Jumpstart Commander

mrpoindexter

I really liked the concept of Jumpstart and wanted to take it over to commander after seeing a post on Reddit from a user named "ThatGuyInTheCorner96". I took his concept of multiple commander half-decks of 45 cards each with a commander that had partner and adding in a 10 card mana fixing pack that had commander staples. I have given myself the challenge to create jumpstart commander packs for each of the partner commanders in Commander Legends. This is a "mana fixing" pack, which has a couple of the staple universal fetch lands, as well as the top lands for all commander decks, the artifacts you will have in nearly every deck and a couple artifact creatures that can also fix mana issues. I will probably make several variants of these packs to break up the monotony a bit by changing a couple of the land and artifacts. The decks are double sleeved so that I can have a small sticker right next to the expansion symbol so I will know which pack they belong to when it is time to separate the decks back out.