Dork Rituals: The Pauper Project #4
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Gattison
1 March 2018
2312 views
Dork Rituals: The Pauper Project
1 March 2018
2312 views
Dork Rituals: The Pauper Project
Issue 4: One-Drop to Rule Them All
Hello fellow TappedOut.users, thanks for coming back to Dork Rituals: The Pauper Project. My name is still Gattison, I still maintain the Obscure List of Obscure Lists, I still write theme songs for Magic decks, and I still like puns too much. I'm on a mission to brew 32+ different paper pauper decks, one of each color combination (including 4-color & colorless), and I want to geek-out about it with you as I go.
I talked a little bit already about Brainstorm, Ponder and Preordain already, but it was such a hit I wanted to do it again. So that means I have to reboot the series, start over at issue one, and maybe this time, as an added bonus, we'll have Clark Kent and Bruce Wayne as teenagers in high school together... and they're both in love with Lois Lane!!! Sounds like a hit to me! ::pukes::
Just kidding, no reboots here, but seriously though, I am going to talk some more about those three cards, but I'm not going to rehash the fact that other formats treat them differently (by banning or restricting them) than we do in pauper. Instead I want to look at arguably the best draw cards in the pauper format, the blue ones that only cost a single .
eyes2sky and I were trying to come up with a catchy name for this "blue draw package," something nifty that could help set them apart. I thought of "One-Draws," but he came up with Powertrips, because these aren't actually true draw spells either, they are, in fact, all cantrips. He wins, this time, for having the much better pun. EXCITING BEHIND-THE-SCENES DETAILS! Only at Dork Rituals.
I also considered adding the rarely seen Shared Discovery to this list, because now that Treasure Cruise is banned in MTGO pauper, shared discover is the only straight "draw three" card left in pauper. But there's probably a reason that it's rarely seen, because it is highly conditional, you must have four untapped creatures to spare in order to cast it. Also, that makes it an additional cost, not an alternative casting cost (in fact it states such explicitly right on the card), so Shared Discovery doesn't actually cost just one , it costs more, in the form of needing creatures already in play. You can't play this card turn one, so it falls short of being listed among the best.
Finally, Slowly Ponder--I mean Portent, excuse me--was actually on the list for a few minutes before I decided against it as well. When you cast Portent, you have to wait for the card. You cannot chain into another cantrip with it, increasing any Storm-count or Prowess-like ability. Nor can you continue to dig right now for the answer you need to the threats at hand. This distinction, I feel, sets it also apart from the top tier of powertrippers. Yes, it replaces itself, but it does so slowly, leaving you down one card for the rest of the turn.
This leaves us with the six offenders listed above. Each of these cards costs a single mana, the inevitable one, and each of them gets you information from the top of your library in addition to drawing you a card. Except for Sleight of Hand, which functions almost the same, but with a distinct difference, so we'll save that one for later.
I'll start with a little group of three that all seem to want to do the same thing, but in their own, unique way. Get out your Serum Visions, Preordains and Wee-ordain--I mean, Opt, excuse me--and start looking at them folks. All three of these cards involve scrying and drawing a card. Serum Visions is notable for allowing you to draw first, and then scry, setting up your next two draws with something desirable or something... else. In conjunction with other cantrips, chaining them together for Storm or Prowess count, or just digging for your combo pieces, Serum Visions can work wonders, but.... That's not really what you want. With a lot of scrying going on in your deck, then you might actually know what the top card of your library is, therefore that Serum Visions might not be a risk at all. But, what if you draw another unneeded land then scry two, revealing one or two cards that you could actually use right now?
That's where I feel Preordain, and even Reverse Visions--I mean, Opt, excuse me--can be much better. These two allow you to scry first, which is a big difference. With Preordain and Watered-Down Visions--I mean, Opt, excuse me--in the scenario above, you could have scryed away that redundant land on top of your deck, digging past it to those two better cards much faster. As a sidenote, consider how powerful the effect of scrying two before you draw must be when Serum Visions is allowed in the Modern format, but Preordain isn't. Their little brother, Opt--I mean, Opt, excuse me--which does the same thing as Preordain, just one scry less, is allowed in Modern, and Preordain still isn't. Even though you can still dig up to three cards deep into your library if need be with Serum Visions, you still can't do anything with that information on those two scryed cards just yet. Getting information ahead of time is always better.
