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Wildsong on Infinite Combos (Rhys the Redeemed)
8 years ago
First of all, thanks for sharing your thoughts about this thread.
Now, smackjack, I used to play the Argothian Elder combo. It realy helped me to win many games. But I removed him from the deck cuz I felt that the combo was very situational. The combo only worked on my pre-combat and combat phase. Sometimes, I needed to hold myself. Specially when Condemn was a staple in every control deck. Nonetheless, I felt that I could improve my deck with other infinite mana combo options. That happened when Staff of Domination had become legal again. Now I'd like to give my 50 cents here, I used to perform another combo more efficiently: Argothian Elder + Gaea's Cradle + Wirewood Lodge .
I need to test the Cloudstone Curio combo. I never thought about this combo. It's is something new to me and I appreciate that you described how it works. In order to perform it, I would have to make a lot of changes to add more ETB creatures. Something easy to be done on Magic Online. Aluren, btw, has some interactions with infinite combos. Most of them using a sac outlet and Rhys the Redeemed. I find this kind of interaction dangerous. It can backfire me if someone destroy the enchantment and I had to pay + n!. to recast Rhys. I'll definitely check your deck later.
NoNeedToBragoBoutIt I guess I already marked your deck on my Rhys Folder or favorite as I keep track of all the Rhys decks that I follow. Your deck title is easy to remember.
Here it comes. That was an amazing variety of cards to assure a comeback after a board sweep. I must try Make a Stand. It will give me redundancy (I like this word) together with Wrap in Vigor and Rootborn Defenses. I play only Rootborn Defenses wich is already great. Against a Cyclonic Rift I don't think that there is much we could do. I play few creatures on this deck. So, when a Rift hits there is not that many things that could be saved. The only card that I've put here to give me some board presence after a Rift is Secure the Wastes. This card worked pretty well so far. The greatest strategy against a Rift is to create pressure and compel the control player to use it defensively. I can't let they use it offensively or as a finisher. That's the whole reason why I'm seeking for more infinite combos information. To keep pressure up.
Against sweepers that kill, I already made some good things to prevent it. The Planeswalkers that ignore boardsweepers, Eldrazi Monument, Asceticism and Avacyn, Angel of Hope we already know. I'd like to ask special attention to Voice of Resurgence and the recent Hangarback Walker. The first one give us the best token of the deck. The second can just snowball, become a wall to block everything and leave FLYERS if it dies. They are board presence that help us with amazing tokens.
Side Note: The other cards that you mentioned like Eerie Interlude and Ghostway will find their place on my Ayli, Eternal Pilgrim deck. Thanks for the tips.
ItchiUchiha117 I know. It was your comment that gave insights. I could even try other interactions like Infinite HP with Wellwisher of infinite counters with that elf that adds +1/+1 counters for each elf on the battlefield to the targer creature. With so many elfs that Rhys can generate, that would be instant Alpha Strike.
For the record, I used to play Concordant Crossroads. I removed it because of the Backfire potential. Now, I play Akroma's Memorial instead. However I'll obviously try it again. A third turn Alpha strike against everyone on a Multiplayer Match is something nasty and hateful enough to be ignored.