32 Colors including colorless
360 (720) cards plus basiclands
60 (125) cards for each basic color
20 of the main Tribe + 8 of the main Card Type + 13 to enhance each Multicolored Card + 16 of the Main Mechanics + 3 of the Special Tribe
(+15) of the secondary Tribes (+6) of and regarding the main card type (+8) to enhance Dual- and Triplecolor Tribes (+12) to enhance Multicolor Mechanics (+3) Devotion oriented Cards
each of the Multicolor combinations should build on the single Color stats, for example a Grixis-colored Card is preferrable if it is an Artifact Creature or Instant Spell rather than an Enchantment…
each Color Set consists of 60 Cards for 360 Card cubes and is upgraded to 105 for 720 Card cubes. The Formula is:
Card Types:
- Creatures (24-36)
- Instants (6-12)
- Sorceries (6-12)
- Enchantments (6-12)
- Color Specific Artifacts (0-6)
Manacurve: (of 60) (of 6)
- CMC 1-2 (20-25) (2-3)
- CMC 3-4 (25-35) (2-4)
- CMC 5-6 (5-10) (0-1)
- CMC 7+ (0-5) (0-1)
Tribes:
- primary Tribe (12-54)
- secondary Tribe (6-18)
- preferred tertiary Tribe (0-12)
- Dualcolor Tribes (0-12)4
- Tricolor Tribes (0-8)6
- Tribeless/ Other (0-42)
Roles:
- Bombs (6-12)
- Removal (6-18)
- Evasion (12-18)
- Ability (18-36)
Bombs (6-12):
Plain (0-6)
Color (0-6)
Tribal (0-3)
Keyword (0-2)
Mechanics (0-2)
Evasion (0-1)
Card Type (0-1)
Removal (0-1)
Dualcolormechanics (0-4)
Tricolormechanics (0-6)
Rainbow (0-1)
Champions (0-4/ 4(0-1) / 6(0-1))
Removal (6-18):
Burn (0-12)
Counterspell (0-12)
Destroy (1-12)
Exile (0-6)
Combattrick (1-12)
Land (0-3)
Mill, Discard, Grave (1-6)
Wrath (0-3)
Evasion (6-18):
Combattrick (1-12)
Flying, Menace, Trample... (3-18)
Abilities/ Aggro (18-36)
Keyword (6-24)
Color (0-12)
Tribal (12-36)
Multicolormechanics (40-6/ 60-2)
Cardadvantage (0-12)
Burn/ Removal (0-12)
including: Monocolor Mechanics (8) + Dualcolor Mechanics (44) + Tricolor Mechanics (61) + Monocolor/ Dualcolor/ Tricolor Champions (4 / 42/ 61)
Mechanics: Tribal, Color, Keyword, Card Type, Bombs, Removal, Evasion, Dualcolormechanics (4), Tricolormechanics (6)
Card Distribution and Archetypes Show
Vitality 16
8
8
- Lifelink
- Protection
- Defender
- Double Strike
- First Strike
- Flying
- Enchant
- (Indestructible)
- [Prowess]
- [Reach]
- [Trample]
-
[Flash]
-
Enchantments 8 (+6)
Devotion (+3)
MC:
Enhancer: 1 (+2) Mechanics 1 (+2)
Enhancer: 1 (+2)
Enhancer: 1 (+2)
Enhancer: 1 (+2)
Enhancer: 1 (+2)
Enhancer: 1 (+2)
Enhancer: 1 (+2)
Enhancer: 1 (+2)
Enhancer: 1 (+2)
Enhancer: 1 (+2)
- Counterspell
-
Affinity
-
Flying
- Prowess
- Defender
- Aura Swap
- Buyback
- Scry
- Flash
- (Hexproof)
- (Equip)
- [Enchant]
