The EDH Deck Building Process #1 - Deck Building Philosophy
TappedOut Commander Series
Suns_Champion
1 April 2020
4502 views
The EDH Deck Building Process #1 - Deck Building Philosophy
1 April 2020
4502 views
The EDH Deck Building Process #1 - Deck Building Philosophy
Hello friends! Some mischief is afoot! My name is Suns_Champion, TappedOut’s resident jank EDH brewer, new Commander pioneer, part-time dead-Planeswalker, and full-time Boros Legionnaire!
Stuck at home in social isolation/quarantine? Looking for a new series to read or a new deck to build? This is just what the doctor ordered (along with washing your hands)!
This is the first article in a series about the EDH Deck Building Process, or more specifically, my deck building process plus helpful advice from other great deck builders! In this series I am going to tackle the tough questions all deck builders face, such as:
- How do I get started?
- How do I gather cards?
- How do I organize while building?
- How do I decide what cards stay and what cards get cut?
- How do I ask for help?
- How do I test my first draft?
- How do I make changes after testing?
- How will I know I’m done building?
I hope to answer all these questions and more, so if you’re reading along and have a question or topic you want answered or discussed, please comment below! I should note that yes, these articles are all going to be written from an EDH/Commander deck building perspective. That is my area of expertise. But I think some or maybe most of my thoughts can be applied to other formats with some tweaking.
With those disclaimers out of the way, on to today’s main topic: Deck Building Philosophy!
Deck Building Philosophy
So what is Deck Building Philosophy? As the name might imply, it is the mindset, attitude, and goals that a deck builder has for building and playing their decks. It might take the form of a bunch of separate statements forming a list. For example, here is my deck building philosophy:
- I love the deck building process more than playing (which I still love a lot).
- I am predominantly inspired by and built around commanders (rather than a theme or strategy).
- I like to choose commanders off the beaten path (The Conquistadors of Hernán Cortés | Elenda EDH), or take a popular commander and do something very different with them. I don’t “net-deck,” I prefer to make my own version of the deck that is unique and different.
- I also enjoy pioneering new commanders (Super Smash Boros | Firesong & Sunspeaker EDH), because no one’s ever built them before and being the first to build a commander is like exploring a previously unknown territory, and that’s very exciting for me.
- I am especially fond of Boros commanders (Bad Luck Brion), jank ideas/combos (Bludgeon Brawl | Tiana EDH), and Boros decks with jank ideas/combos (The Labor of My Love | Najeela EDH).
- I keep the health of my playgroup in mind when building, and try to build in the $300-$500 max price range (aka I am terrible at building on a reasonable budget) and build decks at the 7-8 power range (vaguely following the 75% rule).
- My playgroup having fun is very important to me, but I still build and play to win.
- I don’t feel obligated to build decks unless it’s a new Boros commander or something that really inspires me.
As you can see, some of these are restrictions or guidelines I put on myself, and some of these are just my preferences and random ideas I like. Your deck building philosophy might look like several statements similar to those that combine to form your whole deck building worldview. We’ll work on that later. First, another example of a deck building philosophy.
The 75% Rule
Now, if you are familiar with EDH and deck building, you might have already heard of one of the more common and popular deck building philosophies: The 75% rule. I mentioned it in my philosophy. Rather than try to explain it, I’ll post the articles below:
Follow up article by Jason Alt
Fear not, if you didn’t read the article, here is my attempt at a summary. The 75% deck building philosophy is all about purposefully building your deck so it's pretty good, but not the very best it could be. This is helpful for joining new metas, and just generally having fun and not winning too much. The idea is if you play loose, you'll still have a good and fun game with budget or rather poorly constructed decks, and if you play tight and get a little lucky, you can still compete with fine-tuned and semi-competitive decks. Some points ripped from the articles:
- Scalable spells help tailor your cards to the power level of your opponents' decks.
- Always start weak and improve the deck—never weaken a better deck.
- You can skew toward power provided you skew away from consistency.
- It is better to punish everyone equally for doing something rather than prevent someone from doing it.
- Building around a theme will keep the power level from skewing too high.
- Imposing limitations encourages creativity and promotes balance.
- Do what you need to do to protect the execution of your strategy.
- Try to vary the game experience, and build with multiple paths to victory in mind.
