cube colorwheel

flexcube by Insertcleverid

By insertcleverid

Score: 0

Draft this Cube Open pack Create Sealed Copy

Description

work in progress. But ain't they all?

The math on card numbers may not work out at first glance. Its not supposed to. This cube breaks tappedout.net's cube rules. Please read on for explanation.

The idea here is to create a cube that could be drafted with 4-8 people. All packs should be used, and the less people there are, the more screwy the decks could be. tokens, mill, reanimator, direct damage and ramp-beater all work well in mono-color options, but each of the 10 guilds also has their own archetypes represented as well.

There are enough cards for 24 15 card packs, each of which will also include an extra land card. The though was to indulge the fantasy: what if each pack had a useful land card instead of the usual basic land? I might later include 24 more token cards that cover all the cube's possibilities but also to indulge my distaste for those WotC ads..those should all be tokens!

This is a work in progress, as said. One or two archetypes will emerge dominate, and we will cut them down to strengthen the others. Help is appreciated.

Colorless (238)


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