Minotaur Madness

Commander / EDH* NezumiNinja

SCORE: 10 | 15 COMMENTS | 2066 VIEWS | IN 5 FOLDERS


Tribut3 says... #1

May 16, 2015 9:18 p.m.

I REALLY like the promo lord, you should check it out.

May 21, 2015 8:53 p.m.

Mongol says... #3

I've had a hard time finding anything that makes casting more efficient. I tried a couple of Generator Servants in my minotaur deck and they weren't the best. Ragemonger and removal is key, and it looks like you already have that down. I'm wondering how well the Lord of Shatterskull Pass works in here? Having a 6/6 beater sounds kind of fun, though I'm not certain if the 4CMC plus 2 for a level up is very efficient. Here's my version The Labyrinth. One combo I really like is Weapon Surge with Felhide Petrifier.

May 24, 2015 6:45 p.m.

NezumiNinja says... #4

Lord of Shatterskull Pass, is a tad of a pet card but also a surprisingly effective mana sink/threat. Also I looked at your variant: The Labyrinth, how dose Temple of Malice help with consistency? I understand that better draw quality can be done with one less card; yet dose it really help compared to deck thinning? Also a personal favorite combo this deck can pull off is Deathbellow Raider with Madcap Skills.

May 25, 2015 7:47 p.m.

Mongol says... #5

The lack of better dual lands is simply due to the deck being on a budget. Expensive rare dual lands is a big pet peeve I have with Magic, and spending more than the deck is worth on dual lands just to make it run a little better isn't something I usually do. I acquire them when I can, but I don't think a Minotaur tribal has much chance competitively anyway, so I probably won't acquire all the fetches and shocks.

I like the idea of using Madcap Skills with the Deathbellow Raider though, that's definitely worth subbing into my build.

May 25, 2015 8 p.m.

bassrockn says... #6

Very nice man. I really like your setup here. I don't have any suggestions because I see that this deck would do its job right. +1 Upvote! If you get a chance, check my Minotaur deck out. It was my first deck I ever made. :)

June 2, 2015 7:48 p.m.

Plus one from me. I'm a sucker for cool tribes. [Blackcleave Cliffs] is on the cheaper side for good lands. Maybe side in some Doom Blade? I can also see either Door of Destinies or Coat of Arms. Slaughter Games is an option for side tech against combo. If your meta has tokens then you can also side in Scouring Sands. Hope this helped!

June 2, 2015 7:49 p.m.
June 2, 2015 7:51 p.m.

Coat of Arms, cut the deathbellows raiders, a playset of Lord of Shatterskull Pass, and drop the bloodfell caves. They set you back a turn, and one life is nothing in modern. Door has the same problem, too slow. Your killspells are good, but Damnation is always great at least in sideboard.

June 2, 2015 7:52 p.m.

Drop two bolts for two more Dreadbore

June 2, 2015 7:53 p.m.

thundering1 says... #11

Maybe a Magmatic Chasm when you have enough to deal a killing attack? And maybe a Mark for Death if they have a helper they want to keep out of battle - either a needed mana-dork they're protecting, or something like Crowned Ceratok that gives all their other creatures an ability?

I'm a fan of cards like Auger Spree that can either help YOU, or kill one of THEIRS.

Some form of mild control, basically.

June 4, 2015 7:07 p.m.

Bigturd says... #13

June 9, 2015 4:06 p.m.

ItsReshiram says... #14

Why only 11 cards in the sideboard?

September 12, 2015 5:35 p.m.

IcyFire81 says... #15

I like this deck idea. I like that it's themed. The only thing I would recommend would be to place Hammer of Purphoros at least in a side board slot. I hope your tourney goes good

September 15, 2015 2:43 p.m.

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