The 75% is so popular, I think, because it encompasses part of the spirit of EDH. The casual but still fun gameplay, and the desire to have a good, well balanced game where everyone has fun, win or lose. This is a very fleshed-out mentality, and a lot of people have adopted it into their own personal philosophies. I did, and I sorta summed it up in the sentence, “I build decks at the 7-8 power range.” It serves as the most concrete example of a universal theory, meaning it more or less applies to all the decks you build.
With a few examples under your belt, you can start working on your own!
Your Deck Building Philosophy
So what’s your deck building philosophy? You don’t know? Well, I can try to help you figure it out! Here are some questions to ask yourself to form your own deck building philosophy:
Are you building to win, lose, or make sure everyone has a good time? What is something you consider a “win” that isn’t just winning the game? Let’s face it, different people have different ideas about what is fun. Some people think winning the game is the only way to have fun. Some people try to make sure everyone is having a good time (a difficult task). Some consider just getting a janky synergy to work to be a “win.”
Think about what you enjoy the most about Commander, or Magic in general. Do you like deck building or playing more? Do you like the singleton nature of EDH, or the fact that there’s a commander? I answered these questions in my philosophy. I like building around commanders. What do you like?
Do you like building around colors, strategies, combos, commanders, themes, tribes? Or all of the above? If you like building around colors and commanders, what are your favorite colors? What type of commanders do you like? My answer for the colors was of course Boros (Red & White).
Do you like combos? Or think they’re unfun? How do you like to win? What is your idea of a fun game? What is your ideal game time? Again, just some questions to get your brain thinking about you and how you like to play and build.
Do you like creating your own deck, or do you prefer getting inspiration from someone else? There is nothing wrong with copying a deck and enjoying it, so long as you don’t take credit for anything that isn’t yours. Personally, I like creating my own ideas and silly combos, but I get inspired by other decks all the time.
What power level is your meta at? Are you trying to build decks that win as much as possible in your meta, or just compete and win 25% of the time?
What’s your budget like? How much are you willing to spend on a card, a deck, or on Magic in general? Your budget can clue you in to what type of game you want to play and what type of deck you build.
Asking and answering these questions, as well as asking other people what their answers are, and building and playing your decks will eventually help you form your own philosophy. It’s an unusually introspective journey, but I think it is well worth it to have an understanding of yourself before you can understand your decks.
Development of a Deck Building Philosophy
To further help you develop your own philosophy and to illustrate how this is not a short process, let’s go back to my philosophy and see how it developed.
I love the deck building process more than playing. This obviously wasn’t always true, as I learned to play before learning to make decks. But over time I learned to appreciate the journey of discovery that is deck building. I love finding and creating new ideas. I love searching and finding answers. I love organizing information, cutting what I don’t want or don’t need. I love putting my theories to the test.
I am predominantly inspired by, and build around, commanders. I think the coolest thing about EDH is the fact you have a commander. One card that is guaranteed every game. That’s why I tend to pick commanders as the focus of the deck, as opposed to tribes or strategies.
I like to choose commanders off the beaten path, or take a popular commander and do something very different with them. I don’t “net-deck,” I prefer to make my own version of the deck that is unique and different. Again this wasn’t always true, as my first deck was a copy-paste Narset deck. But pretty quickly I realized I didn’t like doing what everyone else was doing, and Bad Luck Brion was born.
I also enjoy pioneering new commanders. I got a real love for this when Firesong and Sunspeaker were leaked months before the Dominaria release. Something about making a commander nobody ever had before was very exciting and was basically a better version of my previous philosophy statement.
I am especially fond of Boros commanders, jank ideas/combos, and Boros decks with jank ideas/combos. I get this question a lot: “why do you love Boros so much?” Weeeeellllll I’m glad you asked! I think it had something to do with the first Magic deck I ever saw played being Boros. I was vaguely interested when I saw my two best friends playing together. The art on the red and white land cards looked cooler than the art of the blue and green land cards to I was on the red and white side. After a few Wojecks and Skyknights, he played a Firemane Avenger and I was hooked for life. “Why do you still like Boros in EDH though? It’s terrible in EDH!” Well yes. But I’ve always loved a good underdog. Winning with Boros feels like you earned it. Playing non-aggro boros felt creative, like I was breaking the rules. Plus, playing Boros means I get to complain and gripe all day about what I’m playing hehe!
I try to build decks in the $300-$500 max price range and at the 7-8 power range. This developed after building many decks and realizing that I am terrible at building on a reasonable budget. But hey, budget is a very personalized thing. The power range statement is basically the 75% rule in fewer words.
