Description

This is a commander cube. The idea of the cube is that you draft 4 packs of 15 cards per pack through an 8 person draft, and then build a deck with the following specifications.

  1. You deck must consist of at least 50 cards, not including a commander.
  2. Your deck may have a commander if you would like it to. A commander must be a legendary creature. It doesn't have to follow any rules of color identity. For example, you can have Talrand, Sky Summoner at the helm of a grixis control deck if you want. That's allowed.
  3. You may choose to not have a commander. It's your loss if you choose this option, but it is technically possible that you didn't draft any legendary creatures.

After you build your deck, 8 people split off into two pods of 4 people each to play. Games are played starting at 25 life. And that's basically it.


So let's talk about power level. The power level of this cube isn't as strong as commander. You will not find a Sol Ring or a Command Tower here. The following are things I tried to mostly avoid when putting the cube together.

Things I'm trying to focus on.

  • Artifacts matter.
  • Lands matter.
  • Planeswalkers are abundant. They encompass about 5-7% of the cube. Purposefully not including Jace, the Mind Sculptor, Ugin, the Spirit Dragon, or other planeswalkers that I feel like might be too strong.
  • Value oriented. In order to make games grindy, I made sure to put plenty of value oriented cards in this cube so that there's plenty of opportunity to draw a card or two. It keeps the games rolling and makes for pretty interesting and grindy ones at that. If a game ends too early, I want tend to analyze why and start adding cards to cutting board pretty quickly.
  • Tokens matter. This is a dangerous one to implement, but you'll find that, in this cube, tokens are abundant. As well, it can be very enticing to go wide with your attack strategy with all the +1/+1 to your whole team sort of a effects.

There are some other themes going on, and I encourage you to check them out! This cube has been hella fun to play, and definitely the most fair cube I feel like I've ever played with.

Colorless (150)


Land (78)

Gold (123)


Green (76)


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