Community Set Chavest Summary
Community Set
squire1
5 September 2011
3109 views
Information about Chavest
Storyline/history
Chavest is scrublands that lead to a treacherous volcanic range. The people here are ruled by a harsh tyrannical dictator G'reil Tvoul. He is the child of a demon and an angel. He leads a group of people who worship the prophetic teachings of old Chavest. The teachings state that "our suffering and confusion continues due to infidelity to the laws" and that "our suffering will be ended when the world dies and the phoenix fire extinguishes". The sad, torn and repentant demons and angels that live in this land follow these teachings to a misinterpreted T. Much how many religions may. They all worship the phoenixes that live in the volcano and are careful not to break the laws of their people. Because they take the laws so seriously, a new class, Judge, will be put in place. Judges are like those of judge dread but in the dark ages. they are judge, jury, and executioner. Punishment here is always harsh but just in the eyes of the inhabitants, eye for an eye mentality. Because they misinterpret the prophecies they think that their suffering will end and that they will be reborn like the phoenix, what the prophecy really means is that when the world ends and even the phoenix die forever, then all suffering will end. Because they think that the whole ending is best to end suffering, they seek to destroy Andora and break it apart as well as anything that stands in their way. They have only loyalty to their laws and cause of world destruction. I like mixing the structured hierarchy of W/B church themes plus the demon idea as well. The notion that this plane consists of repentant (or lying) demons that believe they need to bring forth the apocalypse for the greater good and the worshipers (suckers) that uphold these beliefs. This is the tuff-stuff plane. Hard, concise and serious name.
The Chavest history begins in chaos. Humans, Demons, Angels, Phoenixes, and Orcs roam the shard scavenging and surviving as best they can. All wondering why they are there, plague and destruction all around them. The nation of Erous destroys all that they find, but without a society find nothing to subjugate and because of that find it difficult to have a true hold on the shard. Out of the chaos, come a succession of prophets through the years. The prophets travel around Chavest preaching their visions of a future with no suffering. Atst is the first of the prophets and begins to write his prophecies in what will later be called the Book of Chav. The book is passed down to Sadan, then to Fa’ador who continue the tradition of preaching and writing the prophecies of a better future. The teaching begin to take hold of the people of Chavest. Even demons and Orcs begin to follow the teaching. The teachings of Chav become the way of the land. Cities are built and laws are put in place based on the teachings of Chav. Clerics travel to all expanses of Chavest to set up monistaries, monuments, and temples to the growing religion. Society starts with a tyrant G’reil Tvoul. His reign brought forth the introduction of the judges and written laws. The judges are Chavest emissaries that travel throughout the shard policing the behaviors of believer and non-believer alike. If a law is broken according to a judge, then they will take the appropriate actions against the perpetrator. While this happens G’riel Tvoul has his scholars work on finding a way to this future time of no suffering. The scholars determin that if the entire plane is destroyed, then it will rise again from the ashes like the phoenix and will end all the suffering of Chavest. This unfortunately is a gross misinterpretation of the book. Regardless, this discovery starts G’riel Tvoul to call for a crusade to end existence for a better future. The denizens of Chavest see the logic and follow.
Themes
Creature Types
The creature types of Chavest are:
- Demons - bound to Chavest by an unknown being Demons are generally humanoid but with massively muscular bodies, twisted, horned faces, clawed limbs, and in many cases leathery wings, demons embody the suffering and evil desires of ordinary races.
- Angels - also bound to Chavest by an unknown being, Angels have an extremely strong sense of justice and often devote their lives - and their deaths - to its cause, whatever it may be.
- Humans - Tough minded, hearty and adaptable.
- Imps - imps are barely-sentient, feral pests.
- Viashino - The Viashino are intelligent humanoids with lean, muscular builds. These Lizard-Folk are descended from dragons. Quick, agile, and vicious when required.
- Pheonix - rare and special, the pheonix embodies the driving force of the current, all encompassing Chavest faith, Redemption through destruction.
Note : We are allowing creatures to be Angels and Demons at the same time.
Subtypes include: knight, cleric, judge, barbarian/berserker, rogue.
Themes/Mechanics
Chavest Mechanic
Cleave X (whenever this creature deals combat damage to a blocking creature it deals X damage to that creatures controller.)
Others
The mechanics of course include the evergreen keywords (deathtouch, defender, double strike, enchant, equip, first strike, flash, flying, haste, indestructible, intimidate, landwalk, lifelink, protection, reach, regenerate, shroud, trample, and vigilance) and Cleave.
