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Mardu Brick House

Standard*

ramenrage


Sideboard

Enchantment (4)

Sorcery (4)


An aggressive Mardu deck that uses removal and the khans ability on citadel siege to propel the creatures into the late game. In case my creatures just start eating bucket loads of removal I've got 2 Alesha who smiles at death, who's first strike pairs well with kolaghans command and citadel siege, kolaghans command to draw them back once they die and a couple valorous stance to prevent them from dying in the first place. Aside from it being an underappreciated and unexpected card citadel siege can combo impressively with first stike and life link. Aside from ultimate price should go up well against almost every other deck and with the amount of tap lands this deck is trying to get by with it helps to ensure I won't be waiting until turn 4 to deal with a rabblemaster, etc. Although its not tier one ( and thankfully relatively budget) I really like how this deck plays so far but would welcome any feedback. Thanks!

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Date added 9 years
Last updated 9 years
Legality

This deck is not Standard legal.

Rarity (main - side)

26 - 3 Rares

22 - 4 Uncommons

4 - 8 Commons

Cards 60
Avg. CMC 2.71
Tokens Morph 2/2 C, Warrior 1/1 W
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