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DlCK on Vial Smasher & Thrasios Partner
6 years ago
Interesting concept, but I'm not seeing how you're supposed to win.
Consider adding Time Vault + Voltaic Key . Maybe that will buy you a few extra turns until you can get through enough commander damage.
Herb48 on The One Who Mentored Them All
6 years ago
Thanks for the input!
I really believe that you should devote the least amount of slots to your win condition. I have tried adding in combos like Time Vault + Voltaic Key , and Blightsteel Colossus + Tinker , and they just make the deck more clunky. Every card we draw that isn't contributing to the main cause (drawing, countering, and preventing our opponent from doing so) is inefficient. The deck remains more streamlined this way.
I am aware that some of the combos are a bit clunky to assemble, but a key point is that these cards are powerful on their own as well. Dack Fayden is excellent on his own, but even better with Notion Thief. Likewise, Notion Thief is the best paired with Dack Fayden, but can still be back breaking in response to a Brainstorm. Lets not forget that he is also a 3/1 flash beater in a pinch.
The rest of the cards are fairly to standard to big blue decks, mainly just counters, draw spells, removal, and utility spells.
If we somehow lose our main win-condition in Monastery Mentor, we could get him back with a Timetwister or a Yawgmoth's Will. Also, when we have control of the game and can keep our opponent's board under control, it is not uncommon to win with Jace, the Mind Sculptor, Dack Fayden, or even a beatdown with Snappy and Notion Thief.
I know I have rambled on a lot, but I have tested this deck a fair bit on X-Mage with decent results. However I never claim a deck is perfect, so I will continue to test and update the deck.
Thank you for your input, and if you have anymore suggestions, I am open to all!
Cheers :)
jonny909090 on All Spells, Zero Lands, Turn One Win (Budgetish)
7 years ago
Infinite turns on turn one you say.... The mana might be a bit tricky but I will certainly give it a try. All you really need is Time Vault + Voltaic Key and the mana to play said cards/abilities. I could probably improve the mana style from this deck and add some search cards and it could possibly work. Thanks for the idea.