The general themes according to the voting are: land destruction, sweepers, burn, creature removal, Life Gain/Drain, anti-land, and sacrifice.
5 September 2011
3109 views
Storyline/history
Chavest is scrublands that lead to a treacherous volcanic range. The people here are ruled by a harsh tyrannical dictator G'reil Tvoul. He is the child of a demon and an angel. He leads a group of people who worship the prophetic teachings of old Chavest. The teachings state that "our suffering and confusion continues due to infidelity to the laws" and that "our suffering will be ended when the world dies and the phoenix fire extinguishes". The sad, torn and repentant demons and angels that live in this land follow these teachings to a misinterpreted T. Much how many religions may. They all worship the phoenixes that live in the volcano and are careful not to break the laws of their people. Because they take the laws so seriously, a new class, Judge, will be put in place. Judges are like those of judge dread but in the dark ages. they are judge, jury, and executioner. Punishment here is always harsh but just in the eyes of the inhabitants, eye for an eye mentality. Because they misinterpret the prophecies they think that their suffering will end and that they will be reborn like the phoenix, what the prophecy really means is that when the world ends and even the phoenix die forever, then all suffering will end. Because they think that the whole ending is best to end suffering, they seek to destroy Andora and break it apart as well as anything that stands in their way. They have only loyalty to their laws and cause of world destruction. I like mixing the structured hierarchy of W/B church themes plus the demon idea as well. The notion that this plane consists of repentant (or lying) demons that believe they need to bring forth the apocalypse for the greater good and the worshipers (suckers) that uphold these beliefs. This is the tuff-stuff plane. Hard, concise and serious name.
The Chavest history begins in chaos. Humans, Demons, Angels, Phoenixes, and Orcs roam the shard scavenging and surviving as best they can. All wondering why they are there, plague and destruction all around them. The nation of Erous destroys all that they find, but without a society find nothing to subjugate and because of that find it difficult to have a true hold on the shard. Out of the chaos, come a succession of prophets through the years. The prophets travel around Chavest preaching their visions of a future with no suffering. Atst is the first of the prophets and begins to write his prophecies in what will later be called the Book of Chav. The book is passed down to Sadan, then to Fa’ador who continue the tradition of preaching and writing the prophecies of a better future. The teaching begin to take hold of the people of Chavest. Even demons and Orcs begin to follow the teaching. The teachings of Chav become the way of the land. Cities are built and laws are put in place based on the teachings of Chav. Clerics travel to all expanses of Chavest to set up monistaries, monuments, and temples to the growing religion. Society starts with a tyrant G’reil Tvoul. His reign brought forth the introduction of the judges and written laws. The judges are Chavest emissaries that travel throughout the shard policing the behaviors of believer and non-believer alike. If a law is broken according to a judge, then they will take the appropriate actions against the perpetrator. While this happens G’riel Tvoul has his scholars work on finding a way to this future time of no suffering. The scholars determin that if the entire plane is destroyed, then it will rise again from the ashes like the phoenix and will end all the suffering of Chavest. This unfortunately is a gross misinterpretation of the book. Regardless, this discovery starts G’riel Tvoul to call for a crusade to end existence for a better future. The denizens of Chavest see the logic and follow.
Themes
Creature Types
The creature types of Chavest are:
- Demons - bound to Chavest by an unknown being Demons are generally humanoid but with massively muscular bodies, twisted, horned faces, clawed limbs, and in many cases leathery wings, demons embody the suffering and evil desires of ordinary races.
- Angels - also bound to Chavest by an unknown being, Angels have an extremely strong sense of justice and often devote their lives - and their deaths - to its cause, whatever it may be.
- Humans - Tough minded, hearty and adaptable.
- Imps - imps are barely-sentient, feral pests.
- Viashino - The Viashino are intelligent humanoids with lean, muscular builds. These Lizard-Folk are descended from dragons. Quick, agile, and vicious when required.
- Pheonix - rare and special, the pheonix embodies the driving force of the current, all encompassing Chavest faith, Redemption through destruction.
Subtypes include: knight, cleric, judge, barbarian/berserker, rogue.
Themes/Mechanics
Chavest Mechanic
Cleave X (whenever this creature deals combat damage to a blocking creature it deals X damage to that creatures controller.)
Others
The mechanics of course include the evergreen keywords (deathtouch, defender, double strike, enchant, equip, first strike, flash, flying, haste, indestructible, intimidate, landwalk, lifelink, protection, reach, regenerate, shroud, trample, and vigilance) and Cleave.
The general themes according to the voting are: land destruction, sweepers, burn, creature removal, Life Gain/Drain, anti-land, and sacrifice.
