cube colorwheel

Mahone Unpowered Cube

By Mahone

Score: 1

Timeline

Draft this Cube Open pack Create Sealed Copy

Description

The goal of this cube is to provide a skill testing draft experience that ends with the players creating fun, interesting, and powerful decks.

For this reason, I avoid adding cards that are too parasitic because they lead to less decisions during the draft. At the same time, I think having some level of parasitic cards is necessary in order to create archetypes that make for interesting decisions in the draft where you need to weigh power level against synergy in order to make the right pick — these archetypes also result in some player's favorite decks to play even if they lose (e.g. birthing pod decks can be really fun to draft and play even if it isn't the most powerful deck you can have).

Colorless (180)


Land (96)

Gold (78)


White (92)


Blue (94)


Black (91)


Red (92)


Green (93)


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