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I've been toying around with Smuggler's Copter in Orzhov colors for awhile. This is my latest iteration, somewhat inspired by SaffronOlive's Mono-Black Vehicles. While we can end up playing an aggro game if our hand is full of creatures/vehicles/Lingering Souls, we will most likely end up playing a mid-range game. We have the reactivity of removal and hand disruption, but can quickly turn the corner and look to close the game out with vehicles and planeswalkers. If the game is grindier, we have a little repeatable card filtering and advantage through Smuggler's Copter and Pain Seer (and one offs with Thraben Inspector). The deck would probably like actual Dark Confidant (expensive), probably at the expense of cutting a Pain Seer, maybe one Aethersphere Harvester, a planeswalker, and a Thoughtseize. That would give us a whopping 12 sources of card advantage! But for this more budget friendly build, 8 is still fantastic for an Orzhov deck.

I haven't play-tested much with this deck, but I'll post some results after I play at an FNM. Let me know what you think of the deck, what changes I could make. The deck-list isn't set in stone, and I'll strongly consider suggestions. Thanks for looking!

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Casual

98% Competitive

Revision 3 See all

(6 years ago)

+1 Anguished Unmaking side
+1 Collective Brutality side
+1 Damnation side
+2 Damping Sphere side
+1 Disenchant side
+1 Elspeth, Knight-Errant main
+3 Nihil Spellbomb side
+2 Rain of Tears side
+2 Surgical Extraction side
+2 Timely Reinforcements side
+1 Wrath of God side
Date added 6 years
Last updated 6 years
Legality

This deck is Modern legal.

Rarity (main - side)

5 - 0 Mythic Rares

36 - 6 Rares

10 - 5 Uncommons

4 - 4 Commons

Cards 60
Avg. CMC 2.00
Tokens Clue, Emblem Elspeth, Knight-Errant, Emblem Gideon, Ally of Zendikar, Emblem Sorin, Lord of Innistrad, Energy Reserve, Knight Ally 2/2 W, Soldier 1/1 W, Spirit 1/1 W, Vampire 1/1 B w/ Lifelink
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