If you're looking to purchase these cards (in paper), then all of them except for Opt's most recent printing in Ixalan will cost you over $2.00 (US). Serum Visions, still legal in Modern is currently in the $2-$3 range, and Preordain--generally accepted as the preferred choice for pauper, of the three--both can be found for around $4-$5 right now. Meanwhile Opt's first printing is valued at just over two bucks in paper. Opt from Ixalan is currently somewhere in the .75 cents (US) range. I suspect that if there wasn't a recent surge in interest in Pauper (3 different ChannelFireball GPs in January of this year) all these cards would have a lower price tag.
And as a final note before I move on, I want to touch on the types of decks these three cards can be good in. Unlike Ponder and Brainstorm, which I'll talk about coming up, Opt, Preordain and Serum Visions all allow you to scry, which I'm sure you know means looking at cards on top of your library, and deciding whether you want to leave them there, or move them to the bottom of your library. This is draw fixing, not hand-sculpting, like with Brainstorm. Scrying things away does not synergize very well with shuffle effects (which I'll get into later), because the unwanted cards you scry to the bottom could resurface after a shuffling of your deck. Too many cards like Evolving Wilds, Ash Barrens and Squadron Hawk in your deck could reduce the value you can obtain from casting a Preordain unless you're prepared to deal with that fact in some way. In a format such as pauper, where fates are often sealed by Turns 4 or 5, cards like these that help maximize the efficiency of your first few turns can be incredibly helpful.
Defiant Changeling
Pauper*
SCORE: 6 | 3 COMMENTS | 2109 VIEWS | IN 5 FOLDERS
Here's a really cool looking deck by patrikohnec that makes use of Brainstorm and shuffle effects from Evolving Wilds and Ash Barrens. In addition to that, we have a rarely-seen shapeshifter deck, full of cards that capitalize off of the fact that the key creatures are shapeshifters, and thus _all_ creature types at _all_ times--meaning even while they're in your library! Did you ever think to tutor up a shapeshifter with a Ramosian Sergeant? patrikohnec did! Take a look at a deck that tries to maximize Brainstorm's potential value, as well as do something creative and interesting for a strategy. Happy brewing!
- [Fishing Lessons - Pondering Brainstorm](http://www.starcitygames.com/magic/legacy/19780_Fishing_Lessons_Pondering_Brainstorm.html), by AJ Sacher
- [Legacy Weapon - The Depth of Brainstorm](https://www.channelfireball.com/articles/legacy-weapon-the-depth-of-brainstorm/), by Caleb Durward
- [There are Three Ways to Play a Brainstorm](https://www.channelfireball.com/articles/there-are-3-ways-to-play-a-brainstorm/), by Paulo Vitor Damo da Rosa
- [A Primer on Brainstorm](https://www.reddit.com/r/spikes/comments/3y053m/article_a_primer_on_brainstorm/), by ChairYeoman
The Playa Hater's Ball
Pauper*
SCORE: 10 | 6 COMMENTS | 1044 VIEWS | IN 6 FOLDERS
This idea just kind of formed itself while my friend, eyes2sky, and I were discussing what would eventually be this article. While considering which cards would be focused on this article, we talked about Portent for a bit and ways to abuse it. From that conversation was born the evil that is... Grixis Miracle Picker. Portent and Memory Lapse help us control the top of the opponent's library, and thus their draws, meanwhile Duress and Ostracize take care of everything else. For a wincon, Brainstorm, Ponder and even Portent can help set up Thunderous Wraths for , with Lightning Bolt (of course) to help clean up. We've already envisioned going several different directions with this deck, such as generating more tokens to make use of Thoughtpicker Witch's ability more often, or a dedicated mill strategy. If you pick up this deck and try it out, let us know what you do with it, because we would love to find out.
ClockworkSwordfish says... #2
"Watered-Down Visions"? I think you're about due to learn what an instant is, partner.
March 1, 2018 1:50 a.m.
Thanks for reading, people!
Darthagnon: If you are currently on or near a hover-board, then yes. Otherwise you have entered what is known as a "wrinkle in time." Thank-you for a compliment from the future... or past, or something! =D
ClockworkSwordfish: It's just a joke. I like unnecessary witticisms. =P
March 1, 2018 11:43 p.m. Edited.
However, Swordfish did point out that I did not talk at all about how Serum Visions is a sorcery, and Opt is an instant. Which I probably should have. Woops. =(
I'll try to come up with something soon and post it in the comments.
