IDD DDD - Picks 27 through 31

Daily Draft Debate

KrazyCaley

5 February 2012

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Last pick

Headless Skaab

Picks so far


IDD DDD Deck

Unknown KrazyCaley

51 COMMENTS | 2416 VIEWS | IN 1 FOLDER


This pack

Cards missing:

3 unknown commons

Thalia, Guardian of Thraben (by us)

Lingering Souls

Crushing Vines

Fling

Clinging Mists

Reap the Seagraf

Forge Devil

Hinterland Hermit  Flip


Still available:

Curse of Thirst

Altar of the Lost

Thought Scour

Mountain

Caley autodrafts Altar of the Lost

Who cares? Thought Scour was the other choice on the off chance that someone is building a mill deck, but given what I've seen, that seems very unlikely.


Pick 28

Missing:

1 unknown rare, 3 unknown commons

Heavy Mattock

Talons of Falkenrath

Hollowhenge Spirit (by us)

Midnight Guard

Clinging Mists

Divination

Ray of Revelation

Hunger of the Howlpack


Still available:

Mystic Retrieval

Secrets of the Dead

Forest

Caley autodrafts Secrets of the Dead

Pick 29

Missing:

3 unknown uncommons, 2 unknown commons

Curse of Bloodletting

Divination

Haunted Fengraf

Niblis of the Mist (by us)

Hunger of the Howlpack

Forge Devil

Sanctuary Cat

Scorch the Fields


Still available:

Thought Scour

Plains

Caley autodrafts Thought Scour.

Pick 30

Missing:

1 unknown rare, 2 unknown uncommons, 3 unknown commons

Markov Warlord

Niblis of the Mist (by us)

Headless Skaab

Thought Scour

Talons of Falkenrath

Executioner's Hood

Fires of Undeath

Forge Devil


Still available:

Island

Caley autodrafts Island.

Wow, people let ANOTHER one of those pack. We have TWO of these now. Broken.


Pick 31, start of final pack.

Passing packs back to the other side now- to Grim, and from Kelso.

Deranged Outcast

Curse of Thirst

Hollowhenge Spirit

Faith's Shield

Chalice of Life  Flip

Forge Devil

Screeching Skaab

Favor of the Woods

Griptide

Hunger of the Howlpack

Fling

Faithless Looting

Break of Day

Artful Dodge

Mountain

This article is a follow-up to IDD DDD - Pick 26 The next article in this series is IDD DDD - Pick 32

dcarpntr says... #1

I'm voting for Hollowhenge SpiritMTG Card: Hollowhenge Spirit again.

February 5, 2012 4:33 p.m.

KorApprentice says... #2

Hunger of the HowlpackMTG Card: Hunger of the Howlpack is a very solid card, it gets my vote.

February 5, 2012 4:43 p.m.

SwiftDeath says... #3

Break of DayMTG Card: Break of Day can potentially cause us to swing with our wolfs twice and can potentialy save us from board wipes the zombie apocalypse or the one we drafted or a kill spell that could break our win con. so that gets my vote.

February 5, 2012 5:18 p.m.

MagnorCriol says... #4

My vote goes to Hollowhenge SpiritMTG Card: Hollowhenge Spirit; 2/2 flyers that can be flashed in on the sly are basically never bad. His ability can also be great as a sort of pseudo-fog lategame, bumping one of his big dudes out of combat and saving us that life.

The Outcast can actually be pretty impressive, incidentally. He lets you turn any humans you're about to lose into permanent counters, which feeds our graveyard in the process, and a 2/1 for 2 is always good. But I think we would want to have already taken more humans for him.

February 5, 2012 5:24 p.m.

Mr_Nate says... #5

Faith's ShieldMTG Card: Faith's Shield for me right now, although I think there are lots of cards that work okay for us in this pack, and would like to hear what people think are the most likely ones to table are.

