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This deck is all about synergy through attack triggers with Isshin at the helm.

Card advantage from attacks triggers: Archon of Cruelty + Audacious Thief , Chief Jim Hopper + Glint-Sleeve Siphoner , Etali, Primal Storm + Winota, Joiner of Forces

As a side note, Winota, Joiner of Forces is just straight up ridiculous with Isshin, Two Heavens as One!

Token generation from attack triggers: Brimaz, King of Oreskos + Hero of Bladehold , Krenko, Tin Street Kingpin, Adeline, Resplendent Cathar + Mardu Ascendancy

Combat tricks from attack triggers: Adriana, Captain of the Guard + Aurelia, the Warleader

Ramp from attack triggers: Fable of the Mirror-Breaker + Goldspan Dragon , Hoarding Ogre + Sword of the Animist

Lifegain from attack triggers: Bruse Tarl, Boorish Herder + Patron of the Kitsune

Non-combat damage from attack triggers: Brutal Hordechief + Tectonic Giant

Recursion from attack triggers: Rakshasa Debaser + Sun Titan

Graveyard hate from attack triggers: Graveyard Trespasser + Sungold Sentinel

Combat Evasion & Protection: Behind the Scenes + Iroas, God of Victory , Dolmen Gate + Reconnaissance

Late game Win Con: Boseiju, Who Shelters All + Torment of Hailfire

Fun cards for attack triggers:

Hanweir Battlements + Hanweir Garrison , Meld Hanweir, the Writhing Township    

Outside of attack triggers, there is plenty of ramp, card advantage, removal, and protection to keep this deck in the game.

Looking to add:

Graveyard Trespasser   Goblin War Drums Drakuseth, Maw of Flames Thundering Raiju Leonin Warleader Mardu Strike Leader Drana, the Last Bloodchief Fellwar Stone Talisman of Indulgence Chaos Warp Ruinous Ultimatum Orzhov Signet Erebos, God of the Dead Duke Ulder Ravengard Painful Truths

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