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pumpkinwavy on [Community Discussion]: Frontier Chat
7 years ago
So my lgs has been hosting frontier tournaments for a couple months now and I've had the opportunity to partake in quite a few of them. Here are some of the decks I've seen, sorted by deck type and with a short desripction:
Aggro:
White humans: About 16 1 drops followed by Thalia's Lieutenant and Always Watching
Artifact based aggro: Kind of a combination of the standard vehicles decks right now and the old Ensoul Artifact deck from standard past.
Red aggro: Generally paired with green for Atarka's Command, this deck has powerful aggressive creatures and lots of burn. Can either go for a go-wide tokens plan or the Become Immense + Temur Battle Rage .
Elves: A synergistic aggresive deck that wins off the power of Collected Company and multiple Shaman of the Pack.
All of these decks are fairy weak to Radiant Flames and similar cheap boardwipes.
Midrange:
Assorted Siege Rhino decks: Most midrange decks use the power are a collection of extremely powerful cards all put together into and abzan-based deck. Variants include abzan aggro, red abzan, abzan blue, and straight abzan. There is incredible variety within this archetype, so don't be surprised if you encounter Duskwatch Recruiter Flip, Smuggler's Copter, Crackling Doom, or Stubborn Denial, but do expect Siege Rhino.
Delirium: Similar to above decks, but rely on the power of Grim Flayer and Ishkanah, Grafwidow and don't play white. They both have lots of removal and individually powerful cards, but vary enough that I decided to include them as a separate archetype.
Dragons: A deck that uses Draconic Roar, Thunderbreak Regent and Kolaghan, the Storm's Fury to pressure the opponent. Some variants play blue so that they can play a control game with Silumgar's Scorn and Dig Through Time.
Use efficient removal spells like Crackling Doom, Murderous Cut and Blessed Alliance as well cards like Disdainful Stroke to combat these decks, because around turn 4 is when they hit their stride.
Control:
Jace, Vryn's Prodigy Flip decks: The most popular of these are grixis control and jeskai black, which use a combination of poweful removal, efficient cheap creatures, and broken delve spells. These decks capitalise on the cards that would immediately spring to mind when you think of 'broken'. Many complaints of frontier is that jeskai black would dominate with crazy spells, mostly voiced by those who have never played frontier, as this deck is very good but not overpowered.
Pure control: If you want to play under 5 creatures, this deck is for you. Combine counterspells with boardwipes, Dig Through Time and a top end of Torrential Gearhulk. Some variants may play a dragon package for ugin, Dragonlord Ojutai and Silumgar's Scorn.
Fight control decks with pressure + disruption. Unlike the claims of many who say frontier is just a bag of midrange and control is unplayable, the power of Torrential Gearhulk targeting Dig Through Time is undeniable. You can succeed with control.
Combo:
This is where you brew. These are only the combo decks I've seen, and I'm sure you all on tappedout can come up with many more. Here goes:
Aetherworks Marvel.dec: Similar to standard marvel, in frontier you can add Ugin, the Spirit Dragon to the list of powerful hits.
Ascendancy combo: Want to drop your opponent from 20 to 0 in one turn with a flurry of spells? Use the power of Cryptolith Rite + Jeskai Ascendancy with a couple tokens! Fun, but good luck winning a tournaent with a combo this inconsistent, even though you can turbo-Treasure Cruise!
And last but not least, the long awaited...
4-colour rally: In my opinion, this is the best deck in frontier. if you thought you were done playing against Collected Company, well this is just the start. Frontier-exclusive additions include Satyr Wayfinder and potentially Duskwatch Recruiter Flip.
I may have missed your deck, but this is a quick guide to what you can expect to see at a frontier tournament. Thanks!
clayperce on All Things Red Deck
8 years ago
I'm finally catching up on some old comments and wanted to pass on a few thoughts on sideboarding.
First, to pile on what NestorCoelho and snarlmkiv said, psychological factors are always a Big Deal. But in sideboarding, I think they're HUGE.
My example (from the other side of the table) is that I ran a surprisingly solid Izzet Thopters deck last season, and Atarka Red was by far my most hated match-up. Game 1 was of course usually brutal due to Become Immense + Temur Battle Rage but whether I won or lost, I always HATED sideboarding afterwards.
Was my opponent going to leave the combo pieces in? If so, I needed every Dispel I had. Or was he or she going to change up the deck entirely, replacing the Instants with Flamewake Phoenix and Thunderbreak Regent? If so, I needed every Horribly Awry I had. Chose right and maybe I had a chance, but choose wrong and I had 4 dead cards in my deck. Aaargh!
Any time you can apply pressure like that on an opponent, it's a Good Thing for sure.
