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Minotaurs have great synergy, but they cost a lot. In comes Ragemonger who makes everything cheaper! By dropping early Felhide Petrifiers and Ragemongers, I can create a wall of deathtouch to prevent my opponent from attacking into me before I get the rest of my team assembled. Once I get some more 'taurs out, like Rageblood Shaman and Kragma Warcaller, I can begin to put pressure on my opponent. One way this deck can win is just by sheer force; a bunch of 6+/x minotaurs with deathtouch and trample swinging at your face is scary. The other way it can win is the Blasphemous Act + Boros Reckoner combo. Even two Reckoners on the field means the opponent is taking 26 damage to the face, which is usually enough to end the game right there.

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Date added 10 years
Last updated 6 years
Key combos
Legality

This deck is Legacy legal.

Rarity (main - side)

0 - 1 Mythic Rares

16 - 4 Rares

17 - 3 Uncommons

4 - 3 Commons

Cards 61
Avg. CMC 3.49
Tokens Minotaur 2/3 R
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