MTG Combo: Hanweir Battlements + Hanweir Garrison

Discussion

AThieflord on grusilda -- perfect amalgamations

6 years ago

thijmnesoy great suggestions! I considered putting battlements/garrison in here, but they didn't really fit with the mechanical themes of the deck (+1/+1 counters vs -1/-1 counters and tap/untap abilities). There's definitely a version out there that plays sacrifice outlets and token generators and in that version I think Graf Rats + Midnight Scavengers and Hanweir Battlements + Hanweir Garrison definitely fit in that deck.

Thanks for your comment!

proofopossum on White Token(servo)

7 years ago

BeaudaciousGiebs, the reason I have the Chief of the Foundry is because my deck is based on servo creation which are artifact creatures so boosting them is a great deal. I have 8 cards that boost my servos; which I can make an over abundance of so It would be devastating to the enemy to have lets say for example 8 5/5 servos attacking all at once. However I am still open to suggestions and i'm assuming that you are talking about removing the Chief of the Foundry for the Hanweir Garrison, correct me if i'm wrong on that. Now don't get me wrong the Hanweir Battlements + Hanweir Garrison combo is good but what seems to be a more effective hit is if 8 5/5 servo's attack versus Hanweir, the Writhing Township and a 3/2 Eldrazi horror. I like the idea all in all because I to was reluctant to put in the Chief of the Foundry seeing as the Angel of Invention is a so much better pick but seeing as how the Angel of Invention is about 1.20 USD and I would need 4 of them its a bit expensive.

Blair@Cake-N-CardGames on EMN/KLD Standard Season

7 years ago

@BioProfDude

Thanks for the comment and the +1 friend! Delighted to chat with a fellow Sin Prodder enthusiast!

I think you could be totally right, I've found the deck to run out of steam at times which is obviously a huge blow to our aggro based strategy. The inclusion of Haste: and Unblock-able: are both sure ways to improve this and are both very worthy of consideration in my opinion.

I've checked out your own deck (Monored weenie speed deck (budget) and love what love done with it! Your inclusion of cards like Lupine Prototype and Hanweir Battlements + Hanweir Garrison have definitely got me thinking...

I'll be sure to give your suggestions a try and report back! And again a huge thank you for the input!

Bolten711 on Didn't mean to d-Naya the win. Needs input plz!

8 years ago

I think you're underestimating how game-breaking the combo of Hanweir Battlements + Hanweir Garrison is. The only reason it doesn't see competitive play is because the rest of the red cards in current Standard (pre-Kaladesh) aren't that great. You'll win 100% of games where you get to have a combat phase with Hanweir, the Writhing Township.

I'm not saying you should run play-sets of both though, 2-3 of each probably better.

TheRedGoat on "Bed Rest Recommended"

8 years ago

So I've checked through the red EMN cards. And while I don't know exactly where to make the cuts I think you should check these out:

Hanweir Battlements + Hanweir Garrison to just go in period.

Otherworldly Outburst to make the opponent sweat even more.

Cryptolith Fragment  Flip to never be used against anything with life gain but possibly a good finisher in a mirror match I think.

Impetuous Devils as a sideboard option for games you know might go slower.

Prophetic Ravings should be an interesting replacement for Tormenting Voice, but it is creature reliant so maybe only use it if you set up with more creatures like Sin Prodder or Gibbering Fiend.

From what I saw of all the cards these are the only ones that are upgrades to your current build. Anything else will require a different approach to make effective.