- [Trample]
- Deathtouch
-
Removal
-
Lifelink
- Fear
- Shadow
- Menace
- (Flying)
- (Haste)
- (Trample)
- (Defender)
- [First Strike]
- [Indestructible]
- Burn
-
Haste
-
Echo
- Double Strike
- First Strike
- (Menace)
- (Prowess)
- (Trample)
- [Flying]
- [Defender]
- [Equip]
- Mana
-
Trample
-
Deathtouch
- (Enchant)
- (Flash)
- (Defender)
- Indestructible
- Annihilator
- Manafixing
- Equipment
- Ingest
- Living Weapon
- Modular
- Sunburst
- Equip
- Offering
- Myriad
- Cascade
- Changeling
- Conspire
- Cumulative Upkeep
- Cycling
- Entwine
- Evoke
- Fuse
- Kicker
- Persist
- Retrace
- Split Second
- Vanishing
Flicker 1 (+4)
Enhancer 2
Tribal (+2)
Mechanics (+2)
- ETB
- Bounce
- Forecast
- Rebound
Mill 1(+4)
Enhancer 2
Tribal (+2)
Mechanics (+2)
- Cipher
- Exploit
- Ninjutsu
- Skulk
- Transmute
Enhancer 2
Tribal (+2)
Mechanics (+2)
- Dash
- Hellbent
- Intimidate
- Unleash
Enhancer 2
Tribal (+2)
Mechanics (+2)
Enhancer 2
Tribal (+2)
Mechanics (+2)
Enhancer 2
Tribal (+2)
Mechanics (+2)
- +1/+1 Counters
- Evolve
- Graft
- Morph
Enhancer 2
Tribal (+2)
Mechanics (+2)
Enhancer 2
Tribal (+2)
Mechanics (+2)
- Prowess
- Flashback
- Overload
- Replicate
- Storm
- Surge
Enhancer 2
Tribal (+2)
Mechanics (+2)
- Deathtouch
- Scavenge
- Dredge
- -1/-1 Counters
- Deathrattle
- Return
Enhancer 2
Tribal (+2)
Mechanics (+2)
Enhancer 3
Tribal (+3)
Mechanics (+3)
- Exalted
- Shroud
- Totem Armor
Enhancer 3
Tribal (+3)
Mechanics (+3)
Enhancer 3
Tribal (+3)
Mechanics (+3)
- Improvise
- Madness
- Unearth
Enhancer 3
Tribal (+3)
Mechanics (+3)
- Wither
- Bloodthirst
- Devour
Enhancer 3
Tribal (+3)
Mechanics (+3)
- Bushido
- Provoke
- Reinforce
- Renown
Enhancer 3
Tribal (+3)
Mechanics (+3)
Enhancer 3
Tribal (+3)
Mechanics (+3)
Enhancer 3
Tribal (+3)
Mechanics (+3)
Enhancer 3
Tribal (+3)
Mechanics (+3)
Enhancer 3
Tribal (+3)
Mechanics (+3)
Enhancer 4
Tribal (+4)
Mechanics (+4)
Enhancer 4
Tribal (+4)
Mechanics (+4)
Enhancer 4
Tribal (+4)
Mechanics (+4)
Enhancer 4
Tribal (+4)
Mechanics (+4)
Enhancer 4
Tribal (+4)
Mechanics (+4)
Enhancer 5
Tribal (+5)
Mechanics (+5)
Creature Types / Tribes Show
Main Tribe 20
Special Tribe: 3
Secondary Tribes: (+15)
- Soldiers
- Griffins
- Kithkin
- Kor
- Gargoyles
- Foxes
- Leviathans
- Kraken
- Sphynxes
- Serpents
- Drakes
- Vedalken
- Fish
- Jellyfish
- Gorgons
- Demons
- Specter
- Shades
- Zombies
- Skeletons
- Dragons
- Phoenixes
- Hellions
- Devils
- Hydras
- Trolls
- Druids
- Dryads
- Elves
- Spiders
- Plants
- Ogres
- Orcs
- Minotaurs
- Goblins
- Cats
- Rhinos
- Elephants
- Archers
- Lizards
- Shamans
- Jackals
- Warriors
- Incarnations
- Avatars
- Nymphs
- Shapeshifters