cube colorwheel

Suzy's 540 Goblin Enabled Q'b

By walter_ego

Score: 0

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Description

An unpowered 540, without signet, and with talismans. This essentially a nerfing of signets; it is still offering useful options to sweet slow durdly decks that want colorless ramp and/splashing while at the same time making them a bit weaker to aggressive decks.

One other major thing of note beyond your usual cube lists is Goblins essentially replacing mono red. Cards such as Ball Lightning,, Hellspark Elemental and Keldon Marauders, although very powerful in the monored deck, promote a stale and uninteractive game; nobody likes playing against monored, heck nobody even likes playing monored.

Obviously only the goblin drafter will be taking goblins, but the same holds true for Ball Lightning and etc, as nobody else is taking them, so it makes for an easy replacement for such cards. I have taken this one step further replacing most of the red creatures with goblins. The question as to whether or not to remove a lot of the cube staple red creatures was, would any deck other than monored play this creature. If the answer was heck yes, then the creature remained.

Colorless (124)


White (72)


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Cards 540
Date added 10 years
Last updated 10 years