A B/G commander deck that utilises in using Hapatra, Vizier of Poisons's effect in order to generate as many 1/1 deathtouch snakes as possible. Combined with cards such as Craterhoof Behemoth and End-Raze Forerunners you can easily get a surprising amount of burst damage that can easily end games in a single attack step. Please keep in mind that while this deck is viable, it is not meant to be a tier 1 competitive deck.

The main methods of generating snakes is to use cards like Contagion Clasp and Contagion Engine in order to afflict as many creatures outside of your side of the board as possible. The two above cards are espicially good as proliferate is incredibly strong in this type of deck. The beauty of 1/1 deathtouch snakes and -1/-1 counters is that iniating combat against you is incredibly difficult due to the defensive wall of creatures and instant speed combat tricks you will have at your disposal, meaning that the deck can usually play very passively until you can initiate your burst.

Cards like Seshiro the Anointed and Driven / Despair are incredible sources of card draw and you can easily refill your entire hand with cards once you start to gain an empty hand. Other cards like Razaketh, the Foulblooded and Sidisi, Undead Vizier are espicially powerful here, allowing you to tutor for extremely cheap due to the sheer amount of snakes you will have.

The main all stars combos in this deck are generally a combination or multiple -1/-1 counters along with Nest of Scarabs whilst your commander is on the field. Black Sun's Zenith + Nest of Scarabs is espicially good; you can easily amass hundreds, if not, thousands of lovely scarabs that will happily turn themselves sideways at the earliest possible moment. Other all stars include Natural Order and Green Sun's Zenith which allow for either dominant plays with Seshiro the Anointed or allow you to find one of your three main bursts being Craterhoof Behemoth, Craterhoof's long estranged cousin End-Raze Forerunners or Big Pig himself Decimator of the Provinces.

Early plays for this deck will usually include getting Hapatra out on turn 2 along with the several ramp cards in this deck such as Cryptolith Rite and Ashnod's Altar. in order to generate insane mana for bombastic plays around turn 4-5.

The rest of the cards are either just standard staples in most commander decks or simply just good cards from my collection.

I will post updates down below if I make any changes or updates to this decklist!

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95% Casual

Competitive

Date added 6 years
Last updated 7 months
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

15 - 0 Mythic Rares

47 - 0 Rares

23 - 0 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 3.46
Tokens Beast 3/3 G, Eldrazi Scion 1/1 C, Elf Warrior 1/1 G, Experience Token, Human Cleric 1/1 BW, Insect 1/1 B, Snake 1/1 G, Snake 1/1 G w/ Deathtouch, Squirrel 1/1 G
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