I keep seeing people talk about waiting for the fix to come out and how 19 lands apparently isn't enough? I've been playing this deck since Dominaria's release, and have won my fair share of games. It's been consistent and fun!

I should also mention some card choices, and cards that I will probably put in/take out.

Universal Solvent is solid removal for this deck, as it hits anything you want, can be gotten back with Scrap Trawler or Workshop Assistant, and 7 mana hasn't been much of an issue. I will need to put in Bloodtallow Candle when I can.

Hazoret's Monument is to help with some combo. Whenever I play a creature, I can then filter through some cards and, more often than not, just discard Metalwork Colossus. I can then sacrifice artifacts while Scrap Trawler is out to get back other fun stuff, like a Walking Ballista, and then play the creatures over again to discard Metalwork Colossus again and hopefully be making lots of mana from my mana rocks and Paradox Engine.

Paradox Engine is really good for getting you more mana than you will ever need. Everytime you cast anything, untap everything, possibly floating extra mana to cast more stuff!

Metallic Mimic. Name Constructs. Just do it.

Hope of Ghirapur is going to be your "Counter Spell" in colorless. Can easily be returned and shuts down all noncreature spells from a player.

Watchers of the Dead is very important. Many decks, like this one here, use graveyards as a resource. Many decks, like this one here, don't want their graveyard going away. Watchers of the Dead, like the good cats they are, make sure you keep yours while everyone else doesn't.

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Date added 6 years
Last updated 6 years
Exclude colors WUBRG
Legality

This deck is not Standard Brawl legal.

Rarity (main - side)

3 - 0 Mythic Rares

22 - 0 Rares

18 - 0 Uncommons

17 - 0 Commons

Cards 60
Avg. CMC 3.44
Tokens City's Blessing, Construct 0/0 C, Copy Clone, Energy Reserve, Zombie 2/2 B
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