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Graveyard/Discard Cube

By Boombang16

Score: 0

Timeline

Draft this Cube Open pack Create Sealed Copy

Description

Main Themes The primary goal of this cube was to build a set environment focused on utilizing discard and the graveyard as a powerful engine to generate fun and explosive gameplay. Cycling is the most prevalent mechanic of the cube allowing for card draw, mana fixing, and putting creatures into the graveyard. Other mechanics such as flashback, embalm, eternalize, delerium, dredge, delve, and retrace allows for players to utilize their cards to their fullest. Sub Themes Most colors only had so much graveyard interaction, so some sub-themes were added to increase the depth of the cube. This involved including blink effects to maximize enter the battlefield cards and a tokens sub theme. Any comments or improvement ideas would be deeply apprectiated.

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