The goal of this deck is to win through commander damage. There is determent, removal, and protection to help you achieve this goal. It is a standard Rafiq deck.

I like Rafiq though because it uses creatures to support your goal which meas that you have protection from other attackers. Many other voltron decks suffer from the inability to stop your opponents army from running through you. Zurgo is my secondary choice, but the idea of wrathing constantly does not go well with my playgroup.

$100 budget without commander price is the goal. I got close.

Suggestions

Updates Add

Comments

99% Casual

Competitive

Revision 1 See all

(3 years ago)

+1 Angelic Exaltation main
-1 Ardent Plea main
+1 Azorius Chancery main
+1 Bastion Protector main
-1 Behemoth Sledge main
+1 Command Tower main
+1 Commander's Sphere main
+1 Deserted Beach main
+1 Dueling Grounds main
-1 Enlarge main
-1 Evolving Wilds main
+1 Finest Hour main
-3 Forest main
-1 Ghost Warden main
-1 Infantry Veteran main
-1 Inquisitor's Flail main
-4 Island main
+1 Kestia, the Cultivatorfoil main
-1 Knight of New Alara main
-1 Lightmine Field main
and 49 other change(s)
Date added 3 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

2 - 0 Mythic Rares

28 - 0 Rares

25 - 0 Uncommons

25 - 0 Commons

Cards 100
Avg. CMC 3.00
Tokens Emblem Tamiyo, Field Researcher
Votes
Ignored suggestions
Shared with
Based on
Views