March 2, 2018 12:06 a.m.
Lord_Khaine says... #5
Snap, someone really did write a book about Gush.
I'm not sure what to think, except that I must be an idiot for not being able to see its beauty.
March 4, 2018 8:24 p.m.
Lord_Khaine: lol, seems like most people don't understand Gush's beauty, hence the book. XP I certainly had no clue until I started researching stuff.
But, now that we know, we can start coming up with pauper Gush-tricks, as well as some pauper Brainstorm-tricks. I bet there's enough material there to justify a Volume 4: Pauper Edition!
If you (or anybody) comes up with any cool combos or tricks, or you just want to discuss a theory involving Gush or any other card, be sure share it here! I'd love to Brainstorm ways to abuse Gush & friends. =D
March 5, 2018 5:51 p.m.
And now, as promised...
Preordain Versus Opt
Let's talk a little more about Big Opt and Pre-Preordain--I mean Preordain and Opt, excuse me. Darn auto-correct. Anyway, first, take note that Opt was here first, released as a part of Invasion in the year 2000. Preordain didn't come around until M11 in 2010, and then, oops, banned. With the release of Ixalan, Opt sees the light of day (translated to mean Standard & Modern) for the first time in decades. Convenient timing, too, because Modern recently lost Gitaxian Probe, another powerful -drop cantrip.
Being Sorceries, Preordain and Serum Visions are strictly Your-Turn-Only cards in pauper. They are proactive, as they help you achieve the goals of your deck's strategies as fast as possible, which is the name of the game. (Not really. Magic is the name of the game.) Opt--as well as Brainstorm--being an Instant, can also be reactive, allowing you to respond to plays your opponent makes on their turn. There's also something to be said for being able to trigger Prowess and the "Izzet ability" before blocking as well. Sorceries are cards that help you progress on your way to victory. Meanwhile Instants are cards that can help you respond to and overcome threats--they can keep you from losing or they can help you win, sometimes even both.
So there you have it. Despite the fact that I really like poking fun at A Quick Two-Thirds of a Preordain--I mean Opt, excuse me--I do consider it a Powertrip, so please don't avoid this fun (and funny) card!
(lmao Seriously, no offense meant to anyone, or anything! I just honestly find Opt humorous! XD )
March 5, 2018 7:02 p.m.
Lord_Khaine says... #8
Okay, Gush... what first comes to mind when I first look at the card? Non-mana alternative costs are good. Like Unmask or Fury of the Horde, which get into combo territory, and getting things done quickly before you'd have to rely on having enough mana for it.
Now I see a bit of the light.
I should actually grab a playset of Opt, because it's a generally good card while wait to acquire its more... full-fledged fellows. I have Brainstorm, but hunting the others. I admit I didn't realize I was playing Brainstorm wrong until I read this article. Always tried playing it early, waiting for more information and using fetches to get rid of the two cards I didn't like will certainly help.
March 5, 2018 10:58 p.m.
Brainstorm and Gush are best friends btw. I discussed that a bit more in-depth in my last article, if you missed it.
Also, the fact that you have to bounce 2 islands to pay the alternative cost, or else pay the full 5 mana screams "late-game play" to me. Naturally, you have to wait until T5 to cast Gush, but nobody actually pays for gush. So that means if you Gush on T2, you have no mana left. On T3, you will have 1 mana to use... after you make your land play. There can't be very many situations where Gushing on T2 or even T3 is a good idea.
Thus, despite the card's power, with a lot of aggro and "fast" decks in pauper, gush has limited application. I personally feel Brainstorm (which also loses power in pauper) is much more versatile and useful.
As for Brainstorm, I bet the "rules" for it are WAY more lenient in pauper. Even If you're just using it as a "budget" Ponder, as long as it does the job you want it to, i think youre Pauper-Brainstorming just fine. The reason i pointed out the Vintage player's perspective on these cards is more to showcase a pauper player's options, not to point out anyone's "mistakes." =)
March 6, 2018 5:31 p.m.
Subbing to say that Opt is a great card and stands alone as a rare case of an instant that both Scy's and draws: It is a need answer now card and is my choice for faster aggro decks.
Darthagnon says... #1
Have I travelled back to the future? ;) Great series of articles, btw.
January 26, 2018 9:39 a.m.