Description

Reasons why I chose Frontier as the back drop for my cube:

1) Cards are affordable.

2) The draft will be much like a normal limited draft, just with improved versions of the cards (not too overpowered)

3) Cards are fairly current. Current MTG players will know the cards. Players from "back in the day" will not have a major advantage over people who have grown up in the modern era.

4) Archetypes should be easy to balance.

Cube Construction:

Archetypes (30 cards each)

White- Midrange/Control, Aggro Blue- Control, splash tempo, splash artifacts matter Black- Midrange, splash reanimator, splash zombies Red- Aggro, noncreature matters Green-stompy, splash ramp, splash midrange

2 color pairings (20 total) -planeswalker for each pairing suitable to overlap of colors -one build around creature

Colorless Utility cards (40 total) aggro support ramp/reanimator support control support midrange support instant/sorcery matters

***Note: some cards will obviously serve purpose in multiple archetypes. Aggro decks can still play elements of control or a planeswalker may be great in aggro, but also be a solid play for a control deck. My goal is to make sure this does not get to lopsided, as to power up an archetype too much.

Colorless (2)


R/aggro (1)

U/tempo (1)

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