And that doesn't even count stuff like the guy who I'm pretty sure never even owned a Hangarback Walker, let alone sideboarded one in. But always made sure you saw his Thopter Tokens while sideboarding! :-D
Some of my favorite articles/podcasts on sideboarding, in case you want to go deep:
- Atarka Red Deck Guide: All the details
- The Art of Transforming: Intro to transformational sideboarding
- Strengths vs. Weaknesses in Deckbuilding: Should your sideboard emphasize your deck's strengths or shore up its weaknesses?
- Part 1 and Part 2 of the Constructed Resources Level Up podcast on sideboarding
wasianpower on Nacatl Kiln Fiend Burn
8 years ago
Maybe this is just the standard player in me, but I feel like Become Immense + Temur Battle Rage would work really well in this deck.
Dracoson on Playing Atarka Red compared to …
8 years ago
It uses the combo of Become Immense + Temur Battle Rage to seal the deal. Post board it tends to take the combo out for things like Dragon Fodder and Hordeling Outburst and play a bit more of a "go wide" strategy against decks likely to bring in efficient, instant-speed, targeted removal.
wasianpower on Izzet and Grixis Red deck …
8 years ago
Short answer: No.
Long answer: First off, atarka red has not been disappearing. Atarka Red is still more than 5% of the standard meta.. Stormchaser is great, but it won't replace swiftspear. I could see an izzet midrange deck being somewhat competitive, but it won't replace atarka so much as go alongside it. Become Immense + Temur Battle Rage is too good to pass up. Countermagic and card draw don't go in aggro decks (see the failure of temur aggro decks), they take up spots that could be taken by burn spells or other quick creatures. Also gurmag swiftwing is just not a good card. 2 mana for 1 point of power is just not something an aggro deck wants to do.
wahar on 5 color superfriends
8 years ago
TLDR: 3 Arashin Cleric 1 Surge of Righteousness 2 Ultimate Price 1 Virulent Plague 3 Radiant Flames 2Dispel 1 Negate 1 Tasigur, the Golden Fang (1 Infinite Obliteration)
Arashin Cleric is one of the best sideboard cards against Atarka Red. I would split 3 Cleric 1 Surge of Righteousness, but that's just because Surge has applications in other matchups and is almost as good as Cleric against the red deck.
I'd normally expect the red player to board the Become Immense + Temur Battle Rage combo combo out against this style of deck, but you probably still want to have a couple of Ultimate Price available to bring in.
1 Virulent Plague seems like a must, because after board Atarka Red has a lot of token cards like Hordeling Outburst etc and Plague provides a permanent answer when Flames might buy quite enough time.
The planeswalkers should provide enough card advantage against control and midrange. 2 Dispel 1 Negate should be more than enough to cut through some counterspells and punish the fact that Utter End is the only commonly played way to deal with planeswalkers.
As a happy bonus the negate and dispels also deal with Rally the Ancestors, which seems like a really difficult match-up. You could add 1 Infinite Obliteration if that isn't enough though.
Tasigur, the Golden Fang is an excellent option just because it isn't dead against any deck. While it often doesn't make the maindeck, it is found in the board of almost any deck playing black. This is purely because it makes a great replacement for dead cards.
I suggest that you at least consider cutting the Calculated Dismissal from the maindeck and replace them with 1 Fiery Impulse 1 Ultimate Price and 1 Utter End. Impulse and Price provide more early game interaction, with the advantage over the Dismissals that they'll deal with a resolved threat (say a turn two Jace or Monastery Mentor on the draw). Utter End helps against an opposing planeswalker or a Mastery of the Unseen or Outpost Siege and isn't too much of a mise considering the 3 Bring to Light already in the deck.
No Duress is interesting. I'd consider doing a straight swap for the 2 Winds of Qal Sisma and seeing how that works, just because Winds seems awful in a lot of matchups and of limited value in the rest. I haven't played with the list though, and if Winds is consistently performing for you then maybe not.
Hope that wall of text helped, and Id be happy to answer any questions you still have.
xavrr on Budget G/R Aggressive Landfall
8 years ago
I agree with DaftVader... picking a more focused theme always helps.
-Sylex- on Elves of the Swarm (Budget)
9 years ago
Whoa, your deck description looks sick, you've done a really impressive work there, nice job :-) ! I really like the collapsible section with the images of the cards and the descriptions, overall it looks really clean.
Other then that, I think a few ( 1 or 2 ) Dispel could be interesting for your sideboard. With all the Commands running around, having a way to counter theses for only is very good. Negate answers all noncreature spells, but in a deck like yours that has a very low land count, holding on a clutch turn where they try to go for a Dromoka's Command or a Become Immense + Temur Battle Rage is hard, especially if your opponents are on the play. That's why I would favor the efficiency of a Dispel over the flexibility of 1 Negate or a copy of Transgress the Mind.
I also think it would be the right call to sideboard Dispel if your local meta has a lot of Jeskai decks that don't care that much about Ultimate Price.