Card Choices

Clash of Wills : Strong early game counterspell and can still hold power in the late game. Having only one devotion is also a plus.

Dig Through Time: Does anything really need to be said? Ridiculous card advantage so good that it is banned in modern.

Disdainful Stroke: Great for the control mirror, and also can hit a Siege Rhino or Rally the Ancestors .

Dragonlord Dromoka: This card is okay against pretty much any match-up. All of the decks in standard want to cast spells on your turn, and a massive lifelinking evasive threat is always relevant.

Dragonlord Ojutai: Finds you counters and removal, is a 5/4 flyer, and is hard to deal with.

Dragonlord's Prerogative : The reason that I put this card in was because Dig Through Time is hard cast with 9 enchantments, and instant speed draw is almost as powerful as Dig Through Time.

Narset Transcendent: Card advantage, and I can rebound a Dig Through Time, Dragonlord's Prerogative , or Ojutai's Command for extreme value. If you get the emblem, you win.

Negate: A powerful, cheap counterspell with the ability to completely change the tempo of the game.

Ojutai's Command: A counterspell, card draw, and lifegain all in an instant speed package.

Planar Outburst: Board wipes are necessary against Atarka Red, Esper Dragons (Silumgar, the Drifting Death), and Esper/WB tokens (and good against a few others). That is enough for me to put it in this deck.

Quarantine Field : Late game topdeck bomb and can get rid of their pesky walkers.

Seer's Lantern: Guarantees the win in a grindy match and generates pseudo card-advantage (also can ramp you up to your dragons).

Silkwrap : The perfect removal spell. Exiles every good early creature except Siege Rhino, and we have Stasis Snare for that.

Silumgar's Scorn : Counterspell at best. Clash of Wills x=1 at worst. Good in the early game as well as the late game.

Stasis Snare: An instant speed exile spell. For 3 mana. One of the best cards in this deck.

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Date added 9 years
Last updated 9 years
Legality

This deck is not Standard legal.

Rarity (main - side)

7 - 0 Mythic Rares

16 - 0 Rares

14 - 0 Uncommons

10 - 0 Commons

Cards 60
Avg. CMC 3.59
Tokens Emblem Narset Transcendent
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