MTG Combo: Grim Monolith + Rings of Brighthearth

Discussion

RylandL on

5 years ago

Only thing though, Grim Monolith + Rings of Brighthearth doesn't create infinite mana right? Unless I'm doing it wrong in my head? Cause Basalt and Rings is only in there as a wincon with Marath.

BMHKain on Is there an alternative to …

5 years ago

Wow... Three comments on the same day; all while trying to finish up my Anti-Animar Deck that can handle more than just Animar. Truly sorry for the triple post, but I'm trying to think this out... 1. Have all permanents and any other source of three mana on the battlefield 2. Tap Grim Monolith to generate 3. (Not sure if this is legal; is spare mana automatically wasted?) Spend that mana, & a mana source of at least for one to activate Grim Monolith 's untap ability and put it on the stack. 4. Generate the remaining two open mana from any other source to pay for Rings of Brighthearth 's triggered ability, copying the untap ability from Grim Monolith , and putting that copied ability on the stack. 5. Let one untap ability resolve, and tap Grim Monolith to generate in response to the second untap ability. 6. Let the second untap ability resolve and tap Grim Monolith to generate for a total of six colourless mana floating.

I wonder if it's even possible this way; Grim Monolith + Rings of Brighthearth requires each loop, & you'd already waste the source, where as I'm unsure if even Sol Ring is only needed once also; but if both cases apply normally ( for Basalt, & for Grim.), I'd like an honest opinion on this. Also, I'd might want to change the topic name if it's okay, given when we're done w/ this debate for how to handle Grim Monolith + Rings of Brighthearth ...

...Or is there another way? Like Grim Monolith + Mana Reflection for instance? I, mean, even that only inputted 6 of the 7 mana needed, but I'd like a way to make this, admittedly, fragile, combo work.

You may now have a say. :D

BMHKain on What CMDR do you think …

5 years ago

@Mj3913: Sorry guys. But this guy already has a good idea at this point. It's ironic I wanted to put this guy in a Superfriends deck, but now I found a use for Lord Windgrace in this kind of aspect...

...I'll just have to find some stuff outside of for library manipulation...

Actually, now I think about it: Rings of Brighthearth + Grim Monolith seems entirely useless; even IF you can pull it off, you literally get Zilch from it after all that; & Grim Monolith 's Untap is too much. Now I think of it, How does both Monoliths be used by Rings of Brighthearth anyway? I already made my decision for the Commander, I just want to know how this works for Basalt Monolith + Rings of Brighthearth , & Grim Monolith + Rings of Brighthearth ; then I'll consider the matter compleat.

EDIT: Actually, both combos seem to have a link each. I'll check both, & then we're finished here; wait, Grim Monolith requires Power Artifact ? I wonder if there is a budget option out there; I ain't spending that much moolah... X/

Matrixxx999 on Lazav's Multifarious Ways to Die

6 years ago

Grim Monolith + Rings of Brighthearth - this combination does not generate infinite mana. Rings only works with B. Monolith that way. But You can use Power Artifact combo with both monoliths for infinite mana.

Megalomania on

8 years ago

Ad Nauseam allows me to grab a combo out of my library. I can either go for infinite mana using Basalt or Grim Monolith + Rings of Brighthearth /Power Artifact or use Sickening Dreams (which I have yet to find a slot for) to kill everyone, including me. Lol

Megalomania on A hard fae at the mill

8 years ago

Since you're using Oona as your commander, you might want to focus on infinite mana combos instead of mill.

While Pili-Pala and Grand Architect is able to provide this, a better option would be ones that you can easily and consistently play and activate on the same turn.

Deadeye Navigator + Palinchron or Peregrine Drake;

Palinchron + Phantasmal Image ; and

Basalt Monolith or Grim Monolith + Rings of Brighthearth or Power Artifact are some of the commonly used combos.

You can cut the rest of the mill theme and focus on building a deck around the said cards.

This means getting more tutors, better counterspells and some sweepers to ensure you live long enough to combo off.