This combo generates infinite:
- Mana
- Cast triggers
Steps:
- Play Auriok Salvagers or Lion's Eye Diamond.
- Play whichever remains from the above step.
- Sacrifice Lion's Eye Diamond to add three white mana to your mana pool.
- Pay two white mana to Auriok Salvagers, returning Lion's Eye Diamond to your hand.
- Play Lion's Eye Diamond and repeat steps 3-5, netting one white mana infinitely.
- After making infinite white mana, repeat steps 3-5 now adding three mana of any color infinitely.
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Discussion
partana3 on Yosei, a Good Mono-White EDH Deck [PRIMER]
3 years ago
Pretty cool deck! Check out my mono-white deck Exodus. It is a good-stuff deck which is built around Nykthos, Shrine to Nyx, which eventually wins with Auriok Salvagers + Lion's Eye Diamond or Heliod, Sun-Crowned + Walking Ballista (this is less common). I just have a quick question. What do you think about board-wipes. If you chose to exclude them, then how do you deal with massive board states? :)
Homelessguy on How to get a degree in marine biology
6 years ago
As a suggestion what about Thrasios, Triton Hero he's one of the more competitive commanders out there you can partner him with somebody else, also fits with your theme well I guess not....he's half fish so that's something I guess.
But using his ability you can essentially make infinite Mana draw out your entire deck play all your cards and just all-around do stupid stuff with it and there's tons of ways to make infant Mana in these colorsBasalt Monolith + Rings of Brighthearth Eternal Scourge + Food Chain Auriok Salvagers + Lion's Eye Diamond if partner with a commander allowing you access to White
Plus if you have a person like Brian at your shop and might do well to go ahead and start building your competitive EDH deck now is everyone else that your Shops going to start doing it too.
I speak from experience cuz at my shop we don't have a Brian but we have a Michael and our storewide motto is "f#@k you Michael".
CaptainBamboo on
6 years ago
I haven't really looked into the Ooze-less versions too much but I think the Ooze-less version is probably better because Auriok Salvagers + Lion's Eye Diamond is pretty strong. I'm mainly running the Ooze version because I can't afford a Timetwister either. There doesn't seem to be a great replacement for Timetwister but I remember reading somewhere that Scroll Rack might work.
Gennten on Carpe Noctum
7 years ago
Hey! sonnet666
I spent days looking at way to improve Kaalia, this list is what I currently have (Kaalia, Combo Stax), and I'm curious what your take is on it. This is a stax/hatebear list, and I'm trying to work with many things, such as a steep mana curve, low land count, and less noncreatures. I generally feel the anticipation of Kaalia of the Vast in casual metas makes her more susceptible to removal, making it more difficult to cast from the command zone. It's why it's preferable to cast her once she's ready to attack with Razaketh, the Foulblooded or Hellcarver Demon.
Regarding Razaketh, Kaalia as I could see serves as two roles. When Razaketh enters the field due to Kaalia's ability, Kaalia and another creature can be sacrificed to set up infinite mana strategies, whether be Bomberman (Auriok Salvagers + Lion's Eye Diamond ) or Worldgorger combo (Animate Dead + Entomb ).
With 3W, you float an arbitrary amount of mana using Salvager's ability to recur Lion's Eye Diamond, then sacrifice Salvagers to Razaketh and fetch Walking Ballista.
With BB1, you Entomb and Animate Dead Worldgorger Dragon. After floating that arbitrary amount of mana from the combo, you Animate Dead a different creature from the graveyard. Sacrifice that creature to fetch Walking Ballista.
These are each cost-effective strategies, and there are many others I've added to try deviating from the tribal aggro approach like Ad Nauseam + Angel's Grace .
Lilbrudder on How many 3-card infinite combos …
7 years ago
Auriok Salvagers + Lion's Eye Diamond
Worldgorger Dragon + Animate Dead or Necromancy or Dance of the Dead: This technically requires some set up, such as a way to break the cycle (ex. creature in a graveyard or Chain of Vapor) and permanents that tap for all of her colors (ex. command tower) if Breya is not in play already.
Lilbrudder on [Primer] Breya's Badass Bitch's Brew
7 years ago
This is an excellent primer. If your trying to capture all the major Breya archetypes there are a few things you may consider adding.
Most notably you should probably mention Auriok Salvagers + Lion's Eye Diamond , which is faster than anything else Breya has at her disposal (including worldgorger).
Also this is the perfect color scheme for notion thief+wheel shenanighans. Notion Thief + Winds of Change all but ends the game for 5 mana and protects her more risky combos.
I understand you are focusing more on artifact heavy archetypes, but if you want to diversify your primer a bit, feel free to borrow from my non-artifact centric competitive build.
Lilbrudder on Let's Make Hermit Druid Great Again!
7 years ago
Raging_Squiggle: I am hesitant to drop my secondary combos for a few reasons. First Hermit Druid is a glass cannon combo that is very hard to protect a full turn cycle every game. Yes I could use Pull from Eternity but the whole table will know exactly what I am planning to do again. I may add it if I go more of a reanimator route with the deck.
Let me clarify, I am using HD because it either buys me time (by eating removal) to assemble my infinite mana combos that usually come online turns 3-6 or it wins the game on turns 2-5. Going all in on HD turns my deck into a generic HD combo deck, which negates the primary reason to play thrasios.
Personally, I think combo decks that have just one win condition only are effective against a group you have never played against before. After that the deck develops the Narset problem of being far too linear.
The monolith combos have not been great. So I am considering making a change on that front to a different infinite mana combo. While not ideal I am considering Auriok Salvagers + Lion's Eye Diamond since it is easily assembled with the assistance of Angel of Glory's Rise Buried Alive and Reanimate. It will also make your suggestion of Survival of the Fittest better as I will be running more creatures.
As for your other suggestions. I have much better tutor options than Shred Memory and Long-Term Plans. I like Merchant Scroll and it was in previous versions of the deck. Same with Sylvan Safekeeper. With my tiny commanders and mana dorks I usually have more than enough creatures for Dread Return so Dregscape Zombie is overkill. Corpse Dance is a bit overcosted and limited. I like Shallow Grave and may include it in addition to Postmortem Lunge. Mystic Remora is a fine card but the random card draw can backfire if I draw into a combo piece.
Lilbrudder on
8 years ago
Worldgorger can win on turn 1 with Command Tower, Street Wraith, Dark Ritual, Entomb, and Animate Dead
Auriok Salvagers + Lion's Eye Diamond (aka bomberman]) can also win on turn 1 in a few ways. While it nukes our hand it is the best combo available to Breya IMO. You can always ensure victory with proactive protection like Silence or Grand Abolisher
Im not saying turn 1 wins should be the goal, but don't sell the combos short :-)
Have you considered adding Doomsday and Thought Scour). They set up both bomberman and george perfectly every time.
For an explanation of what I mean here is my Breya build: Double Trouble