My playgroup having fun is very important to me, but I still build and play to win. I play in a small playgroup with my friends, so we’re all looking to have a good time and continue playing together, so we’ve discovered that things like stax and superfriends aren’t for us. But of course we all still want to win, so our games are competitive and fun.
I don’t feel obligated to build decks unless it’s a new Boros commander or something that really inspires me. I want to feel inspired to build a deck, as it is a creative process for me. I see many posts on Tapped/Out and other sites asking “What should I build? I’m stuck. I don’t have any ideas.” Well, my answer is, wait. Wait for inspiration to hit you. More on that in later articles though.
Hopefully you get the sense that deck building philosophies change over time, in response to decks you build and play, reactions from your playgroup, or to events that happen in the Magic world. Your personal philosophy is never set in stone; it is a fluid entity that evolves over time.
I hope providing my philosophy provides a more tangible example, and will help you frame your own. Plus it’s good to keep my view in mind for the rest of the series, though I will try to stay as unbiased as I can.... just kidding! Boros for life!
Application
So how does deck building philosophy play into the bigger story of the deck building process? I believe your mentality for building decks greatly determines how and why you pick your commander, how you structure and optimize your deck, what cards you put in your deck, how you play your deck, and so much more. As I will be talking about all that in later articles, I thought it best to start philosophy because it provides a good background and context for our discussions. I plan on connecting a lot of what I will talk about back to this article (an ambitious move, perhaps, for a first time article-writer) in the hopes of having some continuity in the series, which helps people learn.
A Friendly Recap:
- Deck Building Philosophy is the mindset, attitude, and goals that a deck builder has for building and playing their decks.
- Each person’s Deck Building Philosophy is unique and usually very specific to them.
- The 75% rule is a popular deck building philosophy about building decks at 75% power level.
- One’s Deck Building Philosophy changes over time.
- One’s Deck Building Philosophy affects how one goes about building a deck.
- Suns_Champion is addicted to Boros.
Well then! Hopefully I have not overstayed my welcome. Remember, if you have a question or topic you want answered or discussed over the course of this series, please comment below!
Join me next time for The EDH Deck Building Process #2 - The Inspiration!
For the Legion!
Big huge special thanks to: Boza and berryjon for helping me get set up as a TappedOut writer, yeaGO fo all your hard work on the site, and Caerwyn for helping me refine the initial drafts of the entire series.
My EDH deck building philosphy has to be credited to Maro: 'Restrictions breed creativity'. In this article it is stated as:
Building around a theme will keep the power level from skewing too high. Imposing limitations encourages creativity and promotes balance.
The decks that I play start of with an idea of how I want to win and I try to never deviate. For example, The Legend of Saskia is contains as many legendary cards as possible, while all creatures have to be legendary (except Thalia's Lancers who get honorary membership).
The deck has been incredibly fun and has some very cool interactions.
April 1, 2020 4:32 a.m.
ClubToDeath_Unsummon_Legend says... #3
Hi! I really liked the article, as said jaymc1130 I love build around Commander cards & its interaction on themes/tribes. My "win" that isn't just winning the game is that my deck in a game showed sinergystic and could take life as lose it, like the other players... I'll enjoy more articles of you.
April 1, 2020 7:57 a.m.
Great article! Glad to see it finally posted!
For myself, my deckbuilding philosophy is to design around cards or mechanics I find interesting (Filibuster Counters; Karona, False God, infinite combos with multiple working parts, etc.). then limit my desire for optimization so as to keep from exceeding the power level of my rather janky, casual meta.
April 1, 2020 11:38 a.m.
Darkshadow327 says... #6
Way to go Suns, nice job!
I like to build around fun commanders and tribes. This can be seen in my Teysa deck where I built around a commander I think is super cool, and my EDH Tribal Series where one day I hope to have a deck for every tribe in Magic. Reading this I have also found that I have been following the 75% rule, even if I didn't know about it.
May the cards be with you Suns, even if I think you are in the wrong color pair! Orzhov4Life
April 1, 2020 noon
bushido_man96 says... #7
Great article Champ! Looking forward to the next one!
April 1, 2020 5:22 p.m.
Darkshadow327 "Orzhov4life"
That's not how you spell Simic mate. I think your auto correct goofed up.
;-)
April 1, 2020 5:31 p.m.
Suns_Champion says... #9
Boza I'd love it if you linked that article, I totally agree with that assessment! "Restrictions breed creativity."