February 5, 2012 5:29 p.m.

dimreality6313 says... #6

I say we take the Deranged OutcastMTG Card: Deranged Outcast here. At the VERY least, he can sacrifice himself and give a bump to one of our guys AND still feeds out graveyard. He fills our 2 CMC spot nicely and his ability has synergy with our deck. Even without a bunch of humans, his ability is still relevant, and if an opponent has him who IS collecting humans, he is that much MORE powerful for them. Its hard to pass on the spirit but we picked one up later in the last pack, he MAY make it around again. As for Hunger of the HowlpackMTG Card: Hunger of the Howlpack and Break of DayMTG Card: Break of Day, either one will table and we'll pick it up when it comes around again if the spirit is unavailable. Faith's ShieldMTG Card: Faith's Shield is a good utility card but the other three are more pertinent to our deck needs. Yes, survival from removal is nice, but if we're facing a deck full of it, 1 card to protect won't help in the long run and we're better off overrunning them.

Deranged OutcastMTG Card: Deranged Outcast has my vote.

February 5, 2012 6:45 p.m.

dorminjake says... #7

I'm voting Deranged OutcastMTG Card: Deranged Outcast (I definitely typed Deranged HermitMTG Card: Deranged Hermit at first there--I wissssh).

It's a decent enough 2/1 for 2 that can both pass out +1/+1 counters and fill our graveyard for cagebreaking purposes. He can even eat himself and give something else +2/+2, which is perfectly cool.

Deranged OutcastMTG Card: Deranged Outcast! It works with our deck!

February 5, 2012 6:50 p.m.

dorminjake says... #8

I like the way dimreality6313 thinks.

February 5, 2012 6:51 p.m.

notan88 says... #9

Im with dimreality6313, Lets get low cost creatures. Deranged OutcastMTG Card: Deranged Outcast

February 5, 2012 7:28 p.m.

Tough one but I'm looking at Hunger of the HowlpackMTG Card: Hunger of the Howlpack and frankly, it's just solid. It lets us mess up an enemy undying creature, it allows us to tip combat out way, and it allows us to keep the pressure up by making one of our creatures huge when they chumpblock. We have some good creatures and we're accumulating a nice stock of combat tricks, I think that taking Hunger would be playing to our strengths.

While the Deranged OutcastMTG Card: Deranged Outcast is similar (in that we can use him to put counters somewhere) it's on the table so our opponants will know it's coming. It also doesn't allow us to put only one counter on, which means the utility to mess up undying is less likely to pan out.

February 5, 2012 8:34 p.m.

Mr_Nate says... #11

Alright I'm switching to Deranged OutcastMTG Card: Deranged Outcast! I like thebeardedshuffler's thoughts here, but I think that having another creature is a huge positive for us. Good thoughts all around here.

February 5, 2012 8:46 p.m.

squire1 says... #12

February 5, 2012 9:11 p.m.

KrazyCaley says... #13

I count 5 for the Outcast and 3 for Hunger, plus some votes here and there for other stuff. Last call to switch your vote or add it.

February 5, 2012 10:06 p.m.

KorApprentice says... #14

Deranged OutcastMTG Card: Deranged Outcast does have synergy with our deck. I was thinking that we do not have too many humans, but it can be sacrificed to itself, so I will change my vote to Deranged OutcastMTG Card: Deranged Outcast.

February 5, 2012 10:11 p.m.

MagnorCriol says... #15

I'll switch my vote to the Outcast.

-1 Hollowhenge SpiritMTG Card: Hollowhenge Spirit

+1 Deranged OutcastMTG Card: Deranged Outcast

He was actually my gut first pick, but I figured I would be outnumbered there. Go figure.

February 5, 2012 10:19 p.m.

I vote for the outcast ... spells like Hunger of the HowlpackMTG Card: Hunger of the Howlpack can be gotten on the second time around... no need to take it pick one pack 3. Go for the solid creature. He allows a block and sac, or enabling of morbid triggers, or even an attack and then if it doesn't go well sac to pump something else.. so many possiblities.

February 5, 2012 11:16 p.m.

SwiftDeath says... #17

im switching from break of dawn to the deranged outcast like so many others I have been convinced he is the best choice.

February 5, 2012 11:57 p.m.

KrazyCaley says... #18

Moving along.

February 6, 2012 5:13 a.m.

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