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iBleedPunk on To Splinter, or not Splinter
8 years ago
Staizer my meta is actually surprisingly competitive, hence why the werewolves are having issues. LD is my way of compensating for shitty creature removal in because honestly I have no problems consistently keeping my Werewolves flipped in 1v1, it's just getting through my opponents blockers is the issue hence why I want to stop my opponents from even being able to cast blockers.
Randomdeath I really only want to use the Splinter interaction to control certain colors of each deck I play. For instance I play 1v1 against Uril, the Miststalker alot with Ulrich and I tend to overcome until Uril gets cast and starts getting enchantments on him. Now if I can cut the Plains out of Uril using Liquimetal Coating + Splinter and then subsequently destroy any non-basics that can produce I can "control" the situation long enough to kill with the wolves. My Werewolves are more Casual than anything but slowly they are climbing up to being pseudo-competitive and I feel the LD would make it more of a handful than it already is.
Thank you both for commenting to help! I look forward to hearing from you again
The_Redpill on Heartless Summoning, Landless Opponent.
8 years ago
If you're interested in an entirely different kind of land destruction, look at this combo:
kengiczar on [Community Discussion]: Modern Chat
9 years ago
Yes yes, Liquimetal Coating + Splinter is as good as Liquimetal Coating can get.