ClubToDeath_Unsummon_Legend always great to have "win" conditions besides just winning the game :)
Caerwyn I'm glad you mentioned meta, which is something I mentioned but didn't really explain. Understanding the desired power level of one's meta is very important for maintaining a healthy playgroup, so that should go into your deck building considerations.
Thanks everyone for reading and commenting, this is looking like a really fun series so I hope we can continue the discussion!
April 1, 2020 6:35 p.m.
Suns_Champion says... #11
- New players
- Established players who are new to deckbuilding
- Deckbuilders who want to take their deckbuilding to the "next level"
- Experienced deckbuilders who might find a new trick or new perspective
This series is aimed at new-intermediate players and deck builders, but I'm hoping there's something for everyone here. And if not, experienced deck builders can still comment and critique with their own building process, adding to the Knowledge Pool!
April 1, 2020 10:58 p.m.
bushido_man96 says... #12
I probably build most of my decks in the 6-7 range, but I might have some that creep a little higher on the scale.
I love fun interactions, especially with the commander, so I look for those things when I build. I also try to find something that might put a little twist on things that others haven't tried with that particular commander. I really enjoy graveyard interactions, so anything that tends to lean in that direction, I like to take a look at.
April 1, 2020 11:07 p.m.
plakjekaas says... #13
I like playing a lot more than building, but my playgroup doesn't have as much time as I do, so I usually end up spending time building, tweaking, and improving my decks way more often than playing them. The charm of endless searching through the databases for obscure, unknown cards to include or even build around, is finally rubbing off on me.
I usually find a commander I want to build around, then search for synergies that aren't the obvious choice or that aren't well represented on edhrec, and then start building.
Halfway I'll usually lose focus, because in research I'm finding way more cool ideas, and I'm not very good at sacrificing my suboptimal pet interactions in lieu of a winning deck. I usually end up with a deck that looks like a blast to play, but doesn't often rank well in 4-player tables '^^
I'll be sure to follow this series as it continues :D
April 2, 2020 6:04 a.m.
bushido_man96 says... #14
I rarely get to play in person, so I find myself tweaking and goldfishing my decks quite often.
April 2, 2020 8:17 a.m. Edited.
Suns_Champion says... #15
bushido_man96 plakjekaas Yeah I'm in the same boat, I only get to play once a month or so, so I tend to do a lot more tweaking, changing or brewing new decks altogether.
Over time I've built a real love for deckbuilding as an artform and way to express myself creatively, that's why I started the series.
I think right now, with social distancing and people playing less, a good discussion on deckbuilding (as opposed to just deck techs or discussions on playing) is more welcome and important.
April 2, 2020 8:59 a.m.
Nasser_inside1 says... #16
For me, the deck building is just an adventure on finding the right cards and making them fit into the deck. Playing that game has rarely happened to me as the nearest MTG shop is 30 minutes away. Even so I am restricted from going there due to family calling me addicted to the game. Deck building has made my love for Magic increase as I could do it anytime. Which, I give my great thanks to yeaGO who made this great site. If not for this sites existence I would’ve quit Magic entirely. But as I heard about commanders whereabouts I thought of making decks again. And here I am, learning the philosophy and observing other decks (but not having any cards that are from 2020 and beyond
April 3, 2020 11:36 p.m.
Nasser_inside1 says... #17
Coincidentally my first deck was a Boros deck (: Even bought my first guild kit as Boros.
April 4, 2020 1:09 a.m.
I also love making Boros decks! I made a Firesong and Sunspeaker deck as soon as it came out, and I tooled it up to be very nasty... on a budget around $70. Not to say more expensive cards aren't better, but just seemed unnecessary for the build. I also have a Feather deck and a Knight/Dragon deck, and I'm going to brew a Gerrard deck soon. I agree, creativity in brewing is the funnest part of MTG.
April 4, 2020 2:43 a.m.
My very first commander deck was a Boros aggro with jor kadeen at the helm. Boy, it was horrible. Playing that deck for a few months was bad experience and I stopped playing commander for a few years until a wotc printed commander roped me back in - Nekusar, the Mindrazer
April 4, 2020 8:53 a.m.
Suns_Champion says... #20
Love reading about everyone's philosophies and decks!
Glad to see the Legion is strong in this thread!
jaymc1130 says... #1
Quality first article. Looking forward to more mate!
April 1, 2020 4:16 a.m.