Let's get right into it with card choices. Our deck is going to be obviously based around our two main girls for the format, Mesa Enchantress and Verduran Enchantress.
First we'll start out with our cards to help our enchantresses get out faster. Being that this isn't legacy, we're running on three mana enchantresses that are stuck on creatures. To get these out a bit faster, we have Utopia Sprawl and Fertile Ground, of course using enchantment ramp to trigger our enchantresses if we draw them later on.
Next, we need something to protect all our enchantments, as well as our enchantresses. Greater Auramancy fills this well, (Note: Using Rancor on your enchantress protects it with Auramancy.) as well as a preferably sideboarded Aspect of Mongoose.
Now, our enchantments to control and slow our opponent until we can use our wincons. We have a LOT of choice here, this is where the bulk of the deck goes. Personally I went with: Ghostly Prison, Story Circle, Runed Halo, Journey to Nowhere, and Oblivion Ring.
Other worthy choices include Stony Silence, Aura of Silence, Suppression Field, Faith's Fetters, Choke.
Lastly, we have our Wincons. Sacred Mesa, Luminarch Ascension, and Sigil of the Empty Throne are all wincons that work well with our deck. I chose the first two, however Sigil could have it's place as well.
Of course, we have a two of Idyllic Tutor to grab any enchant we specifically need, or to grab a win-con.