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Discussion
rdeller on
Taking Sadism to a Whole New Level
8 years ago
I'm a bit underwhelmed by Asylum Visitor in my build at the moment. It's extremely good with the right opener, but I've had a few games where it doesn't really do anything meaningful. The 1 toughness really hurts since it can't typically contribute to combat if I want to maintain it as a card advantage engine. I was expecting it to be a lot stronger than it actually turned out. It's biggest problem is while it's great at helping me close out games, it's generally poor when I'm behind. If my opponents have kept me in check the Visitor doesn't typically help me get back into the game. Looking at your build, you're probably much better suited to take advantage of it. You're running a lot more Discard with the plan of wiping your opponents' hands out as fast as possible, and making sure your opponents can't refill them.
I'm actually thinking of leaning the opposite direction and adding Static Orb + Winter Orb to slow my opponents down and keep cards in their hands. I've found myself routinely Hellbenting my opponents too quickly, thanks Mindslicer, leaving me with few ways to keep triggering Waste Not. Since my deck doesn't support Contamination + Smokestack too well I'm hoping the two Orbs will help lock my opponents mana down so that when they're in top deck mode they don't just blindly play their top deck to deny me Waste Not triggers.