I changed it completely to speed it up by a few turns. Now it's all 1-3 drops with life gain mechanisms, Cryptolith Rite, archangel as a finisher and two cards that trigger off life gain to draw me cards and kill my opponent. Still weak to removal but hey, isn't everything?

Old description:

I marked this deck casual because its waaaay too slow to be competitive in modern. It wins on like turn 7-8 after gaining a bunch of life. I'm looking for more cards that trigger: "whenever you gain life, your opponent loses life," if any exsist.

Vizkopa Guildmage is supposed to be a quasi win condition with that effect but I'd love to have something else in there too.

As it stands now the only way to actually win is either with Vizkopa Guildmage or with Archangel of Thune. The main problem will be of course that everything here will be vulnerable to die to removal, so Ready / Willing is there for some instant indestructibility, and for other obvious reasons.

I've tested it a few times against standard Bant Company, (which is what we had to play with) and it wins pretty consistently as long as it can get its teeth into the ground with the life gain. If you can get Well of Lost Dreams into play with either Nyx-Fleece Ram or Courser of Kruphix, then you can effectively double your draw step every turn or better.

Executioner's Swing is just there to help us in the early turns before we can get our big dudes out, and pretty much everything else here blocks exceptionally well, so our only problem really is removal or counterspells, but then again, that's sort of a problem for most decks. I haven't figured out a sideboard yet but ideally it will be one that deals with that.

Maybe some bigger lifegain cards that I could use in junction with Vizkopa Guildmage might be good, but considering it takes 3 mana to activate her ability and plus whatever the cost of that card is that might be too late of a play to be consistent.

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Date added 8 years
Last updated 8 years
Legality

This deck is Casual legal.

Rarity (main - side)

4 - 0 Mythic Rares

24 - 0 Rares

12 - 0 Uncommons

8 - 0 Commons

Cards 60
Avg. CMC 2.89
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