LabManiacs Season 2 Ep 1

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LabManiac_Dan

26 June 2017

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Hello and welcome back to the Lab Maniacs! Today marks the debut of Season 2 of Competitive EDH Gameplay!

Many of you joined us in playing and watching our Community Stream a couple days ago, but for those who didn’t, you’ll be able to catch the action later in the season, as we’ll be putting all those games up for you to watch at your leisure!

Our game today features LabManiac_Simon, LabManiac_Cameron, LabManiac_Sigi, and LabManiac_Dan. They are playing Food Chain Prossh, Skyraider of Kher *f-etch*, Keranos, God of Storms Stax, Combo Sidisi, Brood Tyrant and Grixis Twin with Jeleva, Nephalia's Scourge, respectively.

Food Chain Prossh is an old standby, and needs little introduction. You rush to play Food Chain, make unbounded mana with Prossh, and win with a variety of outlets for the situation.

Keranos is a somewhat newer stax list. It is a much harder stax shell than many floating around right now, attempting to get out a few lock pieces, maybe play Keranos, and then use a land wipe like Wildfire or Back to Basics to cut down on the table’s mana, while slowly grinding out a win.

Combo Sidisi uses one of several graveyard-centric combos to kill the table, mostly with Necrotic Ooze utilizing Walking Ballista’s activated abilities.

Finally, Grixis Twin is a slower combo deck, that aims to win with Kiki-Jiki, Mirror Breaker and Pestermite-type interactions, while playing a tempo game with an above average amount of interaction, or by simply reanimating Jin-Gitaxias.

In this table, Prossh or Sidisi are aiming to win before Keranos can really get much hate into play, or before Jeleva can begin controlling the board with various spell-based interactions. A longer game favors Keranos and Jeleva, though the type of longer game matters a great deal. Sitting on no permanents except a Keranos is a great position for that deck, but if everyone is trapped under permanent-based hate, a deck that can get a Jin-Gitaxias off of few resources is in a good spot. Unless Prossh or Sidisi can combo off quickly, this game could drag out for quite a while the slower decks jockey for control. A positive for the two combo decks is that they are not based on assembling a critical mass of spells, like storm lists. They can also topdeck a pair of cards on two consecutive turns and win out of nowhere, so the slower decks will have to always be on guard.

Please enjoy Episode 1 of Season 2 of the LabManiacs. We'll see you in game!

The next article in this series is LabManiacs cEDH Set Review: HOU

Stillgone says... #1

I've never been one to enjoy competitive EDH, but this got me riled up and itching to play it. The only problem is deckbuilding costs.

Hoping to see more future episodes!

June 26, 2017 2:06 p.m.

elfric says... #2

very interesting game

at first i thought As Foretold was winmore because the turns could have been

turn1 fish

turn2 upkeep pay for fish crypt twister

turn3 instead of b2b and moon Wildfire probably would have won the game at that point too.otherwise letting fish die play third land spirit guide plus crypt mana into b2b and moon would be possible but with as foretold it was better because of the additinal countermana.

then i realized lightning bolt on scooze mana would not have been available.

it did some serious work and felt like a little seedborn muse.the difference is seedborn will give emediately "enough" mana and as foretold has to be early to be on the same impact level as the muse during midgame.

June 26, 2017 6:28 p.m.

LabManiac_Dan says... #3

Stillgone, there's a bunch of budget options, and on the PlayEDH Discord (where we all met and play) proxies are encouraged for Competitive and aspiring Competitive players! If you want to join us, follow this link

June 26, 2017 6:34 p.m. Edited.

elfric: Stax decks have an easier time getting value from As Foretold and having it stick around. I've also had good luck with it in Tasigur control as well. It probably could fit into a Rashmi list. It did so much work this game and I'm happy I was able to show it.

June 26, 2017 6:54 p.m.

elfric says... #5

LabManiac_Cameron: as foretold gave you "12" mana if i remember correct:fish, bolt, rock, drain, mystical, counterspell, whir.

but i dont agree that it was good because keranos is stax. i think it was good because keranos is partly reactive tempo (imo=ramp, counters and drawengines) too.

the more a deck has proactive or at least more sorcery speed based interaction the less fortold could give.

i couldnt see it doing that much in for example derevi. a much staxier deck than keranos because the deck is way more permanent based and only a few hatebears have flash.

and i see tasigur control as a reactive tempo deck as i see rashmi draw go as a reactive tempo deck too. thats where we agree i guess.

i think it would be interesting to compare different decks about there numbers in cardroles. stack interaction, instant speed removal, sorcery speed removal, instant speed stax permanents, sorcery speed stax etc.. i will look for a rashmi list and see what comes out but i guess if derevi/tanatymna stax is the one far end then keranos is inbetween that and tasi/rashmi on the more reactive end of the "control" spectrum.


and keep the good stuff coming - content is great.

June 26, 2017 8:28 p.m.

Winterblast says... #6

As Foretold is interesting and this game made me think about using it in my own Stax too. I'm not sure how much reactive play is needed to justify a slot for this card...I mean it's still cool to play a card for free each turn, even if it's only in my own turn, especially when all lands have been removed/destroyed. A free tutor here and there, maybe a counter, it could be interesting even in a rather proactive build.

June 27, 2017 7:04 a.m.

AlexoBn says... #7

I play as foretold in an Oloro Doomsday/Paradox Scepter list (will test it the next week and upload it for discussion). Imho as foretold does a great job when you are able to drag the game to midgame (oloro for lifepoints -> ad nauseam) because you get those free cantrips and counter backup of it. You need the cantrips and countermagic for the doomsday part anyways and on your turn you get to drop the mana rocks for free.

June 29, 2017 6:57 a.m.

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