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Enchantment (6)


White red aggro based around heroic and double strike. Good opening hand should equal turn 5 or sooner win.

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Date added 9 years
Last updated 9 years
Legality

This deck is not Standard legal.

Rarity (main - side)

8 - 2 Rares

11 - 7 Uncommons

31 - 6 Commons

Cards 60
Avg. CMC 1.57
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