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Enchantment (3)


I also play Bant Eldrazi in Modern and figured I'd try my hand at a weird home brew build, its been functioning much better than I thought and the deck is a really smooth with delirium online.

Main goal is to ramp and possibly drop Thought knot turn 3 or reality smasher turn 4. if that doesnt pan out there is a good amount of control for back up and the delirium staples are to help dig for lands/creatures and tutor creatures or get them back later.

I'd love suggestions for sideboarding or how to make the deck run smoother and I'll post FNM records when I have the time

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FNM 7/31/17 1-1-1

2-0 against Imminent Doom combo deck.

1-1-1 Grixis control. The matchup is good when delirium is online to tutor for certain creatures and the addition of the pain deserts has been crucial in matchups like this for colorless and colored mana. Also bounty of luxa is GAS in this matchup if you can get one out. Essence Flux has also proven very useful/powerful in these matchups for removal dodging (flickered an ishkanah with delirium active, opponent was both upset and happy he saw it happen because it was pretty cool)

1-2 against constrictor. sided in solemnity and locked him out game two but game three I didn't see one and his board was too wide and I also failed to find a fumigate to stablize the board, but this happens.

Comments

Top Ranked
  • Achieved #50 position overall 7 years ago
Date added 7 years
Last updated 7 years
Exclude colors BR
Legality

This deck is not Standard legal.

Rarity (main - side)

4 - 0 Mythic Rares

38 - 7 Rares

11 - 4 Uncommons

3 - 4 Commons

Cards 60
Avg. CMC 3.39
Tokens Champion of Wits 4/4 B, Clue, Emblem Tamiyo, Field Researcher, Energy Reserve, Spider 1/2 G
Folders yes
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