A dwarf/vehicle commander deck with Depala at the lead.

I am just starting wit this deck and I'm excited about it as it already seems like it'll be a fun deck. As you can see, a ton of dwarves and vehicles make up the core of the deck. I wasn't really seeing any complex or strategies for this deck - it's a simple strategy which is basically:

  • lots of creatures, hopefully strengthened by vehicles, doing constant combat damage
  • Depala fishing around the deck pulling out vehicles and dwarves to crew them
  • lots of mana to make that approach work

So, no special win condition is needed but it's critical that those creatures and vehicles get out there and do their thing. To that end, I have a ton of creatures and vehicle in the deck, plus a few cards that will give Depala a reason to tap and get me more. Also have a bit extra mana in the deck to make sure it all works.

I am just starting to play test the deck. Any advice much appreciated!!!

Suggestions

Updates Add

Comments

Revision 16 See all

(5 years ago)

+1 Aurelia, the Warleader main
+1 Bring to Trial main
+1 Caught in the Brights main
-1 Conclave Equenaut main
+1 Darksteel Forge main
-1 Duergar Mine-Captain main
-1 Dwarven Driller main
-1 Dwarven Patrol main
+1 Giant Killer main
-1 Leonin Abunas main
+1 Metalwork Colossus main
+1 Pacifism main
-1 Pressure Point main
-1 Whipkeeper main
Date added 5 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

20 - 0 Rares

31 - 0 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 3.44
Tokens Angel 4/4 W w/ Vigilance, Energy Reserve, On an Adventure
Votes
Ignored suggestions
Shared with
Views