Description

This cube is designed to be played backdraft. This makes for five-color-ultra-low-synergy pools. This card is too good for this cube: Charging Badger. Divide the cube into booster packs based on how many players are drafting. Booster packs should be less than half used. For example, if the first set of packs has nine cards each, you would only draft about three before the group moves to fresh packs. After going through all packs, shuffle remainders and increase pack size. If everyone's good at this cube, you can do the last few cards rotisserie. If someone happens to receive a pool that is incapable of winning on its own merit, they say why, and the deck maker chooses a card from the remainders that satisfies that need. The normal use of this cube is a round of matches with losses by the pool you made helping your score. The decks made with these pools can be used in different things. Just remember to keep it even; they're weaker than casual decks. You could do a two headed giant with one terrible deck and an edh per team.

Black (78)


Red (84)


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