MTG Combo: Crystal Shard + Eternal Witness + Time Warp

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trinitok on A Heart Three Sizes Too Small

8 years ago

Discarding your opponent's hand should not be your main objective in a competitive deck. Think of it more as a bonus though if you get it off. Besides, in most competitive sittings people will go for that t1-4 win. Even if they don't get their t4 win, they will almost certainly have some card draw. Discarding their hand though in the early game is definitely a good thing.

Yeah. 9 mana is a bit much in my opinion. Maybe you could try something else? Basalt Monolith + Rings of Brighthearth comes to mind, but I don't know if you want to be as artifact dependent. You could also find other easy ways to cheat your big baddies onto the field early like Showing your dick or pulling it out of your ass.

Bojuka Bog, Tormod's Crypt etc. are all things that will screw over your main strategy. That and counterspells, but as a blue player I know that counterspells can screw anyone and anything over so that's irrelevant.

Being blue never stopped Cheatyface from being in my friend's Ezuri, Renegade Leader deck. Just hide her behind a land. It will really surprise opponents :P

You should get some basics. I know it's not the best idea, but what if I Blood Moon? I have seen that in a lot more competitive decks. Especially mono red. If it wasn't for the fact I have so much artifact ramp in my competitive deck, I wouldn't be able to deal with Blood Moon quite as much.

Well, you could do what I do: Proteus Staff -> Blightsteel Colossus. That never gets old as a turn 1 or turn 2 play hahaha You might want to use Show and Tell though because you have way to many creatures. There is also Brine Elemental + Vesuvan Shapeshifter to lock down the field. I know the creatures are expensive, but I figure your deck has about a zillion ways to cheat them out using reanimation. Melira, Sylvok Outcast + Glen Elendra Archmage is a good way to keep out non creature cards (so essentially an infinite counter to counters). Melira is also good against infect so she would shut down a lot of decks. You could also do infinite turns with Crystal Shard + Eternal Witness + Time Warp .

Goblin Cannon is another good way to ping everyone to death with infinite mana.

I am also trying to remember a really interesting combo involving Mycosynth Lattice that lets you win in 20 turns and uses some enchantment that makes sure people can't tap lands because they are artifacts (so basically, you can't tap artifacts). I am trying to remember what it is called. The combo is really funny.