elf Druid Rogue

Protection from Black

Whenever Tharin'l Plaguestider comes into play or attacks, put out three0/1 green plant creatures that have 1, sacrifice this creature: target player loses 1 life.

"Immune to the comsuming rot, Plaguestriders are sent to collect suitable specimen to be used for Z'yanthl's hexes."

4/2


wanted to make something Grave Titan esque, but since rare, and not mythic rare, seem more accessible and versitile. It was also a flavor decision to go for something with protection rather than something with momento due to its importance and job. It also promotes use of other colors on both sides, due to its pro-black making it hard to block and remove. also nice in the monoblack matchup.

July 9, 2011 7:28 a.m.

jgitaly12 says... #38

Bane of Zyanth'l

1BB

Creature-Zombie Necromancer

Swampwalk, Forestwalk, Plainswalk

3/3

"If fighting ever breaks out, we have devised the perfect weapon..." -Zo'atir, Head Shaman of the Gladeparters


Talented Seedling

2B

Creature-Treefolk Druid

Forestwalk. When Talented Seedling deals combat damage to a player, you may return a Treefolk creature from your graveyard to the battlefield.

1/3

"This one shows promise..." -Treefolk Battlemaster


Curse of Zyanth'l

4BB

Sorcery

Each player loses life equal to half the number of cards in their graveyard, rounded down.

"Do not anger her, or all shall feel the pain of her outrage."

July 9, 2011 5:51 p.m.

3rd submission

Life Cycle Of Morglen - 2BB

Enchantment - Aura

Creatures you control have Memento

July 10, 2011 4:21 p.m.

abaldkj says... #40

Bos' curse

1bb

enchantment--aura

enchant creature.

Enchanted creature is a 6/6 has memento, trample, deathtouch, and can't block.

When Bos' curse enters the battlefield, sacrifice 3 permanents you control, and you lose 8 life.

When enchanted creature dies, return Bos' curse to it's owner's hand. It costs one b more to cast for each time it has been cast this game.

tainted ultimatum

bbgggww

sorcery

destroy three target creatures, then put three 2/2 black, green and white wolf zombie tokens into play, then you lose 6 life.

Bos' kannil, elven abomination

bbbbb

legendary creature- elf zombie shaman

Bos' kannil can't be countered.

When bos' kannil enters the battlefield, destroy all other creatures. You lose life equal to the amount of creatures destroyed this way.

Reach, deathtouch

1bgw, sacrifice bos' kannil: put a 3/4 green, white and black token named bos' redeemed onto the battlefield. It has reach, first strike and "bbb, sacrifice bos' redeemed: search your library for a card named bos's curse, reveal it and put it into your hand."

1/3

July 11, 2011 2:34 a.m.

Exclaminator says... #41

After reading all the above comments i realy like Browndog's Tribal Sanctuary

here are my sugestions


K'haln of the lost 2BCreature Zombie Shaman

At the beginning of your upkeep put the top 3 cards of your libarairy into your graveyard.

2: Put a land card from your graveyard onto the battlefield tapped

1/1


Nkhalar of the risen BB

Creature Zombie Beast

Skip your drawstep.

At the beginning of your upkeep return a creature card from your graveyard to your hand if you can't sacrafice CARDNAME.

5/4


Kashiri of the redeemed 4BBB

Creature Zombie Necromancer

Whenever you return a creature card from your graveyard to your hand you may pay 3 and put it on the battlefield instead.

Whenever you cast a creature spell counter it.

1/4

July 12, 2011 7:35 a.m.

dude1818 says... #42

I would like to make one change to my earlier submission, Fent-rot, Bringer of Undeath: it's a Zombie Treefolk Shaman now.

July 12, 2011 9:35 a.m.

wilsonbiggs says... #43

Tar Pit of the Undead 1BB

Instant

As an additional cost to cast Tar Pit of the Undead, sacrifice a land.

Target attacking creature without Flying goes to the graveyard with two time counters on it. In the beginning of that creature's controller's upkeep, rremove a time counter. When the last is removed, put it back into play tapped with a -1/-1 counter on it.


Here's an image:

July 12, 2011 10:57 a.m.

Yourman says... #44

3B

Scum Monarch

Creature - Fungus

All Plant and Treefolk creatures get -2/-0

During your upkeep put X green 1/1 saproling tokens into play where X is the amount of saproling tokens you control.

2/2

July 12, 2011 1 p.m.

Yourman says... #45

4B

Existence Theft

Instant

Destroy target non-black, non-artifact creature.It's controller loses 1 life.

Target creature you control gains memento until the end of the turn.

July 12, 2011 1:17 p.m.

Yourman says... #46

2B

Vasala the Deathless

Creature- Legendary Elf Druid

Memento

GG, pay 2 life- add BBB to your mana pool use this mana only to cast non-creature non-planeswalker spells.

WW, pay 2 life- add BBB to your mana pool use this mana only to cast non-creature non-planeswalker spells.

1/1

July 12, 2011 2:24 p.m.

zil20 says... #47

Mass zombification

5BB

Instant

All black creatures gain Memento until end of turn.

All players sacrfice all creatures that they control.

Then put X 2/2 zombie into play where X is the number of creatures put into the graveyard this turn.

July 12, 2011 8:18 p.m.

zil20 says... #48

Raging Rotting Troll

BB

Creature-Troll zombie

Regenerate-sacrifice a zombie or elf

Raging Rotting Troll enters the battlefield tapped.

5/2

July 12, 2011 8:29 p.m.

bman5604 says... #49

I am going to sound like a retard. but how in the hell do you upload a photo to this. I have made several cards and want to up load them.

July 12, 2011 11:36 p.m.

squire1 says... #50

you have to host them somewhere and include the img src html for them, if you are putting them in articles

July 13, 2011 10:14 a.m.

wilsonbiggs says... #51

@bman: Use http://magic.falseblue.com/ . It hosts the images.

July 13, 2011 10:45 a.m.

wilsonbiggs says... #52

Edit to Tar Pit of the Undead: When the last is removed, put it back into play tapped with a -1/-1 counter on it and Momento.

July 13, 2011 10:59 a.m.

Carn13 says... #53

Sludge Troll 3BBCreature-TrollMementoIf ~ is a token, it gains intimidate and "1B: Regenerate ~."4/4

July 13, 2011 4:36 p.m.

Carn13 says... #54

Sludge Troll 3BB

Creature-Troll

Memento

If ~ is a token, it gains intimidate and "1B: Regenerate ~."

4/4

July 13, 2011 4:36 p.m.

Carn13 says... #55

Disregard my first post please.

July 13, 2011 4:44 p.m.

squire1 says... #56

OK design team has reviewed all cards. Make your votes here http://tappedout.net/mtg-articles/2011/jul/14/morglen-black-card-voting/

July 14, 2011 10:58 a.m.

squire1 says... #57

Ok all time for designing green/white cards here http://tappedout.net/mtg-articles/2011/jul/21/morglen-greenwhite-challenge/

July 21, 2011 9:02 a.m.

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