Many of you have asked how artwork will be added to the cards. Well now is your chance. If you have artwork for one of the cards, submit it to [email protected]. We will review the art and probably add it to the card unless it is just completely off the mark.
mozerdozer says... #2
Also what about the cycle of legendary enchantments by Mpz5? I don't see the Chavest enchantment here.
September 18, 2011 12:18 p.m.
ok thats fixed, what did your first comment mean, I don't see the issue, please explain so I can fix if needed
September 18, 2011 1:31 p.m.
mozerdozer says... #5
Okay. So in Varhas, after you activate the ability, the owner of the targeted creature to block can sacrifice his creature in response. If he does this, Varhas will not gain Cleave X because the ability is countered because all the targets are invalidated. This may be intended; it may not be.
The ability being countered in this way makes sense on Varhas since he's like absorbing the power of the creature, but in the other two creatures, the offensive and the defensive abilities aren't really linked and thus the defensive ability should not be countered if the target of the offensive ability is removed.
September 18, 2011 4:35 p.m.
I see your point I think, but I personally am happy to force a sac of a creature and I don't think it would come up that often
September 18, 2011 6:15 p.m.
On Chavest's Spirit, since it's a creature, does it really need the "as long as you control a creature" clause? Also, since hexproof has replaced shroud as evergreen, will all cards with shroud now have hexproof?
September 18, 2011 6:40 p.m.
one chavest Spirit, you may be right. i think it can be edited. I will make the edit, but it will not post for a while.
Hexproof and shroud are two very different abilities. Hexproof did not replace shroud
September 18, 2011 6:47 p.m.
Isn't hexproof evergreen now, and shroud went the way of fear?
September 18, 2011 6:54 p.m.
Hexproof is evergreen, i did not think they ditched shroud though. if they did, we will make the change
September 18, 2011 6:58 p.m.
Shroud is more restrictive but I think you will still see it every once in a while. I don't think it was a replacement, just a better ability.
September 18, 2011 7:04 p.m.
Well, during Feedback Week II, MaRo said "R&D ended up choosing hexproof over shroud because we have learned that players are happier with all-upside effects." The "choosing hexproof over shroud" makes it seem like they replaced shroud.
September 18, 2011 8:22 p.m.
I think that it was talking more about for m12 and the new set but I could be wrong.
September 18, 2011 9:43 p.m.
Hmm...not sure. We will see, it is an easy thing to change if needed. I disagree with Maro there. But that is becoming an ongoing theme for me these days
September 18, 2011 10:37 p.m.
shadowdart says... #16
I agree with Mpz5. Hexproof is far too good. I do not think that shroud is getting replaced. They just gave "this creature cannot be the target of spells or abilities your opponent controls" a keyword. Like they did with vigilance. Have yet to see shroud return but I hope it does because hexproof is starting to piss me off. Invisible Stalker . Case and point.
November 17, 2011 10:04 a.m.
I think shroud went the way of fear: superseded by hexproof.
November 17, 2011 12:38 p.m.
I think there should be more land saccing in this shard. It completely fits into the way they do things, and it's something you don't see too much of. I have a concept card to that end.
January 31, 2012 4:38 p.m.
I'm interested in providing some art for these! What size should I work at in photoshop?
March 9, 2012 5:45 p.m.
Whatever size you want. I usually make the final image around 500px wide
March 9, 2012 5:57 p.m.
Just noticed something: Cleave is rather broken. Right now if your Crazed Imp is blocked by 2 tokens or something it will hit your opp for 6. I think it needs to be changed to "Whenever this creature becomes blocked, it deals X damage to the defending player."
March 10, 2012 2:52 a.m.
Now that is one that I have not thought of. We wil take a look at ways to change the wording
March 10, 2012 8:07 a.m.
Shiob is way too good. A Kuro, Pitlord like effect at 4? Make it cost 7 and have a 7/6 body or something
March 29, 2012 5:28 p.m.
lol I did not notice that, we may have to change the name
April 2, 2012 10:31 a.m.
bagthesnoot says... #29
Cleave seems like it shouldn't be a flagship mechanic because it rewards lack of player interaction. i.e. with Crazed Imp, you take less damage from letting it through than blocking it. Many games will turn into races with no combat between creatures. The set is already pretty far along so I don't suggest changing the mechanic, but be careful how you use it.
mozerdozer says... #1
The Judge abilities should be divided into two linked abilities because currently if the target creature is removed before the effect resolves, the Judge won't gain the beneficial effect. If this is intentional, then nevermind.
September 18, 2011 12:18 p.m.