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So the idea behind the deck is use tireless tracker to make clues and syndicate trafficker to sac them activating the abilities of syndicate trafficker, tireless tracker and graf mole. Hidden stockpile keeps a steady stream of artifacts to sac into syndicate trafficker as well. Inspiring statuary can make ulamog a free cast.

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Ok so I did horrible at fmn. But the matches were close on a few games which makes me hope I have something to work with. Match one 4c Saheeli Rai So this match up was ok he managed to combo off game one but game two my deck pulled it together the syndicate trafficker and tireless tracker worked together effortlessly I stomped saheeli first time he casted her and went for his life. Game 3 though I was one draw away from the win he managed to combo off again just barley with 3 life left. My draw would have been commencment of festivities which I sideboarded in for the combo.

Match 2 GW Humans Kept a crap hand game one and for over ran. Game 2 I got 4 tireless trackers a syndicate trafficker and a graf mole out and wiped him out he tried to group block a few times but confront the unknown and expose evil saved me. Game 3 land for days 2 creatures and land after land after land.

Match 3 Izzet Dynavolt My worse match of the night I had no answeres for all the damage he was able to pull off didn't win either game only good thing was I pulled off a free ulamog but even exiling two cards he got me next turn.

Match 4 Mono Red burn Game one he burned me quick had the best hand for the deck. My creauters inflicted a minor amount of damage. Game 2 syndiate trafficker and tireless tracker pull it off again was able to hit hard and fast with both continuously sacing clues to trafficker. Game 3 close game he pulled it out and was able to draw one more burn spell to take me out was all set to free cast ulamog next turn with 6 servos on the field from hidden stockpile x2 on the field together.

The fact that each match accept one I won a game gives me hope I have something here but would love help to make this deck game day ready.

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Revision 4 See all

(7 years ago)

-1 Blossoming Defense side
+2 Bygone Bishop main
-4 Confront the Unknown main
-3 Expose Evil side
+2 Fatal Push main
-3 Forest main
-3 Graf Mole main
+1 Grasp of Darkness main
+2 Heroic Intervention side
+1 Hidden Stockpile side
-3 Inspiring Statuary main
+1 Marionette Master main
-1 Plains main
+4 Scrapheap Scrounger main
+2 Sram's Expertise side
-2 Stasis Snare main
+4 Swamp main
+1 Tireless Tracker main
-1 Ulamog, the Ceaseless Hunger main
-1 Void Winnower main
and 22 other change(s)
Date added 7 years
Last updated 7 years
Legality

This deck is not Standard legal.

Rarity (main - side)

29 - 7 Rares

9 - 2 Uncommons

7 - 6 Commons

Cards 61
Avg. CMC 2.30
Tokens Clue, Servo 1/1 C
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